Frederic Bouvier
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c1137f371d
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Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
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2012-07-14 13:07:41 +02:00 |
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Frederic Bouvier
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73a3434421
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Rely entirely on the configurable renderer and add more configuration options in the lighting stage to prepare the implementation of the lightfield effect in Rembrandt
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2012-05-13 18:57:00 +02:00 |
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Frederic Bouvier
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bb16463d63
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Add simple conditions (no opengl related tests) to buffers, stages and attachments
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2012-05-12 13:45:40 +02:00 |
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Frederic Bouvier
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b1f098d959
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Fix camera render orders
Set default uniforms to fullscreen cameras
Add du/dv to predefined uniforms
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2012-05-12 13:45:38 +02:00 |
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Frederic Bouvier
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dd8d9a6f60
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First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
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2012-05-12 13:45:35 +02:00 |
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Frederic Bouvier
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64e3e98069
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More work on configurable rendering pipeline implementation
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2012-05-12 13:45:33 +02:00 |
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Frederic Bouvier
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6b008126b5
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Begin to implement configurable rendering pipeline
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2012-05-12 13:45:31 +02:00 |
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