James Turner
c2ce25136a
Tweak HTS code to allow UTF-8 paths on Windows
2020-03-13 12:22:22 +00:00
James Turner
7e9930e871
Move fnt code from PLIB into 3rdparty
...
This enables us to fix TXF loading to use UTF8 paths, required for
handling non-ASCII paths on Windows.
2020-03-13 12:21:56 +00:00
Lars Toenning
2c9d64dcc6
Fix broken sound mute function
...
Fixes #2146
2020-03-13 11:13:30 +01:00
James Turner
e492ddd5a0
Event more local8Bit -> UTF8 fixes
2020-03-13 09:53:49 +00:00
James Turner
19eaaf04ee
Remove some redundant CMake output
2020-03-13 09:51:21 +00:00
James Turner
27410761f3
Lots of UTF8 path correctness fixes
2020-03-12 14:23:44 +00:00
James Turner
5b41f374c6
L10N fixes: handle UTF8 paths in more places.
...
Still not complete, but now we set the command line args to be UTF-8 on
Windows, we can strip out more of the ‘local 8-bit’ places (which
screw up, generally).
2020-03-12 10:51:49 +00:00
Erik Hofman
3cb05a9207
Do not try to initialize all 16 joysticks every frame if they where not found previously. Try it once every second instead.
2020-03-12 10:31:38 +01:00
Julian Smith
ab7e7ec7b4
src/Main/globals.cxx: don't load /ai/models/ from autosave.xml file.
...
This cleans things up if earlier 'next' build as added spurious property items
to autosave.
2020-03-11 21:49:15 +00:00
Julian Smith
20a9953130
src/MultiPlayer/multiplaymgr.cxx: Don't load complete -set.xml of multiplayer aircraft.
...
When loading -set.xml, we load into temporary 'set' node,
then copy across only set/sim/view[]/config/* values into
/ai/models/multiplayer[]/set/sim/view[]/config/.
This ensures that we have just the information required for multiplayer views,
and avoids problems where some properties in /ai/models/multiplayer[]/ were
being archived to autosave_*.xml and loaded in later flightgear sessions.
2020-03-11 21:49:15 +00:00
James Turner
c12824bc94
Basic Canvas tests, including image pixel ops
2020-03-11 17:14:38 +00:00
James Turner
d0c12149c3
Fixes to translation updating: use correct path.
2020-03-10 17:29:33 +00:00
James Turner
ecb48062ef
Add CMake target to update Launcher translations
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Invoke ‘make ts’ (or equivalent for your build system) to update the
.XLF files for the launcher.
2020-03-10 17:25:03 +00:00
James Turner
e509711075
Fix some warnings from current Apple clang
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- remove some unused vars
- remove use of std::mem_fn / std::bind2nd
2020-03-10 17:02:08 +00:00
James Turner
40a85cae28
Launcher: fix some warnings, maybe a crash
...
Avoid binding loop warning, and change logic around re-starting the
aircraft dirs scan, to hopefully clarify the crash Brendan and others
are seeing.
2020-03-10 16:10:55 +00:00
Lars Toenning
e2135369ce
Minor code fixes
2020-03-10 14:08:29 +00:00
Lars Toenning
aca625eda2
[swift] Fetching ground elevation for interpolation
2020-03-10 14:08:29 +00:00
Lars Toenning
34915125a1
[swift] Fix frequency casting regression
2020-03-10 14:08:29 +00:00
Lars Toenning
f4b60ccd90
[swift] Code cleanup
2020-03-10 14:08:29 +00:00
Lars Toenning
182df4e6ae
[swift] Fix segfault on stopping server
2020-03-10 14:08:29 +00:00
Lars Toenning
ee0d03b4d0
[swift] Fix memory leak in traffic-service
2020-03-10 14:08:28 +00:00
Lars Toenning
eb3fba1871
[swift] Adding swift aircrafts to TCAS
2020-03-10 14:08:28 +00:00
Lars Toenning
d14073cd24
[swift] Adding aircraft to property tree and map
2020-03-10 14:08:28 +00:00
Lars Toenning
e6a9515b59
[swift] Enhancing version compatibility check
2020-03-10 14:08:28 +00:00
Lars Toenning
fc0a8b1c60
[swift] Fix message node
2020-03-10 14:08:28 +00:00
Lars Toenning
0423472f74
[swift] Sending ground elevation
2020-03-10 14:08:28 +00:00
Lars Toenning
cab6581d3d
[swift] Pointers to nodes for get/set data
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Calling fgSetXY/fgGetXY takes to long (especially when calling the often needed properties a few times per second in main loop).
