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Author SHA1 Message Date
James Turner
7ad55a206e Adapt to revised logging API. 2013-02-07 12:02:52 +00:00
ThorstenB
458edb9339 Use more specific logging classes for SG_LOG.
The log filters aren't really useful when everything uses SG_GENERAL.
2012-11-23 21:16:08 +01:00
ThorstenB
a784443a24 Remove static property dependencies
preventing us from wiping properties on reset/reinit/subsystem recreate.
(more work required for "native_gui" and "ATC-Outputs" protocols)
2012-11-18 16:35:54 +01:00
Thomas Geymayer
2f630e502d Let fgGetLong actually return long instead of int 2012-09-25 23:24:29 +02:00
James Turner
505796e349 Make magavr a regular subsystem.
Remove various hacks and make magvar work like a normal subsystem, as part of the environment manager. Fix the remaining users of the globals->get_mag accessor, and hence kill off the global pointer.
2012-09-18 00:58:27 +01:00
ThorstenB
0abf252ec8 Use tiedPropertyLists instead of manually matched tie/untie calls.
Ensures we don't forget to untie some individual properties.
2012-03-04 15:30:08 +01:00
ThorstenB
477e621633 #561: normalize to [0-360[ 2012-01-22 19:15:25 +01:00
ThorstenB
484d3c61f8 #561, clean-up using normalizePeriodic. Thanks to Hyde & James. 2012-01-07 08:17:34 +01:00
ThorstenB
23cdb0d302 #561: keep magnetic heading within limits when mag-variation is negative
Thanks to Hyde!
2012-01-04 00:00:10 +01:00
ThorstenB
d47342a5a4 Add --log-class option, improve logging classes.
Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
  --log-level=debug --log-class=environment
to only get environment debug messages, or
  --log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
2011-12-11 14:06:17 +01:00
ThorstenB
e9a9f8c96d Use some more logging class variety.
Stop using SG_GENERAL and SG_ALL everywhere. Using different
classes makes switching the classes really useful...
2011-08-12 00:09:26 +02:00
Torsten Dreyer
a0689eedd7 Cleanup: don't unbind unknown properties 2010-12-28 12:28:26 +01:00
James Turner
e0aef846e3 Fixing bug #172 - warp handling during pause. 2010-11-21 23:43:41 +00:00
James Turner
fec7cb977c Clarify warnings from fgUntie, and fix one source of such warnings, in FGInterface. 2010-07-01 02:04:16 +01:00
James Turner
85be9be1e0 Initial work on FDM shell, and removal of cur_fdm_state 2010-06-26 10:31:22 +01:00
Tim Moore
2229af9f78 Merge branch 'ehofman/particle' into next 2010-03-28 00:35:35 +01:00
ehofman
e78c56af7d Allow particles to be frozen on pause. 2010-03-28 00:35:28 +01:00
Tim Moore
fba05c527f Merge branch 'torsten/track' 2010-02-10 00:45:28 +01:00
torsten
78d8e7edfd now that there is a true track property, the magnetic track is nice to have, too. 2010-01-05 22:19:58 +01:00
Tim Moore
1e6ed8db68 Move getLoggingClasses() result buffer to file level.
Getting it out of the function fixes some corruption problems at program exit.
2009-12-30 17:34:58 +01:00
ehofman
fde1a925fe Change of thoughts since it makes life easier:
/sim/sound/working		enable/disable the use of OpenAL
/sin/sound/enabled		master mute/unmute
2009-11-30 22:45:23 +01:00
ehofman
f9445874a0 Don't make the SoundManager a memebr of the subsystem manager; It needs to be initialized very early and destroyed as late as possible. That doesn't work as a subsystem meber onless some sort of priority scheme gets implemented. Get rid of auto_ptr which doesn work for the samples either. 2009-10-24 19:51:39 +02:00
ehofman
446b200edc Add the Sound Manager before any other subsystem that uses it. This makes sure the SoundMgr is available at construction time which makes the code much cleaner. Call the update_last() after any other class 2009-10-06 10:23:03 +02:00
ehofman
86f462933d Initial commit of the new sound system, expect more updates to follow 2009-10-06 10:22:09 +02:00
mfranz
83edcb2949 add /sim/time/real/ (local machine time) analog to /sim/time/utc/
localtime() is once commented out in simgear/io/sg_binobj.cxx and
a warning says the it can screw up sim time. This is only because
localtime() isn't thread-safe (and its thread-safe cousin localtime_r()
isn't portable). As long as all timing is done in the main thread
(which is the case) there should be no problem. Otherwise we'd have
to implement a simple mutex locked wrapper.
2009-02-16 00:56:44 +01:00
ehofman
14885374de header cleanups 2008-07-31 12:04:32 +00:00
ehofman
429f2530de James Turner:
* experimental clean-up / reduction on two of the FG headers:
   (I'm going to await feedback on the developers list before doing more of
    these, to avoiding going over files multiple times, but in principle it
    seems pretty straightforward.)

