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Author SHA1 Message Date
Stuart Buchanan
64ae52438b Fix uninitialized variable valgrind warning 2022-10-11 22:08:29 +01:00
James Turner
86f82994be Fix crash on METAR without cloud coverage set
As suggested by Scott, when a layer has no coverage set,
use the coverage of preceeding layer (lower down, closer to
the ground)

SF-ID: https://sourceforge.net/p/flightgear/codetickets/2765/
2022-10-06 09:05:37 +01:00
James Turner
a7d13e0736 Fix missing untie in NewGui::shutdown 2022-09-30 09:36:20 +01:00
Florent Rougon
09ea80d12d FGSoundManager::playAudioSampleCommand(): update comment
The 'instant' queue doesn't work like other queues.
2022-09-26 16:00:19 +02:00
Erik Hofman
280fdecad0 Use a random string for a reference name so samples from the instant queue wich are using the same sound file will play simultaneously. 2022-09-25 10:16:12 +02:00
Erik Hofman
ee3ea86891 Tie the instant queue to the listener 2022-09-24 10:24:49 +02:00
James Turner
190d393cd2 Refactor graphics init to pass in the context 2022-09-22 11:39:15 +03:00
James Turner
1db1187b15 Use real magvar in a unit-test
Changes to the magnetic model exposed some weaknesses in this code.
2022-09-22 09:43:34 +03:00
James Turner
e87e42e5fa Add an exception for a reported crash in Metar 2022-09-18 10:59:29 +02:00
James Turner
93cb7e1e93 Error reports: set context before loading FGFX
Set the relevant context property before loading FGFX, so fx-load 
errors are correctly attributed to the aircraft.
2022-09-12 13:31:57 +01:00
Erik Hofman
5acf2e26d0 Add a special queue-name 'instant' which does not put samples into a sample queue but plays them instantly. 2022-09-12 09:52:31 +02:00
Colin Geniet
5d6ac7a1c1 MP: Fix recurrent bool array compatibility issues
When FG encounters an unknown property id in a MP packet, it discards
the remainder of the packet. This happens when adding new MP properties:
older clients will discard the property and anything that comes after.
This is normally not an issue because newer properties are placed at the
end of the packet.

However MP bool array properties (sim/generic/bool[*]) are transmitted
at the very end of a packet, meaning they get broken (for backward
compatibility) each time a property is added to the protocol.

Fix this by placing them earlier in the packet, with the same ordering
rules as other properties.
2022-09-09 08:02:08 +01:00
Colin Geniet
e6327466e6 MP: Reorder new property for backward compatibility
Commit 6aff646cf (Mach number added to mode-S XPDR properties, 2022-07-20)
added /instrumentation/transponder/mach-number as a new MP property.

It was inserted with other transponder properties, in the middle of
the list of MP properties. This breaks backward compatibility:
older FG client discard any property after this.

Move the new property to the end of the list, with the largest id.
2022-09-09 08:02:08 +01:00
James Turner
97c7b6402e PUICompat: fix Nasal module for bindings 2022-09-09 08:01:13 +01:00
James Turner
745aef04ea Splash : restore macOS compatibility
Change to sRGB frame-buffer unfortunately broke macOS compatibility;
restore it by reverting to the internal format there.
2022-09-05 16:56:50 +01:00
James Turner
8b036f9353 GeneralInitOperation: guard against duplicate calls 2022-09-05 12:53:40 +01:00
James Turner
e5aee5adf6 open-browser: always prefix paths with file://
Make opening a local file explicit as a URI, on all platforms (before,
this was only done on macOS)
2022-09-05 12:53:21 +01:00
James Hogan
91ddbf6a7c
VRManager: Fix crash on exit on Windows
VRManager::instance() was using a function scoped static osg::ref_ptr to
store the VRManager instance. However it needs to be used from
fgOSCloseWindow(), which is called from an atexit handler, and C++11
specifies that static object destruction and atexit handlers are reverse
sequenced, i.e. a static object initialised after an atexit call will be
destroyed before the atexit callback is called.

