curt
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d4988dc104
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Moved material property and texture management back to Simulator/Objects/
Working on scalable texture sizes.
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1999-05-13 02:24:55 +00:00 |
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curt
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a9b54bca0f
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Major shuffling to push basic material management out into FlightGear/Lib/
so it can be accessible from the scenery tools.
Also implimented JIT texture loading to save start time and memory.
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1999-05-12 04:24:55 +00:00 |
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curt
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ec504c1f05
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Added colours.h to distribution.
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1999-04-19 20:19:56 +00:00 |
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Tim Moore
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66a0be21da
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Merge FG_Simulator as subdirectory
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2009-09-14 13:38:55 +02:00 |
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