6e91c958e3
When you tune into a station start at a "random" point in the sequence. Sped up the words per minute to 13 to which means one sequence per about 4 secs. This means we get through the whole sequence in about 20 seconds leaving 10 seconds of silence.
375 lines
10 KiB
C++
375 lines
10 KiB
C++
// morse.cxx -- Morse code generation class
|
|
//
|
|
// Written by Curtis Olson, started March 2001.
|
|
//
|
|
// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License as
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
//
|
|
// $Id$
|
|
|
|
|
|
#include "morse.hxx"
|
|
|
|
|
|
static const char alphabet[26][4] = {
|
|
{ DI, DAH, end, end }, /* A */
|
|
{ DA, DI, DI, DIT }, /* B */
|
|
{ DA, DI, DA, DIT }, /* C */
|
|
{ DA, DI, DIT, end }, /* D */
|
|
{ DIT, end, end, end }, /* E */
|
|
{ DI, DI, DA, DIT }, /* F */
|
|
{ DA, DA, DIT, end }, /* G */
|
|
{ DI, DI, DI, DIT }, /* H */
|
|
{ DI, DIT, end, end }, /* I */
|
|
{ DI, DA, DA, DAH }, /* J */
|
|
{ DA, DI, DAH, end }, /* K */
|
|
{ DI, DA, DI, DIT }, /* L */
|
|
{ DA, DAH, end, end }, /* M */
|
|
{ DA, DIT, end, end }, /* N */
|
|
{ DA, DA, DAH, end }, /* O */
|
|
{ DI, DA, DA, DIT }, /* P */
|
|
{ DA, DA, DI, DAH }, /* Q */
|
|
{ DI, DA, DIT, end }, /* R */
|
|
{ DI, DI, DIT, end }, /* S */
|
|
{ DAH, end, end, end }, /* T */
|
|
{ DI, DI, DAH, end }, /* U */
|
|
{ DI, DI, DI, DAH }, /* V */
|
|
{ DI, DA, DAH, end }, /* W */
|
|
{ DA, DI, DI, DAH }, /* X */
|
|
{ DA, DI, DA, DAH }, /* Y */
|
|
{ DA, DA, DI, DIT } /* Z */
|
|
};
|
|
|
|
|
|
// constructor
|
|
FGMorse::FGMorse() {
|
|
}
|
|
|
|
// destructor
|
|
FGMorse::~FGMorse() {
|
|
}
|
|
|
|
|
|
// allocate and initialize sound samples
|
|
bool FGMorse::init() {
|
|
int i, j;
|
|
|
|
// Make Low DIT
|
|
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / LO_FREQUENCY) ) )
|
|
* ((double)i / TRANSITION_BYTES)
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
lo_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
|
|
for ( i = TRANSITION_BYTES;
|
|
i < DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / LO_FREQUENCY) ) )
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
lo_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
j = TRANSITION_BYTES;
|
|
for ( i = DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
i < DIT_SIZE - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / LO_FREQUENCY) ) )
|
|
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
--j;
|
|
|
|
/* Convert to unsigned byte */
|
|
lo_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
for ( i = DIT_SIZE - COUNT_SIZE; i < DIT_SIZE; ++i ) {
|
|
lo_dit[ i ] = (unsigned char) ( 0.5 * 255.0 ) ;
|
|
}
|
|
|
|
// Make High DIT
|
|
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / HI_FREQUENCY)) )
|
|
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
hi_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
|
|
for ( i = TRANSITION_BYTES;
|
|
i < DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / HI_FREQUENCY) ) )
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
hi_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
j = TRANSITION_BYTES;
|
|
for ( i = DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
i < DIT_SIZE - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / HI_FREQUENCY) ) )
|
|
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
--j;
|
|
|
|
/* Convert to unsigned byte */
|
|
hi_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
for ( i = DIT_SIZE - COUNT_SIZE; i < DIT_SIZE; ++i ) {
|
|
hi_dit[ i ] = (unsigned char) ( 0.5 * 255.0 ) ;
|
|
}
|
|
|
|
// Make Low DAH
|
|
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / LO_FREQUENCY) ) )
|
|
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
lo_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
|
|
for ( i = TRANSITION_BYTES;
|
|
i < DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / LO_FREQUENCY) ) )
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
lo_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
j = TRANSITION_BYTES;
|
|
for ( int i = DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
i < DAH_SIZE - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / LO_FREQUENCY) ) )
|
|
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
--j;
|
|
|
|
/* Convert to unsigned byte */
|
|
lo_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
for ( int i = DAH_SIZE - COUNT_SIZE; i < DAH_SIZE; ++i ) {
|
|
lo_dah[ i ] = (unsigned char) ( 0.5 * 255.0 ) ;
|
|
}
|
|
|
|
// Make High DAH
|
|
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / HI_FREQUENCY) ) )
|
|
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
hi_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
|
|
for ( i = TRANSITION_BYTES;
|
|
i < DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / HI_FREQUENCY) ) )
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
hi_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
j = TRANSITION_BYTES;
|
|
