- Use bounding box intersections to determine which element is
hit.
- Transform mouse coordinates to local coordinates.
- Try to get osgText bounding box correct (or at least better)
- Refactor and unify common functionality of canvas::Window and
canvas::Image
- Make canvas::Image actually work
- Allow using canvases inside canvas::Image
* Use new canvas:// "protocol" to allow using canvases in
place of images
- Prepare for categorizing canvases:
* Move canvases to /canvas/by-index
* Later support linking to other nodes in subbranches of
/canvas
- Add platform independent clipboard layer for Nasal access
to clipboard (thanks to Hooray for basic code)
- Add Windows clipboard access
- Add partial X11 clipboard access (only reading from clipboard)
- Add fallback clipboard for application internal clipboard if
platform not supported
- Add some helper functions to FGNasalSys
This code is non-functional, but contains most of the stubs to show what's required to add property get/set access, convert to from ghost & C++ types, and manage ownership. Element derived classes & inheritance (e.g., methods on image/path/map elements) will follow, along with some actual functionality!
- Refactor CanvasMgr into PropertyBasedMgr to be also used
for the Canvas GUI system.
- Get rid of tied properties in the Canvas system.
- Add new placement type 'window' for placing canvases onto
windows
- Pass mouse events to Window class (only if cursor is over
window)
- Refactor canvas placement clean up
- Allow hiding objects
- Use UTF-8 encoding for text elements
- Add paramter max-width to text elements
- Support stroke-linecap for path elements
- Fix mouse coords
- Set better mipmap filter
- The new map element automatically transforms geo coordinates
(lat, lon) to the according screen coordinates.
- Currently one type of projection is supported
(Sanson-Flamsteed projection)
Adds serviceable/operable properties to comm radio.
Obey comm radio power source (no power => no radio => no ATIS).
Also further clean-up to stuff belonging to former ATCmgr module.
Add same property as for nav radio, to provide a property to cockpit models
whether the ADF is active (serviceable/switched on/power ok/...). Useful
to enable/disable displays (i.e. KR87).
- Add an update callback to calculate a bounding box for every
path to ensure correct culling of paths.
- Ensure OpenVG get's initialized even if elements are subject to
culling.
To keep the tutorial looking nice, switch off the panel extent outlines for the 2.8 release. Longer-term I should remove the code, or add a separate property if this feature is actually useful.
When inserting with an invalid index, ensure we return the leg based on the fixed-up index, not the original one. Thanks to Matthias Götz for the catch!
Restore previous behaviour where the 2D panel is automatically hidden when the current view is != 0. Also add two property controls to alter this behaviour, and the 'autohide' behaviour at runtime. (Requires an fgdata update to get matching preferences.xml)
https://code.google.com/p/flightgear-bugs/issues/detail?id=790
The glideslope station was only searched once whenever the NAV station
changed. However, sometimes a mismatching G/S station is found, since
another G/S station is still closer when the NAV station changes.
When this happened, the G/S station was never updated again (while the
NAV station stayed in range), resulting in the NAV receiver providing
correct localizer, but bad G/S data (data matching another, remote station).
Issue is fixed by alternating between searching NAV and G/S stations.
Make sure gs-inrange and deflection outputs have same behaviour, no matter
which out-of-range condition applies (i.e. aircraft moved out of range,
frequency changed, ...).
- Fix stupid memory corruption bug
- Fix bounding box calculations
- Fix docs
- Fix text size
- Expose setting background color
- Expose trigger for updating elements
- Untie nodes if deleting according element
- Allow deleting canvas, text and group elements
- Allow creating groups as children of groups