curt
f6f21702ce
Debugging output tweaks.
...
Cast glGetString to (char *) to avoid compiler errors.
Optimizations to fgGluLookAt() by Norman Vine.
1998-07-24 21:39:08 +00:00
curt
f17b1af1e3
Added an enable/disable splash screen option.
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Added an enable/disable intro music option.
Added an enable/disable instrument panel option.
Added an enable/disable mouse pointer option.
Added using namespace std for compilers that support this.
1998-07-06 21:34:17 +00:00
curt
e461053c78
Refined conditional audio support compilation.
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Moved texture parameter setup calls to ../Scenery/materials.cxx
#include <string.h> before various STL includes.
Make HUD default state be enabled.
1998-06-17 21:35:10 +00:00
curt
476d5e73b2
Updated to compile in audio support if OSS available.
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Updated for new version of Steve's audio library.
STL includes don't use .h
Small view optimizations.
1998-06-03 00:47:11 +00:00
curt
a6c2da9e4e
Added Linux audio support.
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avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color.
map stl tweaks.
1998-06-01 17:54:40 +00:00
curt
d6f20aa8be
Tweaked material properties & lighting a bit in GLUTmain.cxx.
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Read airport list into a "map" STL for dynamic list sizing and fast tree
based lookups.
1998-05-29 20:37:19 +00:00
curt
9692b3fe1e
Added an command line option to set starting position based on airport ID.
1998-04-25 15:11:10 +00:00