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Author SHA1 Message Date
ehofman
6a6c3a0e9c ... and make sure the number can actually be negative. 2005-01-17 10:48:35 +00:00
ehofman
f88a9aab6a Oops, don't forget that the axisnumber can actually be 0 2005-01-17 10:46:39 +00:00
ehofman
b9c633721f Silently ignore platforms that are not specified within the <number></number> section 2005-01-17 10:39:55 +00:00
ehofman
f488051bd3 Change debug level: try --log-level=debug and you see why (takes very, very, *very* long to output all 21.000 airports that way). 2005-01-15 14:25:58 +00:00
ehofman
b912026694 Add support for contrast. 2005-01-14 15:53:13 +00:00
ehofman
8caa0fe507 Oops, remove some extra code. 2005-01-14 14:29:46 +00:00
ehofman
0a4cb24692 First draft of a utility to generate normal maps from a regular texture. 2005-01-14 14:29:08 +00:00
ehofman
38d327ba24 Tie the Scenery loader thread and the real weather fetching thread to CPU1 (if supported). 2005-01-09 10:27:01 +00:00
curt
9f531ff901 A couple minor tweaks to the replay subsystem to allow "pausing" the replay. 2005-01-05 05:45:38 +00:00
curt
632f5993f7 Default KT-70 to serviceable = true. 2005-01-05 04:15:19 +00:00
curt
8512984da5 Add cht (cylinder head temp) and tit (turbine inlet temp) to net_fdm.hxx 2005-01-05 03:43:05 +00:00
curt
e7fa493b0d A quick fix to avoid breaking non-unix-ish platforms. 2005-01-04 22:45:08 +00:00
curt
39bc8c35c6 Updates for the 0.9.8-pre2 release. 2005-01-03 20:06:51 +00:00
curt
90e4896fdf Fix a mistake in handling of engine starter property names. 2005-01-03 03:20:31 +00:00
curt
e2875babad Initialize the timer countdown value since this could conceivably start as
any randomly large number (thus preventing the first station seach from
happening at least for a very long time.)
2005-01-03 00:16:16 +00:00
curt
0da1cc6de0 Fix some property names. 2004-12-30 21:49:53 +00:00
curt
66ff2f15d3 Switch from bool to int for more deterministic structure packing. 2004-12-30 20:49:31 +00:00
curt
eef30df0a0 Fix several typos (first time this has been tested since radio/instrumentation
rewrite.)
2004-12-30 20:48:54 +00:00
curt
0b2de7bce0 Remove extraneous property. 2004-12-30 20:48:09 +00:00
curt
8e9f8674a6 Various tweaks to ATC Flight Sim hardware inputs/outputs. 2004-12-30 14:57:58 +00:00
curt
0f8d8bbf05 Add back power button binding, but move the location to /instrumentation/nav
rather than /instrumentation/comm ... we need to be a little careful here
because typically, a single knob controls power to both matched com/nav pairs.
2004-12-30 14:57:12 +00:00
curt
ca80161dcf FGIO::shutdown_all() is called from the FGIO destructor so remove the extra
explicit calls to shutdown_all() which was causing this to be called twice.
This could cause problems with some IO modules (such as attempting to close
an invalid file descriptor the second time.)
2004-12-29 20:40:41 +00:00
curt
3ad6d87576 FGIO::shutdown_all() is called from the FGIO destructor so we don't want
a seperate explicite call or the io channels will be forced to try to shutdown
twice which could cause problems for some IO modules (i.e. attempting to
close an invalid file descriptor the second time ...)
2004-12-29 20:38:17 +00:00
ehofman
982c9e20be Remove an unused Makfefile 2004-12-28 10:18:51 +00:00
daveluff
7793c32f95 Make sure the ATIS reports surface winds at airports above sea-level 2004-12-27 23:55:54 +00:00
ehofman
a7139a816c Durk Talsma:
Fix a couple of places that were not yet using SGPath
2004-12-27 17:35:22 +00:00
ehofman
499c702ffb Mathias Fröhlich:
We should now be able to find
wires or catapults when the ac3d model is loaded without the crease patch
(caused by the much more unstructured scene graph emitted by the old loader).
It should also emit more warnings if the carrier hardware configuration
includes conflicting definitions.
That code is the most intrusive one, it should not be used until you configure
an aircraft carrier as a aimodel. So I think it should be save to apply that
before the release too.
2004-12-27 13:21:18 +00:00
ehofman
afe94f63ea Remove some stale cout commands. 2004-12-27 13:19:28 +00:00
ehofman
18ff3a6108 Make yasim accept the launchbar and hook properties. They are not tied to anything yet though. 2004-12-27 13:18:29 +00:00
curt
5e81b331e1 David Luff:
Attached is a patched runways.cxx.  This fixes the find runway nearest to a given heading code.  This was returning the last runway loaded at a given airport, not the nearest runway to the heading requested (which seems to always be 270deg by default).  I have no idea how this has survived unnoticed for so long - I think it might be because you need to start at an airport with a runway near to 27 and one much greater than 27 eg. 36 to really tickle it, otherwise the runway nearest to 27 tends to be the final one loaded anyway.  Try starting at KARR with and without the patch and note the surface wind.  This should go in before the release.
2004-12-26 23:31:35 +00:00
curt
4ab7603523 Changes to correspond with ATC hardware code changes. 2004-12-24 02:16:05 +00:00
curt
ec82773222 More work on the ATC FS hardware interface. 2004-12-24 01:23:27 +00:00
curt
222446df29 Replace the data/Airports/basic.dat.gz and data/Airports/runways.dat.gz with
a single apt.dat.gz file which is in the native X-Plane format.