On Windows this can result in the osg::ref_ptr being destroyed (and
hence set to NULL) before fgOSCloseWindow() tries to call
destroyAndWait() on the instance.

Fix the resulting seg fault by moving the ref_ptr object to static file
scope so it is default constructed before the atexit call, and using
only a simple static bool to initialise it on first call to
VRManager::instance().

Reported-by: Alan Teeder <ajteeder@v-twin.org.uk>
2022-08-29 22:06:49 +01:00
portree_kid
e85e5d2e5b AI
* Parking on parking with right heading
* Leg 6 Descent improved (teardrop like entry)
* Inner/Outer tangents in VectorMath TODO Move to SG
2022-08-29 21:05:49 +02:00
Florent Rougon
3ee54cbd72 Revert "Call fgInitAllowedPaths() also in fgInitConfig()"
This reverts commit e7594f4687.
2022-08-28 11:49:37 +02:00
Florent Rougon
896be707ae Revert "Call fgInitAllowedPaths() between updates of aircraft paths and -set.xml parsing"
This reverts commit 9fc5f30a93.
2022-08-28 11:49:30 +02:00
Florent Rougon
9fc5f30a93 Call fgInitAllowedPaths() between updates of aircraft paths and -set.xml parsing
fgInitAircraft() loads the aircraft -set.xml file, which calls
ResourceManager::findPath() for each 'include=...' directive. In order
to prevent such includes from triggering the new warning printed by
ResourceManager::findPath(), call fgInitAllowedPaths() after the
aircraft paths have been updated and before the -set.xml file is loaded.
Thanks to Alan Teeder for reporting the problem.

We can now probably remove the call to fgInitAllowedPaths() after
processOptions() in fgStartNewReset() (I believe the newly-added call
comes “soon enough”). Not doing so in this commit, though: let's fix
problems before optimizing.
2022-08-27 20:01:55 +02:00
Florent Rougon
563bc4775f Minor changes
Fix a typo and a warning about an unused variable.
2022-08-24 15:14:57 +02:00
Florent Rougon
e7594f4687 Call fgInitAllowedPaths() also in fgInitConfig()
This is an additional call to fgInitAllowedPaths(), earlier than the
normal one. It doesn't know the paths given to --allow-nasal-read, but
can already authorize read access for all of $FG_ROOT. This allows one
to add SGPath::validate() checks for paths given to
ResourceManager::findPath() with a non-null second argument (without
this change, the validation would fail for files included from
defaults.xml, read by fgSetDefaults() before the definitive
fgInitAllowedPaths() call has been performed).
2022-08-24 01:31:39 +02:00
Florent Rougon
36dd57f6f4 Don't look for the splash screen font in the aircraft dir
The previous way only worked because after trying
SGPath(aContext, aResource), ResourceManager::findPath() tries all
providers, among which there is a BasePathProvider with $FG_ROOT as its
base... provider which doesn't use the 'aContext' argument at all.
2022-08-24 01:31:04 +02:00
James Hogan
c24065fdce
osgXR: Update to 0.5.1
Update 3rdparty/osgXR to version 0.5.1, which fixes a windows build
error on Microsoft Visual Studio Community 2019 version 16.11.18.
2022-08-23 16:57:03 +01:00
Florent Rougon
ee12883eb6 Replace fgValidatePath() with SGPath::validate()
Move the fgValidatePath() code and the two associated static variables
'read_allowed_paths' and 'write_allowed_paths' to SimGear.
fgValidatePath() is now known as SGPath::validate(). This requires
SimGear commit e002a481f481709263a.
2022-08-22 13:35:15 +02:00
James Hogan
199adf90df
VRManager: Update to osgXR 0.5.0
osgXR 0.5.0 broke the API slightly, so update VRManager to use the new
enumeration names and update the required osgXR version for when using a
system version of osgXR.

