* line 343: comparison between signed and unsigned integer expressions
* line 441: 'lon', 'lat', 'slr' and 'alt' might be used uninitialized
* line 565: enumeration value 'etUnknown' not handled in switch
Make leaner interfaces to the groundcache.
Remove legacy interfaces.
Update users of them.
Add new query routines for 'nearest point' and 'body with given id'.
Modified Files:
src/FDM/flight.cxx src/FDM/flight.hxx src/FDM/groundcache.cxx
src/FDM/groundcache.hxx src/FDM/JSBSim/JSBSim.cxx
src/FDM/JSBSim/JSBSim.hxx src/FDM/YASim/FGGround.cpp
src/FDM/YASim/FGGround.hpp src/FDM/YASim/Gear.cpp
src/FDM/YASim/Gear.hpp src/FDM/YASim/Ground.cpp
src/FDM/YASim/Ground.hpp src/FDM/YASim/Model.cpp
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.
There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
PLETE_FUNCTIONAL from SimGear and FlightGear.
As a result, SG_HAVE_STD_INCLUDES is now *always* set, so I will get the boring
fixes for that done, but separately. I'm still auditing the other things in comp
ilers.h - there's a lot that can die now BORLAND is gone.
SGPropertyNode to guarded ones. This is also done for JSBSim/JSBSim.hxx,
for which JSB had given explicit permission a while ago. I postponed that
back then, but now is the time.
I had inadvertently terminated a data line when reaching a tab character after
initial data was supplied. I tested the lightning file and it now appears to
read in correctly.