* fix a problem where the wrong node-name length was returned
* xmlgrep now also works when only the -e options is specified
* fix xmlgrep to show the correct node-name (it reported the parent
node-name in the previous version)
* add the xmlGetNodeName and xmlCopyNodeName functions
* add the xmlCopyString function
* clean up some code
'xmlgrep -v' now returns the proper node name
* rewrite the code to always recursively walk the node tree when searching
for a particular node. this is required for cases where a node with a
particular name is located deeper in a node with the same name;
for example -r /configuration/device/reference/device would fail in the
previous verion
* rename xmlGetElement to xmlGetNodeNum and add the possibility to request
the nth node with this name
* rename xmlGetNumElements to xmlGetNumNodes
The drawback is that this is approach slows down processing the files a bit,
but at least it can now find any xml node in any xml file.
Also, no more function changes are planned from now on.
Various other patches that have been lingering around for a while:
* Moved trafficcontrol.[ch]xx from the Airports directory to ATC, where
it really belongs.
* AI aircraft will request startup clearance, and ground control will
approve.
* Starting AI Aircraft will be pushed back to a predefined holding point
on the ground network, and wait a while before taxiing out to the runway
- drop unused parts (MouseQuat/GuiQuat)
- move "old-reinit-dialog" fgcommand to fg_command.cxx under new name
"reset" for now. (May later get merged with fgcommand "reinit".)
- move reInit() to fg_init.cxx: This was used by Shift-Esc and
Menu->File-Reset (via fgcommand "old-reinit-dialog"). We have already
a similar function fgReInitSubsystems() in fg_init.cxx, so these two
functions will probably get merged later.)
where chosen to match the SGPropertyNode::WRITE/READ symbol names and
should make it more consistent, but this isn't really something that
should be exposed to the Nasal developer.)
* depreciate __xmlFindNextElement and use __xmlGetNode instead
* xmlGetNextElement now returns char* instead of void* for furute use
* add preliminary support for wildcards in the search path ('*' and '?')
them to the final place depending on OS and Desktop Environment (just
like man pages and binaries). Otherwise the installer would need access to
$FG_ROOT only for the icons, which is an undesirable dependency.
[1] there's a lock on the $FG_ROOT/icons/ dir, so I'll remove
them later from the old place.
we know the stack trace), it's better to use a separate function for
it, as this can be used conditionally, as in:
setlistener("/the/property", func(n) {
if (n.getValue() < 0) # who's writing negative numbers to /the/property?!
abort(); # let's check the backtrace ...
});
and its function called. This is useful for debugging purposes, to get
a core dump which unveils which C++ code was writing to the property.
This isn't any more of a security problem as other Nasal code that
makes fgfs crash, such as: var x = func call(x); x(); The difference
is that the listener doesn't use up all memory before and is much quicker.
- don't allow to do that from any XML file. This is to prevent malign
code from writing a new fg-home in ~/.fgfs/autosave.xml or other files
in ~/.fgfs/.