1
0
Fork 0
Commit graph

9 commits

Author SHA1 Message Date
Julian Smith
f62e5b9ce3 CompositeViewer: Support for multiple view windows using osgViewer::CompositeViewer.
Overview:

    Previously Flightgear always used a single osgViewer::Viewer(), which
    inherits from both osgViewer::ViewerBase and osgViewer::View, giving a
    single view window.

    If CompositeViewer is enabled, we instead use a osgViewer::CompositeViewer
    which contains a list of osgViewer::View's. Each of these View's can have
    its own eye position, so we can have multiple different views of the same
    scene.

    Enable at runtime with: --composite-viewer=1

Changes to allow use of osgViewer::CompositeViewer:

    Previously FGRenderer had this method:

        osgViewer::Viewer* getViewer();

    This has been replaced by these two new methods:

        osgViewer::ViewerBase* getViewerBase();
        osgViewer::View* getView();

    If CompositeViewer is not enabled (the default), the actual runtime state
    is unchanged, and getViewerBase() and getView() both return a pointer to
    the singleton osgViewer::Viewer() object.

    If CompositeViewer is enabled, getViewerBase() returns a pointer to a
    singleton osgViewer::CompositeViewer object, and getView() returns a
    pointer to the first osgViewer::View in the osgViewer::CompositeViewer's
    list.

    The other significant change to FGRenderer() is the new method:

        osg::FrameStamp* getFrameStamp()

    If CompositeViewer is not enabled, this simply returns
    getView()->getFrameStamp(). If CompositeViewer is enabled it returns
    getViewerBase()->getFrameStamp(). It is important that code that previously
    called getView()->getFrameStamp() is changed to use the new method, because
    when CompositeViewer is enabled individual osgViewer::View's appear to
    return an osg::FrameStamp with zero frame number).

    All code that uses FGRenderer has been patched up to use the new methods so
    that things work as before regardless of whether CompositeViewer is enabled
    or not.

    We make FGRenderer::update() call SviewUpdate() which updates any extra
    views.

Extra view windows:

    If CompositeViewer is enabled, one can create top-level extra view windows
    by calling SviewCreate(). See src/Viewer/sview.hxx for details.

    Each extra view window has its own simgear::compositor::Compositor
    instance.

    Currently SviewCreate() can create extra view windows that clone the
    current view, or view from one point to another (e.g. from one multiplayer
    aircraft to the user's aircradt) or keep two aircraft in view, one at a
    fixed distance in the foreground.

    SviewCreate() can be called from nasal via new nasal commands "view-clone",
    "view-last-pair", "view-last-pair-double" and "view-push". Associated
    changes to fgdata gives access to these via the View menu. The "view-push"
    command tags the current view for later use by "view-last-pair" and
    "view-last-pair-double".

    Extra view windows created by SviewCreate() use a new view system called
    Sview, which allows views to be constructed at runtime instead of being
    hard-coded in *-set.xml files. This is work in progress and views aren't
    all fully implemented. For example Pilot view gets things slightly wrong
    with large roll values, Tower View AGL is not implemented, and we don't
    implement damping. See top of src/Viewer/sview.cxx for an overview.

OpenSceneGraph-3.4 issues:

    OSG-3.4's event handling seems to be incorrect with CompositeViewer -
    events get sent for the wrong window which causes issues with resize and
    closing. It doesn't seem to be possible to work around this, so closing
    extra view windows can end up closing the main window for example.

    OSG-3.6 seems to fix the problems.

    We warn if CompositeViewer is enabled and OpenSceneGraph is 3.4.
2020-11-21 13:27:02 +00:00
gallaert
fb65f64342 Replace BOOST_FOREACH by C++ 11 for range loop. 2020-04-12 14:40:36 +01:00
Richard Harrison
2c8aad12ba Model relative property tree root binding.
Change fgcommand to take an optional property tree root element.

This fixes the animation bindings to use the defined property tree root - to support multiplayer (or other) model that can bind to the correct part of the property tree.

Requires a corresponding fix in sg to allow the command methods to take an optional root parameter.

What this means is that when inside someone else's multiplayer model (e.g. backseat, or co-pilot), the multipalyer (AI) model will correctly modify properties inside the correct part of the property tree inside (/ai), rather than modifying the properties inside the same part of the tree as the non-ai model.

This means that a properly setup model will operate within it's own space in the property tree; and permit more generic multiplayer code to be written.

This is probably responsible for some of the pollution of the root property tree with MP aircraft properties.
2017-07-05 11:37:17 +02:00
James Turner
ead479532b New cursor shapes.
Unfortunately OSG lacks the 'closed hand' (aka 'grab') cursor, really time to get platform cursor working reliably.
2013-03-10 12:05:14 +00:00
James Turner
b29470c129 Disable native cursor on Windows for now.
There's an unfortunate interaction with osgViewer on Windows that needs to be resolved, before the can switched on.
2013-03-07 19:33:46 +00:00
James Turner
23a1d4338d Windows cursor implementation.
This does not (yet) support custom cursor images, but can be easily
extended to do so.
2013-03-06 18:22:37 +00:00
James Turner
8dc936b44b Forgot GPL license on new files. 2013-03-05 20:53:43 +00:00
James Turner
4c32b832ec Stray debug message, remove. 2013-03-05 14:29:14 +00:00
James Turner
f2c267f5d7 MouseInput changes to support hover.
This adds the framework for platform cursor implementations; Windows and X11 to be done.
It also extend the mouse-input code to generate hover events suitable for driving tooltips.

Note there should be no visible functionality change from this commit, since everything
is inactive until fgdata changes are made.
2013-03-04 23:35:30 +00:00