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7 commits

Author SHA1 Message Date
Frederic Bouvier
3e7b8e57b6 Add world viewer position in cartesian and geodesic coordinate as shader uniforms 2012-05-19 23:50:35 +02:00
James Turner
77cd7b39f7 Since we require OSG 3.0 now, this check is obsolete. 2012-05-15 23:10:53 +01:00
Frederic Bouvier
bb16463d63 Add simple conditions (no opengl related tests) to buffers, stages and attachments 2012-05-12 13:45:40 +02:00
Frederic Bouvier
dd8d9a6f60 First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
2012-05-12 13:45:35 +02:00
Frederic Bouvier
e55c0b8819 Use names to identify cameras in camera group 2012-05-12 13:45:30 +02:00
Frederic Bouvier
41b5144c3a Use names to identify deferred buffers in camera group 2012-05-12 13:45:26 +02:00
ThorstenB
89b41395d8 Move viewer-related sources to separate folder.
Simple source directory clean-up, so "Main" folder contains fewer stuff
and the list of files in the editors a lot shorter.
2012-04-25 23:28:00 +02:00
Renamed from src/Main/CameraGroup.cxx (Browse further)