1
0
Fork 0
Commit graph

7425 commits

Author SHA1 Message Date
curt
d68a6d8ca1 Remove some debugging output. 2003-11-17 21:19:37 +00:00
curt
9d33285ef0 Added code to support a richer switch definition syntax. Currently we only
support an attached property name and an intial state, but this can easily
be extended to configure a switch to be a circuit breaker with a max rating,
etc.
2003-11-17 21:10:47 +00:00
curt
e934a7ac1f Miscellaneous changes that got missed somehow. 2003-11-17 17:08:55 +00:00
curt
c06bf498a9 Additions to the electrical system model to allow it to back propagate
current draw.  This is only one piece of the puzzle, but as we move forward,
the idea is better modeling of the ammeter, and we could automatically pop
circuit breakers if the current gets too high.
2003-11-15 05:18:55 +00:00
ehofman
0f5cd84864 Fix a dependency problem for cygwin builds 2003-11-14 17:51:22 +00:00
ehofman
97a8fc2cc8 Updates to the jsclient remote joystick support code 2003-11-14 10:11:00 +00:00
ehofman
f3bb344f4e MSVC fix 2003-11-14 09:41:31 +00:00
curt
163e0f84d6 Gene Buckle:
Updated ejection seat properties.
2003-11-13 23:04:14 +00:00
curt
663a707b3d Gene Buckle:
Patches to allow control of more than 1 (up to 10) ejection seats, and
control them with more flexibility.  A particular ejectection seat can be
disarmed or failed, in which case it can't be ejected until it is armed
or fixed.
2003-11-13 23:03:49 +00:00
ehofman
a26b60cdf9 Depreciate NetworkOLK. A big thanks goes to Oliver Delise for implementing it in the first place. 2003-11-13 14:56:51 +00:00
ehofman
e322c70f52 Depreciate NetworkOLK. A big thanks goes to Oliver Delise for implementing it in the first place. 2003-11-13 14:42:47 +00:00
curt
a37515d7fe Add support for passing a CG offset (in inches) to an external FDM. 2003-11-13 03:10:09 +00:00
ehofman
e6cd7a0ed7 Add Manuel Bessler and Stephen Lowry's remote joystick code and add David Magginson's 3dconvert utility 2003-11-12 10:06:18 +00:00
curt
8a036fb77a Removed some extraneous debugging output. 2003-11-11 17:46:23 +00:00
curt
0d233c0ac3 Add support for accessing the "set-outside-air-temp-degc" function from
the property/telnet interface.
2003-11-10 22:03:16 +00:00
curt
6e65814975 Allow the external FDM to calculate slip/skid ball deflection and override
FlightGear's internal calculation.
2003-11-10 22:02:38 +00:00
curt
4cf43a8e9f Add support for shipping out current FlightGear temperature and pressure. 2003-11-10 22:01:20 +00:00
curt
baa5b9d6ac Don't scale elevator by 0.5. 2003-11-10 22:00:43 +00:00
curt
ea16fdbee7 A couple fixes to the air/ground trim (initial position) setup code. 2003-11-10 22:00:22 +00:00
curt
76107017cb Add a command which will setup the temperature field in the boundary and
aloft layers to match a current OAT at the current altitude.  This can be
run from an external script or gui.

Given the specified OAT (and the current aircraft altitude), the code
calculates the equivalent sea level temperature, and then assigns that to
all active boundary and aloft environment layers.
2003-11-10 21:59:35 +00:00
curt
4a5961ca5b Allow the slip/skid ball to be overridden by an external source which
calculates the position instead.
2003-11-10 21:57:14 +00:00
curt
23c1057a19 Add support for sending out a requested aircraft weight to an external FDM
via the "pipe" interface.
2003-11-10 21:56:32 +00:00
curt
41920268a6 I had made a change on 6/24/2003 relating to temperature interpolation.
Upon further review, I was very misguided, and unfortunately no one slapped
my hand at the time.