Signed-off-by: James Hogan <james@albanarts.com>
2022-08-21 17:55:18 +01:00
James Hogan
6c812a3dfd
osgXR: Update to 0.5.0
Update 3rdparty/osgXR to version 0.5.0, which primarily gets us build
fixes for Windows. Unfortunately one of them requires an API breakage to
avoid some apparent preprocessor namespace pollution on Windows, which
will require minor source modification in FlightGear (left to the next
commit). The ABI is unchanged so binary compatibility is unaffected.
2022-08-21 17:54:54 +01:00
Florent Rougon
60ff405efc FGSoundManager: fix path handling in playAudioSampleCommand()
- Use the complete path when performing the existence check (previously,
  only the directory part was used: bug in commit
  8853fded29).

- Use the resolved path (SGPath instance) obtained from
  FGGlobals::resolve_maybe_aircraft_path() when constructing the
  SGSoundSample instance; this makes it possible to use paths starting
  with the '[addon=...]' special prefix (handled by the
  AddonResourceProvider) with FGSoundManager::playAudioSampleCommand(),
  and therefore with the 'play-audio-sample' FGCommand.

This requires SimGear commit 8febf6b9f58e9a1919ff3 ("SGSoundSample
constructor changes").
2022-08-20 08:27:45 +02:00
Florent Rougon
a502de9e81 FGPUIMenuBar: small optimization (requires C++17) 2022-08-18 17:39:08 +02:00
Florent Rougon
afe7d996af FGPUIMenuBar: fix bug when several menu entries have the same label
Before this commit, if several menu entries (possibly in different
menus) had the same label after translation and latin1-ization by
FGLocale::utf8toLatin1(), selecting one of them used to fire the
bindings associated to all such entries. This is because the bindings
used to be stored in an std::map whose keys were the
translated-and-latin1-ized labels.

This commit fixes the problem in the following way:
  - the std::map (_bindings) is turned into an std::forward_list;
  - each element of this std::forward_list references the bindings
    assigned to a menu entry;
  - in order to allow FGPUIMenuBar::fireItem() to find the bindings
    assigned to the menu entry that triggered it,
    FGPUIMenuBar::make_menu() calls puMenuBar::add_submenu() with an
    additional argument ("user data") that attaches to the puObject for
    each menu entry a pointer to the relevant element of _bindings.

Note: given how the menubar is created, an std::vector wouldn't be
appropriate for _bindings, because we need the pointers to its elements
to be stable when new elements are added to _bindings.

Reported by Wayne Bragg: https://sourceforge.net/p/flightgear/mailman/message/37682605/
2022-07-27 00:30:12 +02:00
Michael Filhol
6aff646cfa Mach number added to mode-S XPDR properties, exposed to MP (for ATC). 2022-07-26 10:30:14 +01:00
James Hogan
dc5404a3c2
FGButton: Make init()'s "module" parameter const
FGButton::init() passes the module parameter (a non-const string
reference) straight through to FGCommonInput::read_bindings() as a const
reference.

Change the FGButton::init() signature so that module is const there too,
so that callers can pass it const string references returned by
accessors without having to make copies.
2022-07-13 23:46:23 +01:00
James Hogan
b9efba55e7
src/Viewer/splash: VR splash screen
Use a quad composition layer object from osgXR 0.3.9 to make the splash
screen VR friendly. This allows the OpenXR compositor to redraw the quad
without any updates from flightgear, which is particularly helpful as
flightgear makes no attempt at a reasonable VR frame rate during
initialisation.

The quad is positioned 2 meters from the user, with an aspect ratio
matching the desktop window. The quad is blended using an
unpremultiplied alpha channel which is forced to a given alpha value by
osgXR.