Switching to pointers for these nodes, initialized within service-class constructor.
2020-03-10 14:08:28 +00:00
James Turner
3f14d53286
FlightPlans: fix save/load of restrictions, deleting legs from Nasal
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- Fix Leg ownership to avoid segfaults when deleting them via Nasal
- Modify FP save/load code so restrictions and holds are correctly
saved and restored
Extend the tests to cover these cases.
2020-03-10 14:00:40 +00:00
James Turner
de172de5b3
Launcher: Fix a typo breaking path re-ordering
2020-03-10 10:28:56 +00:00
James Turner
a405d0508b
Fix a dumb allocation bug on Windows
2020-03-09 16:28:22 +00:00
James Turner
410c249ba8
Launcher: enable/disable all add-on types
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Allow enable/disable in the UI of everything in the ‘add-ons’ page of
the launcher.
2020-03-09 16:16:50 +00:00
Erik Hofman
32d6f75305
Process the buttons even if the axes are not declared initialized
2020-03-07 09:22:22 +01:00
Slawek Mikula
517cf19ec6
- ATC radio list - adding selectors to radio R1/R2 for corresponding frequencies
2020-02-25 13:08:06 +00:00
James Turner
8126db050a
Merge /u/geoffmc/flightgear/ branch msvc-build3 into next
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https://sourceforge.net/p/flightgear/flightgear/merge-requests/182/
2020-02-24 13:12:15 +00:00
James Turner
219ceacc7a
macOS Catalina device filtering
2020-02-24 13:09:36 +00:00
James Turner
ff70578d57
Launcher: Fix a QML warning on startup
2020-02-24 11:33:05 +00:00
James Turner
f14b8ba6d4
Validate Nasal makeTimer arguments
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When the callback arguments can’t be validated,
catch is and actually report a failure, instead of creating a
non-functional timer object
2020-02-24 11:33:05 +00:00
James Turner
a3731875a1
Make Launcher ratings settings persistent
2020-02-24 11:33:05 +00:00
James Turner
d238393d2e
Add NetBeans .gitignore
2020-02-24 11:33:05 +00:00
Stuart Buchanan
1f0c21a371
Warn when Nasal module not set in defaults.xml
2020-02-19 20:32:22 +00:00
Stuart Buchanan
9553577397
Add support for tarballs in terrasync
2020-02-16 20:27:44 +00:00
Erik Hofman
e4c393ba9c
Revert delayed running of fdmex for in-air starts since it does more damage than good.
2020-01-31 10:03:31 +01:00
James Turner
12cd2d8e9b
Merge /u/legoboyvdlp/flightgear-src/ branch fix-segfault into next
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https://sourceforge.net/p/flightgear/flightgear/merge-requests/188/
2020-01-30 10:42:18 +00:00
jano
395a654692
make the aiship speed respect strictly the target speed when close enough, should improve drifting carrier on mp
2020-01-28 11:03:20 +01:00
jano
c770358f13
added the velocity for the ufo, used in lag compensation
2020-01-28 11:03:20 +01:00
Erik Hofman
6df768fa5f
Store the initial axis values and if just one of them changes declare the joystick initialized
2020-01-27 18:12:09 +01:00
legoboyvdlp R
b920a09fcf
Correct whitespace in NasalPositioned.cxx; fix segfault in NasalPositioned by adding null check in the legGhostGetMember method; add test case for segfault
2020-01-27 16:27:46 +00:00
Stuart Buchanan
f6285bc528
Fix directional lights for AMD
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Some AMD drivers do not like triangles for point sprites, which
breaks directional lights. This works around this by allowing
users to set /rendering/triangle-directional-lights=false which
falls back to the non-directional implementation of a point.
2020-01-27 09:30:09 +00:00
Erik Hofman
65a20b5829
Read the raw values and check them against the saturation value, if one of them is larger then initialization of the joystick is still in progress.
2020-01-27 09:15:53 +01:00
Erik Hofman
2d0b44ee63
If js is valid (again), create a new instance of jsJoystick so removing an joystick from and USB port and attaching it again get the joystick in a working order.
2020-01-26 17:44:19 +01:00