curt
e5221f3758
Fix some compiler warnings.
2003-08-11 19:31:50 +00:00
curt
51c04e9e4c
- Added "SG" prefix to sound classes that recently moved to SimGear.
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- Cleaned up some minor compiler warnings.
- Moved src/Model/placement.[ch]xx over into simgear/scene/model/
2003-05-09 19:39:48 +00:00
ehofman
5ecfcca7e4
Extract the sound code from FlightGear and move it to SimGear
2003-05-09 18:44:33 +00:00
david
603834ccf1
Add support for numerals as well as letters in Morse identifiers
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(needed for many navaids).
2003-01-29 23:30:34 +00:00
curt
f8e234bb27
Dynamically adjust audio safety margin (how much audio we stuff in the
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pipe in advance) based on frame rates.
2001-03-29 05:18:29 +00:00
curt
2e8f9f7399
Added marker beacon sound effects.
2001-03-28 07:12:11 +00:00
curt
17f3d48e03
FG_ to SG_ namespace changes.
2001-03-24 02:36:45 +00:00
curt
1bf3001749
FG_ to SG_ namespace changes.
2001-03-24 00:18:01 +00:00
curt
cdd3082998
MSVC fixes.
2001-03-21 23:10:15 +00:00
curt
6e91c958e3
Play the full 4x VOR and 1x DME morse ident sequence at 30 second intervals.
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When you tune into a station start at a "random" point in the sequence.
Sped up the words per minute to 13 to which means one sequence per about 4 secs.
This means we get through the whole sequence in about 20 seconds leaving 10
seconds of silence.
2001-03-09 23:35:21 +00:00
curt
95e27e8cb9
Working on vor audio ident (morse).
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Fixed a bug in Network/props.cxx with the cd command.
Fixed a typo in options.cxx
2001-03-09 02:41:04 +00:00
curt
815d49e86a
Reshuffled some of the sound code and created a "src/Sound" subdirectory.
2001-03-05 22:54:20 +00:00