The splash is effectively already rendered to an FBO as non-linear SRGB,
so this is made explicit in the internal texture format, with the
rendering to the desktop window using GL_FRAMEBUFFER_SRGB to ensure it
is properly re-encoded.
2022-07-12 22:38:53 +01:00
James Hogan
bb0d7fc0a7
src/Viewer: Move splash to cam group camera
Move the splash screen from the scene root to a camera group camera,
just below the GUI camera. This has a number of advantages, mainly VR
related:
 - The splash FBO will only be rendered once per frame. Currently it
   appears to be rendered for both near & far cameras, and with
   stereoscopic rendering for both left & right (even though it splats
   right across both views at the moment), so 2 or 4 times.
 - It makes it possible to render the splash fullscreen on the desktop
   window, while presenting it on a 3d quad in VR (possibly via an
   OpenXR composition layer so the runtime can keep rendering it
   smoothly while FlightGear framerate drops during loading.
2022-07-12 22:38:53 +01:00
James Hogan
5bf9a32437
osgXR: Update to 0.3.9
Update 3rdparty/osgXR to version 0.3.9, which gets us better handling of
quirks and window closure, and the ability to create quad composition
layers which will be particularly useful for the loading screen when
flightgear isn't so good at timely frame updates.
2022-07-12 19:26:41 +01:00
portree_kid
ce7b5eb094 AI Aircraft not taking off because TowerController signOff was not called. 2022-06-20 21:32:52 +02:00
portree_kid
5a3528f782 Fix segfaults in AI code 2022-06-19 10:28:54 +02:00
Roman Ludwicki
0942cb0b7f Use the correct GUI members for the Data Distribution Service example 2022-06-12 13:42:26 +01:00
James Turner
a46d71930a Launcher: add settings for TerraSync DNS
Add advanced settings to speciofy the TerraSync DNS server.
This shoud allow some work-around of problems with some
ISP DNS.
2022-06-07 23:17:13 +01:00
Julian Smith
28d7308985 src/Viewer/viewmgr.*: fixed bug when /sim/aircraft contains '.' chars.
We were not appending the video container suffix if there was already a '.' in
the name.

Part of this fix is also to simplify the code - if name_in is not "" we don't
attempt to create softlink or append /sim/video/container.
2022-06-05 19:43:46 +01:00
James Turner
55c9c61fc3 Launcher: add logging around aircraft installs
Trying to understand ‘aircraft not found’ errors around packaged
aircraft
2022-06-01 11:50:38 +01:00
James Turner
8517eda0c9 Ground-cache: throw on NaN inputs
Attempt to provoke FDM NAN issues more directly (eg in Sentry reports),
rather than waiting on SGCardToGeod, etc to blow up inside the
ground cache.

SF-Id: https://sourceforge.net/p/flightgear/codetickets/2743/
2022-06-01 11:50:38 +01:00
James Turner
8ae98ea543 IAXClient OpenAL: clean up our buffers
Avoid a console warning from OpenAL-soft about leaked buffers on
shutdown, by ensuring IAXClient backend does matching cleanup 
for the buffers it allocates.
2022-06-01 11:50:38 +01:00
portree_kid
d571bc6f76 AI Improvements
* Parking with point beyond parking so aircraft don't stop early
* Better approach routes (wait pattern)
* Extracting vector math from AIFlightplan
* More use of SGPositioned in ATC
2022-05-31 21:23:34 +02:00
Lars Toenning
1a364684e9 Adjust unittest to new SGCallback 2022-05-31 10:18:50 +01:00
James Turner
dbe2734e2c Launcher and startup support for TACANs
The launcher diagram and navaid-search now include TACANs, using
the current NavCache encoding (DME whose name ends in TACAN). A new
‘—tacan’ option works similar to —vor etc to set position (with 
optional offset). 

Tuning the Tacan instrument from the command line is not yet supported,
but could be easily added.
2022-05-31 10:18:16 +01:00
James Turner
43e0b3be48 CMake: fix missing header
Original fix by Mariusz Matuszek, adapted by me.
2022-05-25 11:16:44 +01:00
Lars Toenning
71c92c754d Remove FGMakeUpperCase listener
After discussing the problems, it was decided to remove this feature (https://sourceforge.net/p/flightgear/flightgear/merge-requests/295/).
2022-05-25 11:03:52 +01:00