there is no valid active runway. This is not ideal, since it masks underlying
problems - the real fix is to make the runway-use code more robust and
validate input XML.
notion of a 'displacedThreshold'. Now there's just a real threshold,
displaced or otherwise, and people who care about the paved area can use
'begin' and 'end'. Thanks to John Denker for pointing out the confusion this
leads to. Using 'end' also gets rid of the 'reverseThreshold' name, which was
clearly a bad choice of mine.
This makes taxiways smaller (important since at present there are so many).
Restructure the apt.dat parsing code to use a helper class instead of one long
function, and to do less work when parsing the file.
Some of these ideas come from Yon Uriarte's patches - thanks Yon.
static FGAirport helpers. As a result, another global index goes away. Use
the helpers to avoid ugly FGPositioned down-casts in various places.
Also converts the environment/METAR code to deal with FGAirport pointers,
instead of string identifiers, and contains work-in-progress code to implement
the AirportList dialog using FGPositioned. This isn't enabled yet for various
reasons, but is the final piece to allow FGAirportList to be removed.
gone. This is good news, since the old query was implemented as a linear
search, sorted by Manhattan distance, and with a warning not to use the logic
at runtime. Various systems (such as the Mk-VIII) do query such data often,
eg every second.
Also gets Point3D out of Airports/simple.hxx, as a precursor to removing it
completely.
by frequency (which makes sense), and use the FGPositioned spatial data if
required. As a result, the marker beacon list is gone (since beacons are only
searched spatially). In the process, clean up various minor things - most
notably, all the 'airport-related' navaids (ILS, GS, LOC, and the beacons) now
store a FGRunway* instead of an airport id string. This is more precise, and
saves string allocations.
const) which were previously tricky but now easy. Make it possible not to
index certain types (used for taxiways) and exclude anonymous items from
the name index. Related to this, clean up FGRunway further - remove some public
members, and fix a dumb bug of mine, where we create reciprocal entries for
taxiways.
This should make startup (slightly) quicker, and shrinks FGRunway somewhat.
Add a helper predicate to FGAirport to encapsulate the common 'does this
airport have a suitable runway of at least xxxx ft?' query. Also add a
FGPositioned filter built on the predicate, and a 'closest airport' helper.
Regarding the Runway selection bug:
The logic here is a bit convoluted, but I also had a dumb bug in normaliseBearing - I was clamping to the wrong range (0..360 instead of -180..180). This caused the scoring code to pick weird runways. I've added some extra cases to my local tests, and here's a fix.
Trivial patch, but an important milestone:
Convert FGAirport to inherit FGPositioned. This concludes the first phase of the FGPositioned changes, and hopefully the most intrusive ones - adding in the base class. There's lots (and lots) of further work to do on the indexing and querying side, as well as cleaning up the accessors, but that will happen in single source files, or a group of related files at a time.
As a trivial note, this patch does fix a bug where the very last airport in apt.dat would get an invalid type. So for all you people who just love to fly to EHYB (Ypenburg, The Hague), things may work a little more sanely.
I'll intentionally let the dust settle after this patch, so any weird behaviour I may potentially have introduced shows up. Just to re-iterate, so far there should be absolutely no user-visible change in the behaviour of anything - navaids, position init, the route manager, AI flight plans, etc. If there is, please let me know and I'll fix it ASAP.
Convert FGRunway to be heap-based, and inherit FGPositioned. This is a large, ugly change, since FGRunway was essentially a plain struct, with no accessors or abstraction. This change adds various helpers and accessors to FGRunway, but doesn't change many places to use them - that will be a follow up series of patches. It's still a large patch, but outside of FGAirport and FGRunway, mostly mechanical search-and-replace.
An interesting part of this change is that reciprocal runways now exist as independent objects, rather than being created on the fly by the search methods. This simplifies some pieces of code that search for and iterate runways. For users who only want one 'end' of a runway, the new 'isReciprocal' predicate allows them to ignore the 'other' end. Current the only user of this is the 'ground-radar' ATC feature. If we had data on which runways are truly 'single-ended', it would now be trivial to use this in the airport loader to *not* create the reciprocal.
Small patch fixing bugs I've encountered while getting the current CVS to build in MSVC.
* std::lower_bound was used with the key-type of a map, but lower_bound expects the value-type of the collection it works on, with is std::pair. MSVC seems to be more strict about this.
