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Author SHA1 Message Date
david
81d86fbe27 Started a README. 2003-10-01 21:09:39 +00:00
ehofman
980012e168 Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
ehofman
a33ad90ed7 Convert fgLIGHT to FGLight and make it FGSubsystem compatible. Let the subsystem manager handle it and let FGLight::update() handle the repositioning of the sun and the moon. 2003-09-20 09:38:32 +00:00
ehofman
6f8aa7b331 Change GLUT_H to FG_GLUT_H to prevent a naming clash with freeglut. 2003-08-21 09:12:12 +00:00
ehofman
5ae096b225 Reorganization of main.cxx 2003-08-17 09:54:41 +00:00
curt
bcb10efa50 Remove several unneeded glut dependencies. Note, this doesn't signal an
immediate end to glut, only that I'm going through and cleaning up (and
taking inventory of the actual glut dependencies in case I want to investigate
SDL.)
2003-08-11 21:50:22 +00:00
curt
383c91b818 Add a missing source file. 2003-06-05 03:43:43 +00:00
ehofman
c8f9fc0ae4 from the C++ FAQ:
TITLE: Using delete [] versus delete

The extra "[]" warns the compiler that there is a whole array of objects here so that P's destructor must be called on each element of the array rather than just on P itself (which would be equivalent to the first element only).
2003-05-22 08:42:38 +00:00
curt
56db994994 Moved src/Model/loader.[ch]xx and src/Model/model.[ch]xx to
simgear/scene/model/
2003-05-09 20:40:59 +00:00
curt
51c04e9e4c - Added "SG" prefix to sound classes that recently moved to SimGear.
- Cleaned up some minor compiler warnings.
- Moved src/Model/placement.[ch]xx over into simgear/scene/model/
2003-05-09 19:39:48 +00:00
curt
2119db35c3 This is step "1" of probably "many" in the process of separating out the
scene management code and organizing it within simgear.  My strategy is
to identify the code I want to move, and break it's direct flightgear
dependencies.  Then it will be free to move over into the simgear package.

- Moved some property specific code into simgear/props/
- Split out the condition code from fgfs/src/Main/fg_props and put it
  in it's own source file in simgear/props/
- Created a scene subdirectory for scenery, model, and material property
  related code.
- Moved location.[ch]xx into simgear/scene/model/
- The location and condition code had dependencies on flightgear's global
  state (all the globals-> stuff, the flightgear property tree, etc.)  SimGear
  code can't depend on it so that data has to be passed as parameters to the
  functions/methods/constructors.
- This need to pass data as function parameters had a dramatic cascading
  effect throughout the FlightGear code.
2003-05-06 23:46:24 +00:00
ehofman
ea24640f96 MSVC6 updates 2003-04-13 21:25:46 +00:00
david
726d97be3c Removed old menubar option. 2003-04-01 15:50:51 +00:00
ehofman
7de4466897 Change some cerr messages into SG_LOG messages 2003-03-31 09:36:49 +00:00
ehofman
7948238156 Declare fgReshape into gui.h 2003-03-30 19:40:43 +00:00
ehofman
4b62426109 Move current_panel to globals 2003-03-30 12:46:08 +00:00
ehofman
37c427558a A first stab at an aircraft selection dialog 2003-03-29 15:04:52 +00:00
curt
f4ccd7dfe2 Remove some compiler warnings. 2003-03-21 20:39:27 +00:00
ehofman
df2ce45ab7 Change cout and cerr in SG_LOG() where appropriate, otherwise comment it out 2003-03-20 10:43:02 +00:00
david
648f1208f8 Patch from Frederic Bouvier:
arrays of insufficient size are allocated in prop_picker.cxx ( size()
don't count the null char ) and strcpy is writing outside the allocated
array. A patch follow.
2003-03-02 16:37:48 +00:00
david
9864453259 GUI style changes suggested by Erik Hofman and Curtis Olson. 2003-02-05 02:17:08 +00:00
curt
23668a2a08 Rephrased some comments to avoid /* in a comment warnings. 2003-02-04 22:28:48 +00:00
curt
b6e4238dfa Clean up a compiler warning. 2003-02-04 22:28:19 +00:00
curt
e8b6077c79 James Turner:
Here's a change to the GUI property picker I did a few weeks back.
It makes the values in the property pick 'live' (and also re-factors
the picker code to use less arrays, this should be obvious from the
diffs). A good demo is to open up the engine node and observe the rpm,
cylinder head temp, oil pressure and so on while playing with the
throttle and airspeed. It's pretty rough (some rounding of digits would
help) but useful for testing (at least I think so). I'm not sure about
the performance implications either, but it seems fine for me.
2003-02-04 22:27:58 +00:00
david
269c83b86a Correct old-reinit_dialog to old-reinit-dialog. 2003-01-27 15:39:41 +00:00
david
c8f775c103 Switch to opaque dialogs and menu (with a heavy heart). 2003-01-26 20:19:15 +00:00
david
980eae6187 Remove old-preset-* commands; replaced with a general, XML presets
dialog.
2003-01-24 02:49:30 +00:00
david
8e659f84fa No longer recursively search $FG_ROOT/gui/dialogs/ for configuration
files; all of them must be at the top level.