for ( int i = DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
i < DAH_SIZE - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI
|
|
/ (8000.0 / HI_FREQUENCY) ) )
|
|
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
--j;
|
|
|
|
/* Convert to unsigned byte */
|
|
hi_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
for ( int i = DAH_SIZE - COUNT_SIZE; i < DAH_SIZE; ++i ) {
|
|
hi_dah[ i ] = (unsigned char) ( 0.5 * 255.0 ) ;
|
|
}
|
|
|
|
// Make SPACE
|
|
for ( int i = 0; i < SPACE_SIZE; ++i ) {
|
|
space[ i ] = (unsigned char) ( 0.5 * 255 ) ;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// allocate and initialize sound samples
|
|
bool FGMorse::cust_init(const int freq ) {
|
|
int i, j;
|
|
|
|
// Make DIT
|
|
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI / (8000.0 / freq)) )
|
|
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
cust_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
|
|
for ( i = TRANSITION_BYTES;
|
|
i < DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI / (8000.0 / freq) ) )
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
cust_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
j = TRANSITION_BYTES;
|
|
for ( i = DIT_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
i < DIT_SIZE - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI / (8000.0 / freq) ) )
|
|
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
--j;
|
|
|
|
/* Convert to unsigned byte */
|
|
cust_dit[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
for ( i = DIT_SIZE - COUNT_SIZE; i < DIT_SIZE; ++i ) {
|
|
cust_dit[ i ] = (unsigned char) ( 0.5 * 255.0 ) ;
|
|
}
|
|
|
|
// Make DAH
|
|
for ( i = 0; i < TRANSITION_BYTES; ++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI / (8000.0 / freq) ) )
|
|
* ((double)i / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
cust_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
|
|
for ( i = TRANSITION_BYTES;
|
|
i < DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI / (8000.0 / freq) ) )
|
|
/ 2.0 + 0.5;
|
|
|
|
/* Convert to unsigned byte */
|
|
cust_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
j = TRANSITION_BYTES;
|
|
for ( int i = DAH_SIZE - TRANSITION_BYTES - COUNT_SIZE;
|
|
i < DAH_SIZE - COUNT_SIZE;
|
|
++i ) {
|
|
float level = ( sin( (double) i * 2.0 * M_PI / (8000.0 / freq) ) )
|
|
* ((double)j / TRANSITION_BYTES) / 2.0 + 0.5;
|
|
--j;
|
|
|
|
/* Convert to unsigned byte */
|
|
cust_dah[ i ] = (unsigned char) ( level * 255.0 ) ;
|
|
}
|
|
for ( int i = DAH_SIZE - COUNT_SIZE; i < DAH_SIZE; ++i ) {
|
|
cust_dah[ i ] = (unsigned char) ( 0.5 * 255.0 ) ;
|
|
}
|
|
|
|
// Make SPACE
|
|
for ( int i = 0; i < SPACE_SIZE; ++i ) {
|
|
space[ i ] = (unsigned char) ( 0.5 * 255 ) ;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// make a FGSimpleSound morse code transmission for the specified string
|
|
FGSimpleSound *FGMorse::make_ident( const string& id, const int freq ) {
|
|
char *idptr = (char *)id.c_str();
|
|
|
|
int length = 0;
|
|
int i, j;
|
|
|
|
// 0. Select the frequency. If custom frequency, generate the
|
|
// sound fragments we need on the fly.
|
|
unsigned char *dit_ptr, *dah_ptr;
|
|
|
|
if ( freq == LO_FREQUENCY ) {
|
|
dit_ptr = lo_dit;
|
|
dah_ptr = lo_dah;
|
|
} else if ( freq == HI_FREQUENCY ) {
|
|
dit_ptr = hi_dit;
|
|
dah_ptr = hi_dah;
|
|
} else {
|
|
cust_init( freq );
|
|
dit_ptr = cust_dit;
|
|
dah_ptr = cust_dah;
|
|
}
|
|
|
|
// 1. Determine byte length of message
|
|
for ( i = 0; i < (int)id.length(); ++i ) {
|
|
if ( idptr[i] >= 'A' && idptr[i] <= 'Z' ) {
|
|
char c = idptr[i] - 'A';
|
|
for ( j = 0; j < 4 || alphabet[c][j] == end; ++j ) {
|
|
if ( alphabet[c][j] == DIT ) {
|
|
length += DIT_SIZE;
|
|
} else if ( alphabet[c][j] == DAH ) {
|
|
length += DAH_SIZE;
|
|
}
|
|
}
|
|
length += SPACE_SIZE;
|
|
} else {
|
|
// skip unknown character
|
|
}
|
|
}
|
|
// add 2x more space to the end of the string
|
|
length += 2 * SPACE_SIZE;
|
|
|
|
// 2. Allocate space for the message
|
|
unsigned char *buffer = new unsigned char[length];
|
|
|
|
// 3. Assemble the message;
|
|
unsigned char *buf_ptr = buffer;
|
|
|
|
for ( i = 0; i < (int)id.length(); ++i ) {
|
|
if ( idptr[i] >= 'A' && idptr[i] <= 'Z' ) {
|
|
char c = idptr[i] - 'A';
|
|
for ( j = 0; j < 4 || alphabet[c][j] == end; ++j ) {
|
|
if ( alphabet[c][j] == DIT ) {
|
|
memcpy( buf_ptr, dit_ptr, DIT_SIZE );
|
|
buf_ptr += DIT_SIZE;
|
|
} else if ( alphabet[c][j] == DAH ) {
|
|
memcpy( buf_ptr, dah_ptr, DAH_SIZE );
|
|
buf_ptr += DAH_SIZE;
|
|
}
|
|
}
|
|
memcpy( buf_ptr, space, SPACE_SIZE );
|
|
buf_ptr += SPACE_SIZE;
|
|
} else {
|
|
// skip unknown character
|
|
}
|
|
}
|
|
memcpy( buf_ptr, space, SPACE_SIZE );
|
|
buf_ptr += SPACE_SIZE;
|
|
memcpy( buf_ptr, space, SPACE_SIZE );
|
|
buf_ptr += SPACE_SIZE;
|
|
|
|
// 4. create the simple sound and return
|
|
FGSimpleSound *sample = new FGSimpleSound( buffer, length );
|
|
|
|
return sample;
|
|
}
|