* Added an missing include statement.
* Replaced an rint() call with floor() (MSVC does not offer rint).
Good news: I'm working on some automatic testing of the 'core' FG pieces, especially those I'm likely to break in my Navaids / airports / runways work
Bad news: I already broke something, in my runways refactoring. (But my tests caught it!)
Attached patch fixes it - it's (of course) the stupidest thing in the world. Incidentally, standardising this kind of code into some (inlined) header is becoming more and more of a priority for me - I've lost count of the number of times I've seen the 'clamp heading to 0..360.0' and 'reverse a heading and clamp it' idioms in the code. The KLN89 and MkVIII code have (of course) their own helpers for this.
This is a little intrusive on the KLN89 code, but avoids the wasteful cloning of the airports, runways and navaids which current happens, and also combines the ugly string ordering code.
- removes various members from FGRunway which no-one was using
- any of these can be trivially re-instated if and when someone
actually wants to use them - but right now they're simply bloating up
FGRunway, which we have lots of, because it currently includes all the
taxiways in Robin's data.
- that's it.
- Runways are now part of an airport, instead of a separate list
- Runways are no longer represented as a boring struct, but as a class
of their own.
-Improved runway access to unify various runway access methods.
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
extensions.hxx was pulling in all of Carbon to the global namespace
- very scary. As a result, I now need to explicitly include CoreFoundation
in fg_init.cxx.
- change SG_USING_STD(x) to using std::x
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.
There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
Various other patches that have been lingering around for a while:
* Moved trafficcontrol.[ch]xx from the Airports directory to ATC, where
it really belongs.
* AI aircraft will request startup clearance, and ground control will
approve.
* Starting AI Aircraft will be pushed back to a predefined holding point
on the ground network, and wait a while before taxiing out to the runway
the next airport or airport with METAR station, but about any type of
airport
- as a side effect this change makes it also 30 to 50% faster :-)
In the long run this linear search shall be replaced with a spatial
algorithm (like octree), which will be a much bigger performance gain.
- preserve information from apt.dat about whether an airport is a "normal"
airport, a seaport, or a heliport. Do it without wasting another byte
in the FGAirport structure (saves 50kB of memory). Yes, I know bitfields. :-)
the runway length/width/surface material, so that fgfs doesn't drop one on
the ridiculous grass stripe parallel to the grown up concrete runway
(LOWL, LOXZ, ...). The weighting factors are for now made configurable,
so that they are easier to adjust. This can later be made static.
(will soon get forward ported to fg/osg)
and "isOnRunway".
- Added initial support for AI controlled pushback operations, making use of the
current editing capabilities of TaxiDraw CVS / New_GUI_CODE. The current
implementation is slightly more computationally intensive than strictly
required, due to the currently inability of taxidraw to link one specific
pushBack point to to a particular startup location. FlightGear now determines
this dynamically, and once we have that functionality in TaxiDraw, the
initialization part of createPushBack() can be further simplified.
- Smoother transition from pushback to taxi. No more skipping of waypoints, and
aircraft wait for two minutes at pushback point.
- The classes FGTaxiNode, FGTaxiSegment, and FGParking, now have copy
constructors, and assignment operators.
- Removed declaration of undefined constructor FGTaxiNode(double, double, int)
- Array boundry checks and cleanup.
- Modified Dijkstra path search algoritm to solve partial problems. Currently
limited to include pushback points and routes only, but can probably be
extended to a more general approach.
- Added initial support for giving certain routes in the network a penalty, in
order to discourage the use of certain routes over others.
own preferential runway support. In future versions, we might want to
condider having a more generic mechanism for this.
- Keep a history of active runway for each class, so that runway assignments
are more consistent after whether updates or time-related schedule changes.
- Airports Directory
Thomas Foerster: Pulls out the FGTaxiNode implementation into gnnode.cxx.
Melchior / Durk: Copy Constructor and assignment operator for FGTaxiRoute
- AIModels Directory
Durk / Melchior / Czaba Halasz: Ensure that all derived classes use AIBase
member 'callsign'. Adapted, moved and deleted getter/setter functions where
necessary
Czaba Halasz: Fix AIBase model path vs. submodel path consistency.
- Traffic Directory and AIModels CreateFlightPlanCruise
DT: Temporary revert parts of the position estimation code.