Factoring in the environment manager's interpolation scheme, it makes complete
sense to specify the sea level temperature at each boundary and aloft layer.
In fact, this is the only way that allows the temperature interpolation to
make sense, especially around the boundary layer.  This is confusing stuff,
but it now works perfectly. :-)
2003-11-10 21:55:49 +00:00
ehofman
177e081a2a Disable two sided light model because Andy's patch to plib makes it unneeded. This should also increase framerate a bit 2003-11-09 15:07:23 +00:00
daveluff
e77a6e4d3d Re-commit the changes that I inadvertantly committed as cvsguest 2003-11-09 14:01:50 +00:00
curt
e07b153321 Someone managed to commit changes as cvsguest, return to the original
version.  These changes need to be added via the proper channels.
2003-11-09 00:46:56 +00:00
curt
1bd99ddaf5 Someone managed to commit changes as cvsguest, return to the original
version.  These changes need to be added via the proper channels.
2003-11-09 00:38:48 +00:00
cvsguest
67fd4ff7b0 Multiplayer client/server system -- Message base class, "hello" message, and message class test harness 2003-11-08 20:11:14 +00:00
cvsguest
7d02aa6560 Multiplayer client/server system -- Fix building MPS enabled binary 2003-11-08 16:25:30 +00:00
cvsguest
ff39654f29 Multiplayer client/server system -- MessageBuf class and test harness complete 2003-11-08 04:15:31 +00:00
cvsguest
d55f2bd017 Multiplayer client/server system changes and new files 2003-11-07 23:38:18 +00:00
daveluff
430a44a803 Further progress towards interactive ATC 2003-11-05 17:24:58 +00:00
daveluff
6162d4462b Further progress towards interactive ATC control 2003-11-05 10:06:57 +00:00
cvsguest
f4b3bad58e Fix a nasty bug - FGATC::SetDisplay() should be called *after* FGATC::Init() since display is often initialised to false in the init routine. Also some other bits and pieces. 2003-11-05 10:02:34 +00:00
cvsguest
c2983d61bc Set the message display delay to default to zero 2003-11-05 10:00:46 +00:00
daveluff
29fa5ce8ec Fix a typo in the comments 2003-11-04 12:00:36 +00:00
daveluff
a5014c67a8 Start supporting user interaction callbacks and tweak the circuit eta calculation 2003-11-04 12:00:14 +00:00
daveluff
ed2e58d230 Rationalisation of the ATC popup dialog code - moved it all over to AK's dynamic list system and removed the hardcoded list code, extended the dynamic list system a bit, started adding support for callbacks from the user interaction 2003-11-04 11:54:42 +00:00
curt
69f2597a0c Fix an automake squawk. 2003-10-31 21:15:43 +00:00
curt
c9f2473654 Updates. 2003-10-31 21:03:53 +00:00
curt
ff17b20b55 Updates. 2003-10-31 03:53:10 +00:00
curt
f0f7f07ec9 Initial revision of the RedHat package building .spec file. 2003-10-28 20:52:49 +00:00
curt
cc7b15fa7b Various 0.9.3 updates. 2003-10-24 17:06:39 +00:00
ehofman
a0216af01d Fix a potention buffer overflow 2003-10-24 12:39:31 +00:00
ehofman
a793268be3 David Culp: Heres are some tweaks to the FGSimTurbine module that smooth out the animation between engine phases, and between afterburner and non-afterburner operation. 2003-10-24 12:25:24 +00:00
curt
07b5a0fc8e A couple cosmetic tweaks ... 2003-10-23 21:17:43 +00:00
curt
50ee19672f Another round of inno-setup script tweaks. 2003-10-23 21:03:47 +00:00
curt
808e946f85 Updates to the Inno-setup script. 2003-10-23 18:05:18 +00:00
curt
d5bc39970c Also properly reinit previously set time of day upon reset. 2003-10-23 17:00:16 +00:00
curt
d1ef56fc9f Cameron Moore:
Added the following options:  adf, ceiling, com1, com2, dme,
    (en|dis)able-clock-freeze, (en|dis)able-enhanced-lighting,
    (en|dis)able-horizon-effect, (en|dis)able-hud-3d,
    failure, nav1, nav2, and timeofday
  Updated descriptions for enable-hud and fdm
2003-10-23 15:53:32 +00:00