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4 commits

Author SHA1 Message Date
curt
d4988dc104 Moved material property and texture management back to Simulator/Objects/
Working on scalable texture sizes.
1999-05-13 02:24:55 +00:00
curt
a9b54bca0f Major shuffling to push basic material management out into FlightGear/Lib/
so it can be accessible from the scenery tools.
Also implimented JIT texture loading to save start time and memory.
1999-05-12 04:24:55 +00:00
curt
ec504c1f05 Added colours.h to distribution. 1999-04-19 20:19:56 +00:00
Tim Moore
66a0be21da Merge FG_Simulator as subdirectory 2009-09-14 13:38:55 +02:00