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9938 commits

Author SHA1 Message Date
curt
44400cdff8 Fix a small tile cache bug. 1999-07-31 04:59:28 +00:00
curt
439779ee36 Tweaks so that Jon's FDM stuff get's initialized better. 1999-07-31 04:58:26 +00:00
curt
0bb22cd0a7 Improvements to Tony's c172 model. 1999-07-31 04:57:35 +00:00
curt
aa68d067d0 Updates so that JSBsim can work. 1999-07-31 04:56:13 +00:00
curt
a1b2152d7f Updates from Jon. 1999-07-31 04:55:23 +00:00
curt
8d58f64257 Fixed a tile caching bug. When I was freeing tiles to make room in the
cache, I was only checking currently visible tiles, rather than checking
all the cache entries.
1999-07-25 01:52:36 +00:00
curt
e5a87cf9fa (Hopefully) fixed bug which caused corrupt entries to be loaded into the
scene graph when a tile shift occured while the tile load queue was not
  empty.
1999-07-04 07:37:30 +00:00
curt
6efea97fb0 Don't make mismatched nodes/normals a fatal error ... 1999-07-04 07:33:29 +00:00
curt
f57f8ef7ce Fail on mismatch of nodes and normals. 1999-07-03 04:03:59 +00:00
curt
d3b9b645ad ssg and external view tweaks. 1999-07-01 01:17:43 +00:00
curt
0660ea821a Network updates contributed by Oliver Delise. 1999-06-30 20:21:04 +00:00
curt
7a56d332ad Force initial ssgState before doing ssg cull and render pass so that the
lazy state loader get's primed.
1999-06-30 19:16:53 +00:00
curt
9f9f487e2a Added some early support for a cheezy external view of TuX.
'v' toggles internal vs. external view modes.
Add the distance of the bouding radius into the tile's range selector.
1999-06-30 14:35:01 +00:00
curt
39b3602dce Ssg tweaks.
Better handling of missing tiles.
Added a range selector so we can completely ignore tiles that are beyond
  our visibility range.
Added a routine to prep the ssg nodes before rendering by updating the
  transform and range selector values.
1999-06-30 00:28:20 +00:00
curt
5329ce82c5 Ssg tweaks. Better handling of missing tiles. 1999-06-30 00:26:43 +00:00
curt
35dc68a0d0 Ssg tweaks. 1999-06-30 00:25:13 +00:00
curt
b333a30678 Misc. tweaks. 1999-06-29 17:26:46 +00:00
curt
0ae48876a7 More ssg tweaks. 1999-06-29 14:57:00 +00:00
curt
0c25cad3a1 MSVC++ tweaks contributed by Christian Mayer. 1999-06-28 18:41:01 +00:00
curt
e2a7fb6080 Initial revision. 1999-06-28 18:22:20 +00:00
curt
b67e68b684 FreeBSD tweaks. 1999-06-28 18:19:26 +00:00
curt
bb94a6ef5c Updates contributed by Jon Berndt. 1999-06-28 17:39:20 +00:00
curt
a85b537e75 Fear the penguin ... 1999-06-28 14:18:14 +00:00
curt
aa27214f65 Additional tweaks to fix the ssg texture (state) problems. Tweaked near
and far clip planes.  Adjusted rendering order so menus and hud get drawn
last.
1999-06-28 05:47:02 +00:00
curt
858f17b323 Changes to begin incorporating plib support for managing and rendering the
terrain.
1999-06-28 00:02:52 +00:00
curt
a540873192 Tweaks by Oliver. 1999-06-25 18:15:52 +00:00
curt
8520f46403 Initial revision. 1999-06-24 20:40:22 +00:00
curt
aea253a85c Updated build system to remove DEFS += -DFOO type lines. This doesn't seem
to be supported in recent versions of autoconf.
1999-06-24 20:38:31 +00:00
curt
540849b9c3 Incorporated Oliver's initial networking code. 1999-06-22 21:24:31 +00:00
curt
116e3913ae Updated for both JSBsim and Tony Peden's c172 flight model. 1999-06-21 05:01:31 +00:00
curt
c54a4fe206 Updates to JSBsim from Jon Berndt.
Fixed a typo in hud.cxx.
1999-06-20 04:10:44 +00:00
curt
3895c604ce Borland C++ tweaks.
MacOS/Metrowerks tweaks.
Fix for fgText default constructor.
More ssg fiddling.
Fixed an include problem with client/server tile build tools.
1999-06-20 03:54:57 +00:00
curt
bfe5df5f24 Working on getting ssg integrated. 1999-06-19 04:48:07 +00:00
curt
6e10fd9a05 Fiddling with ssg. 1999-06-18 16:12:17 +00:00
curt
c8501f9b29 Now use plib in native install mode.
Preparations for unstable development version 0.7.0
Some reorganizational changes.
Beginning to test the use of ssg (part of plib)
1999-06-18 03:42:54 +00:00
curt
90655cf54b renamed GLUTkey.* -> keyboard.*
renamed GLUTmain.cxx -> main.cxx
1999-06-17 21:33:39 +00:00
curt
14a8533f63 Initial revision 1999-06-17 20:07:19 +00:00
Tim Moore
c90db01dc8 source tree reorganization prior to flightgear 0.7
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00