 * final fixes for SG_USING_STD removal
2008-07-29 08:27:48 +00:00
ehofman
667e64e1eb - remove the SG_GLxxxx_H #defines, since OSG provides its own versions
- this exposed a bizarre issue on Mac where dragging in <AGL/agl.h> in
   extensions.hxx was pulling in all of Carbon to the global namespace
   - very scary. As a result, I now need to explicitly include CoreFoundation
   in fg_init.cxx.
 - change SG_USING_STD(x) to using std::x
2008-07-27 16:25:13 +00:00
ehofman
46ae218672 remove all the FX and XMESA cruft relating to Glide support. 2008-07-27 07:54:13 +00:00
ehofman
d9bfd5a425 This should apply, and everything should build cleanly, in isolation from the
SimGear change. It changes all the SG_xxxx to be the 'real' includes, and gets
rid of many #ifdef SG_HAVE_STD_INCLUDES. As an added bonus, rather than
replacing 'SG_USING_NAMESPACE(std)' with 'using namespace std', I just fixed
the small number of places to use std:: explicitly. So we're no longer polluting
the global namespace with the entire contents of std, in many cases.

There is one more 'mechanical' change to come - getting rid of SG_USING_STD(X),
but I want to keep that separate from everything else. (There's another
mechnical change, replacing <math.h> with <cmath> and so on *everywhere*, but
one step at a time)
2008-07-25 18:38:29 +00:00
mfranz
d76f26dcea Tiago GUSMAO: keep sound muted after pause/unpause 2007-11-24 08:40:04 +00:00
mfranz
1c1559f36c make sure snprintf() buffer is terminated 2007-10-27 17:16:00 +00:00
mfranz
d40678628f John DENKER: don't grow /sim/logging/classes indefinitely on read-out 2007-07-03 05:46:59 +00:00
frohlich
16a2bb0118 Modified Files:
src/ATC/AIPlane.cxx src/ATC/ATC.cxx src/ATC/ATCDialog.cxx
	src/ATC/ATCmgr.cxx src/ATC/Makefile.am src/ATC/approach.cxx
	src/ATC/atis.cxx src/ATC/ground.cxx src/ATC/tower.cxx
	src/GUI/mouse.cxx src/Main/Makefile.am src/Main/fg_init.cxx
	src/Main/fg_props.cxx src/Main/globals.cxx
	src/Main/globals.hxx src/Main/main.cxx src/Main/renderer.cxx
	src/Model/acmodel.cxx src/Scenery/scenery.cxx
	src/Scenery/scenery.hxx src/Scenery/tilemgr.cxx
	src/Scenery/tilemgr.hxx
Removed Files:
	src/ATC/ATCdisplay.cxx src/ATC/ATCdisplay.hxx:
	Remove unused functions and the disabled ATC display.
2007-05-09 20:41:08 +00:00
mfranz
2360487b19 getGMTstring: remove leading space, cleanup 2006-06-17 18:25:12 +00:00
mfranz
b0271d17db - add direction letter to numeric mode, too
- avoid negative sign on 0.00
2006-06-17 18:08:53 +00:00
mfranz
af0ad80b51 move generation of lon/lat string representations here from cockpit.cxx.
Thanks to tied functions, this is only executed when the node is read. This
will be done by the old & new HUD code, the latter of which won't have a
special lon/lat mode at all. Instead it will be regular labels that point
to these properties for displaying lon/lat.
   I would have liked to avoid the duplication of code (lon and lat being
basically the same thing), and to avoid using static buffers and all, but
... if anyone wants to make it prettier, go ahead.
   The format is controlled by /sim/lon-lat-format (will be changed if I
find a better place).
2006-06-17 16:33:00 +00:00
mfranz
c9813d1b5d new FSF address 2006-02-21 01:16:04 +00:00
fredb
36e4045810 Add missing include files needed by the new math code under windows 2006-02-18 13:58:09 +00:00
ehofman
f6174d2bf0 Stefan Seifert: implement persistent dialog options, so changes in rendering, static LOD and sound settings dialogs are made permanent. 2005-12-17 15:34:37 +00:00
curt
40bd985d36 Expose local timezone offset in the property tree. 2005-11-17 15:47:01 +00:00
ehofman
e769f42f3b Mathias Fröhlich:
I stumbled across two memory errors with two wrong const references to
std::string.

As I fixed that, I also moved aircraft_dir which is only used from UIUC into
UIUC. With that uiuc_aircraftdir.h is empty and can be removed.
2005-10-12 08:55:58 +00:00
ehofman
0ab2a40c2a Roy Vegard Ovesen:
I've added two new debug log types for the instrumentation and systems. They
used to use the autopilot debug log, because I couldn't figure out how to
make new log types. Well, now I have figured it out.  ;-)
2004-10-24 11:05:14 +00:00
curt
df472fe0f5 Changes to go along with small interface changes in simgear/sound/libsgsound
(which is now written on top of OpenAL.)
2004-04-24 19:28:12 +00:00
david
25290c4467 Remove the old WeatherCM module. 2004-03-16 20:19:07 +00:00
david
9409d5e35e Change fg_props.[ch]xx into a proper subsystem, under the control of
the subsystem manager.

Add properties for the individual parts of the time and date.
2004-02-20 17:35:33 +00:00
david
8e7b3980e8 Deal with null argument for setting log level. 2003-11-25 17:10:36 +00:00
ehofman
980012e168 Move FGEventMgr and FGSubsystemMgr over to SimGear, add SGEventMgr to FlightGear's globals structre and some small code cleanups 2003-09-24 17:20:55 +00:00
ehofman
a33ad90ed7 Convert fgLIGHT to FGLight and make it FGSubsystem compatible. Let the subsystem manager handle it and let FGLight::update() handle the repositioning of the sun and the moon. 2003-09-20 09:38:32 +00:00
ehofman
9d10d88f8f Fix a problem where the compass goes negative by the variation when close to 360 degrees 2003-07-01 08:19:41 +00:00