Do not attempt to parse a configuration file unless it ends with
".xml".
2003-01-24 02:43:52 +00:00
david
d819c42184 Remove another deprecated command, and fix things up so that dialogs
reload properly on a reinit.
2003-01-21 15:44:21 +00:00
david
87a84efbb0 Added support for reinit(), to reload the configuration files without
having to restart FlightGear.  This should speed up GUI design and
debugging quite a bit.
2003-01-21 02:09:27 +00:00
david
0940afae5a Fixed iteration bug in destructor. 2003-01-21 02:08:56 +00:00
david
fbcfbd9355 Removed need to specify 'type' property at the top level; it's always
a dialog.
2003-01-21 02:08:41 +00:00
david
9291bb510d Rename some methods to be more intuitive, add a close method for the
active dialog, and add lots of documentation.
2003-01-20 16:03:09 +00:00
david
123931834f Fix memory leaks (PUI doesn't make copies of lists, so we have to make
our own copies and keep pointers to them).
2003-01-20 16:02:26 +00:00
david
4dc28f11f4 Add more documentation comments.
Fix memory leaks (PUI doesn't make copies of lists, so we have to make
our own copies and keep pointers to them).

Adjust for new method names in NewGUI.

Move the GUIInfo struct into the cxx file so that it's not part of the
public interface.
2003-01-20 16:01:54 +00:00
david
bbff86ed36 Add new object types "slider" and "dial".
Fix memory leaks (PUI doesn't make copies of lists, so we have to make
our own copies and keep pointers to them).

Adjust for new method names in NewGUI.

Move the GUIInfo struct into the cxx file so that it's not part of the
public interface.
2003-01-20 16:01:16 +00:00
david
62be29c640 Make some allowances for a dialog closing in the middle of a callback.
Add support for combo fields.
2003-01-19 23:04:03 +00:00
david
c1d6741fd5 Go back to the simpler arrangement syntax of a map of vectors. 2003-01-19 23:03:31 +00:00
david
dd4890d952 Add support for a "checkbox" dialog widget (for boolean properties). 2003-01-19 17:21:38 +00:00
david
ed3ae450ce Use a pointer for the bindings vector to try to work around a 2.95
bug.
2003-01-19 17:21:18 +00:00
david
cf5d7499ad Changed return type of fireItem to void. 2003-01-19 15:27:29 +00:00
david
9e143bc615 Use FGGlobals::get_fg_root instead of looking up the environment
variable directly.
2003-01-19 12:54:26 +00:00
david
5d5de3c903 Removed a couple of the deprecated dialogs, and removed the old
predefined bindings for F11 and F12.  Instead, there is now a soft
binding from F11 to the autopilot dialog.
2003-01-18 21:59:25 +00:00
david
64aa833087 Tie the bool property /sim/menubar/visibility to hide and reveal the
menubar.
2003-01-18 21:11:51 +00:00
david
7ae491dc2e Keep track of the visible/hidden state more robustly. 2003-01-18 21:11:15 +00:00
david
b2713841b6 Simplify looking up the GUI subsystem. 2003-01-18 21:10:49 +00:00
david
88e2ffabfe Add in some temporary commands to get at the old, hard-coded dialogs.
Most of these will eventually be replaced with XML-configured dialogs,
and the rest will be turned into proper widgets or global commands.
2003-01-18 16:26:41 +00:00
david
6632b2d8c2 Unbundle dialog-box support from the top-level GUI manager, to
simplify maintenance.
2003-01-18 15:16:34 +00:00
curt
abcd050795 Oops we tweaked the preset_commit command name, let's call it by it's
correct name.
2003-01-17 22:54:09 +00:00
david
9d726c1bd8 Started a new FGMenuBar class to handle a different XML-configurable
menubar.  This one allows regular command bindings, with the
(temporary) condition that every menu item must have a unique text
label.  The new menubar is disabled by default; to enable it,
configure --with-new-menubar.
2003-01-16 18:06:27 +00:00