To do this I wrote a front end loader than builds the airport and runway
list.  Some of the changes I needed to make had a cascading effect, so there
are minor naming changes scattered throughout the code.
2004-12-22 23:57:07 +00:00
curt
46f9abd791 Updates for upcoming 0.9.8 release. 2004-12-21 23:15:07 +00:00
curt
c362ca795c Updates in preparation for the 0.9.8 release. 2004-12-21 00:16:06 +00:00
ehofman
f541c30e46 gcc 2.95 fix? 2004-12-20 08:36:56 +00:00
ehofman
93e6ebf116 Fix a property path. 2004-12-19 14:32:39 +00:00
ehofman
def25f39d5 gcc 4.0 fixes. 2004-12-18 11:59:33 +00:00
ehofman
127e84cee9 Mathias Fröhlich:
I have a small update which fixes the algorythm used for marking solid
surfaces for some cases where some branch nodes carry the object names I had
expected in the leaf nodes.
That will also introduce the possibility to mark whole subtrees from the
scenegraph solid.
2004-12-18 10:33:36 +00:00
ehofman
9afec17205 A small FreeBSD update. 2004-12-17 20:01:13 +00:00
ehofman
1f6300703e thread detection code cleanup and (hopefuly) FreeBSD fixes. 2004-12-17 14:48:14 +00:00
ehofman
800dad8273 Make sound audiable not until after the scenery is loaded. 2004-12-16 13:19:01 +00:00
ehofman
c09d1c92ca Sync. w. JSBSim CVS 2004-12-16 12:47:20 +00:00
ehofman
33a52bdca2 Fix a typo 2004-12-16 08:52:12 +00:00
andy
28f50df1d5 Support for a new "contra" attribute on propellers, which properly
models them as contra-rotating pairs.
2004-12-13 23:48:43 +00:00
ehofman
8214364414 Mathias Fröhlich:
I still work on getting the YASim models see the detailed environment
especially the carrier.

I have *forgotten* to initialize and to destruct the ground cache object!
Oooopppss!
2004-12-08 14:48:06 +00:00
ehofman
ac27ead4a6 Melchior FRANZ:
The attached patch allows to put comments in *.stg files[1]. Lines with
# in the first column (and only there!) are skipped. This has no effect
on overall performance, but has two advantages:

A) possibility to temporarily comment out objects during scenery design,
   (or to put other remarks there);

B) possibility to put marks like "# BEGIN" and "# END" there that allow
   automated merging of local landmarks etc.

--

[1] actually, comments are possible now, too. But they aren't explicitly
    handled and fgfs tries to parse words in "comments" piece by piece. Ugly!

[2] Idea by Chris METZLER, that I make already use of. I have a local
    scenery dir for some tiles with extra objects, such as VOR/DME for
    all of Austria. These are surrounded by "# BEGIN LOCAL" and "# END LOCAL",
    and today I was able to merge the new 0.9.7 scenery with my locally
    changed files.   :-)
2004-12-08 14:45:47 +00:00
ehofman
7a58ef58e7 MSVC fix 2004-12-05 09:34:03 +00:00
curt
142144a0c3 Update to point to a more generic/current location by default. 2004-12-05 01:16:35 +00:00
curt
75747d3516 A couple more straggling instrumentation clean ups. 2004-12-05 01:04:32 +00:00