curt
4ccc2b3cfc
Small tweak for correct win32 compiling.
1998-05-20 20:50:28 +00:00
curt
f4240579c5
Misc updates.
1998-05-20 20:48:54 +00:00
curt
e57fd21bd3
Frist pass at view frustum culling now operational.
1998-05-17 16:59:34 +00:00
curt
fdc94bd13a
First pass at view frustum culling now operational.
1998-05-17 16:59:03 +00:00
curt
5c03d933a3
Added a View Frustum Culling ratio display to the hud.
1998-05-17 16:58:12 +00:00
curt
a12259feb7
Re-organized PI related constants.
1998-05-17 16:56:47 +00:00
curt
e30c10841c
Fixed an off by one error in node, normal, and face counters.
1998-05-16 13:11:25 +00:00
curt
7f1d04962e
Beginning to add support for view frustum culling.
...
Added some temporary code to calculate bouding radius, until the
scenery generation tools and scenery can be updated.
1998-05-16 13:09:57 +00:00
curt
65cc9a9e66
C++ - ified views.[ch]xx
...
Shuffled some additional view parameters into the fgVIEW class.
Changed tile-radius to tile-diameter because it is a much better
name.
Added a WORLD_TO_EYE transformation to views.cxx. This allows us
to transform world space to eye space for view frustum culling.
1998-05-16 13:08:34 +00:00
curt
fb69df5880
Added limits to fov.
1998-05-16 13:05:21 +00:00
curt
1bfa13e003
New updates from Charlie Hotchkiss.
1998-05-16 13:04:13 +00:00
curt
042ec53cf3
Defined field of view max/min limits.
1998-05-16 13:03:10 +00:00
curt
9ddf836a79
Updated ...
1998-05-13 18:30:14 +00:00
curt
c57071acfd
Added a keyboard binding to dynamically adjust field of view.
...
Added a command line option to specify fov.
Adjusted terrain color.
Root path info moved to fgOPTIONS.
Added ability to parse options out of a config file.
1998-05-13 18:29:56 +00:00
curt
17cfc04cef
Added an fov to hud display.
1998-05-13 18:27:53 +00:00
curt
37df3de51d
Root path info moved to fgOPTIONS.
1998-05-13 18:25:34 +00:00
curt
143a8d7c6b
Updated ...
1998-05-13 18:25:09 +00:00
curt
ff8845de52
Better handling of WIN32 environments.
1998-05-13 18:24:49 +00:00
curt
e4d4a2d8eb
Wrapped zlib calls so zlib can be optionally disabled.
1998-05-13 18:24:25 +00:00
curt
d132b13f09
fg_typedefs.h: updated version by Charlie Hotchkiss
...
general.h: moved fg_root info to fgOPTIONS structure.
1998-05-13 18:23:46 +00:00
curt
c2c4795558
New in 0.47
...
0.46 -> 0.47
1998-05-13 18:22:30 +00:00
curt
715025e645
Initial revision.
1998-05-11 18:26:12 +00:00
curt
9d733bf6f4
Made fog color slightly bluish.
1998-05-11 18:18:51 +00:00
curt
1904751726
For flat shading use "glHint (GL_FOG_HINT, GL_FASTEST )"
1998-05-11 18:18:15 +00:00
curt
2adc0b8d12
Output message tweaking.
1998-05-11 18:17:28 +00:00
curt
2becdb2747
Complete C++ rewrite of all cockpit code by Charlie Hotchkiss.
1998-05-11 18:13:10 +00:00
curt
5a2a23cc2d
Added an "#include <config.h>" and "#include <windows.h>"
1998-05-11 18:04:06 +00:00
curt
8a233ddfbb
Moved the extern "C" { } until after all the includes have been done.
1998-05-07 23:20:45 +00:00
curt
a565fb559f
...
1998-05-07 23:16:05 +00:00
curt
a205e76218
Fixed a glTexImage2D() usage bug where width and height were mis-swapped.
...
Added support for --tile-radius=n option.
1998-05-07 23:15:20 +00:00
curt
58eb9b9089
Added "D" key binding to set autopilot heading.
...
Made frame rate calculation average out over last 10 frames.
Borland C++ floating point exception workaround.
Added a --tile-radius=n option.
1998-05-07 23:14:14 +00:00
curt
b96a60f8aa
Changed frame rate formatting a bit.
1998-05-07 23:12:31 +00:00
curt
e64afb0412
HUD updates from Jeff Goeke-Smith.
1998-05-07 23:11:50 +00:00
curt
7791b36293
updated ...
1998-05-07 23:11:05 +00:00
curt
2b40dc133d
Added a blank formating line!
1998-05-07 23:04:28 +00:00
curt
b26263c62d
Added an entry for AUTOPILOT.
1998-05-07 23:03:54 +00:00
curt
9ecbe3b8ae
Lowered size of frame rate history buffer.
1998-05-07 23:03:17 +00:00
curt
727cf54e9b
-> version 0.46
1998-05-07 23:02:53 +00:00
curt
36ba635389
Added an option to control square tile radius.
1998-05-06 03:16:42 +00:00
curt
ae19eec252
Added an averaged global frame rate counter.
...
Added an option to control tile radius.
1998-05-06 03:16:23 +00:00
curt
3e38180c8b
Durk Talsma contributed a graphical frame rate counter which is displayed
...
as part of the HUD.
1998-05-06 03:15:08 +00:00
curt
09cd56280c
Added a shared frame rate counter.
1998-05-06 03:14:30 +00:00
curt
e7f0f1956c
Updated texture coordinate fmod() parameter.
1998-05-03 00:48:01 +00:00
curt
448bdb83de
Added an option to enable/disable full-screen mode.
1998-05-03 00:47:31 +00:00
curt
6382b36f23
polar.h -> polar3d.h
1998-05-03 00:46:45 +00:00
curt
0e9aeaf3ff
Updated ...
1998-05-03 00:46:12 +00:00
curt
2df317eb49
Commented out a debugging printf.
1998-05-03 00:45:49 +00:00
curt
4bc376916c
Added Tests/ to clean-deps.
...
Updated Win32 build notes.
1998-05-03 00:45:09 +00:00
curt
4b4aef9d3a
Converting to polar3d.h routines.
1998-05-02 01:54:24 +00:00
curt
0419841486
Fine tuning mktime() support because of varying behavior on different
...
platforms.
1998-05-02 01:53:17 +00:00