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14282 commits

Author SHA1 Message Date
James Turner
3060cf10c6 Remove a logging call. 2020-03-31 13:56:01 +01:00
James Turner
8ddf4d6699 Fix reset-data-path dialog logic
Use correct root path key in QSettings, everywhere
Use the direct Win32 API until Qt wrapper is fixed.
2020-03-26 17:35:01 +00:00
James Turner
0483f2996a Simplify Launcher thumbnail display code
Remove old code paths in the AircraftModel/LocalCache, especially
2020-03-26 17:35:01 +00:00
Erik Hofman
a27dfe1feb Move more modern C++ idioms and use std::unique_ptr for moving data ownership around 2020-03-26 09:55:11 +01:00
Lars Toenning
d4b1e42b83
Fix playback duration during replay
Fixes #1856
Playback starts at endTime - duration if checkbox is set to active. Duration and checkbox status will be saved for umcoming sessions.
2020-03-25 17:21:14 +01:00
James Turner
7811b11565 Fix Yasim ground interface recursion bug
The base (non-FlightGear) implementation of YASim ground getBody 
would always call itself. Fortunately we always replace it with the
FG-specific subclass (FGGround).
2020-03-24 22:37:23 +00:00
James Turner
7fe641f3b3 Clang: fix some warnings 2020-03-24 22:37:23 +00:00
James Turner
2c056507ce Launcher: reduce timeout for HTTP updates
This helps download performance from inside the launcher
2020-03-24 22:37:23 +00:00
James Turner
f93aadbae6 Clang: fix a warning (char used as array subscript) 2020-03-24 22:37:23 +00:00
James Turner
e6e9a091e1 Merge /u/fgarlin/flightgear-src/ branch next into next
https://sourceforge.net/p/flightgear/flightgear/merge-requests/192/
2020-03-24 20:42:16 +00:00
Fernando García Liñán
6f676ee85b Compositor: Added $FG_ROOT/Compositor/Effects as a resource provider. 2020-03-24 19:44:05 +01:00
Richard Harrison
9034ed5d46 Splash Screen fixes:
Specify type for options that are passed into the readRefImageFile (ref: devlist Andreas Mueller 14/03)
2020-03-23 18:10:57 +01:00
James Turner
5dc2f20848 Launcher: fix scanning of aircraft dirs on startup
https://sourceforge.net/p/flightgear/codetickets/2195/
2020-03-23 16:33:39 +00:00
James Turner
86e81735c5 Launcher: fix a typo 2020-03-23 10:06:31 +00:00
James Turner
cb830b70ff Launcher: add setting for texture-cache 2020-03-23 10:06:31 +00:00
Julian Smith
1e330f9445 src/Viewer/ViewPropertyEvaluator.cxx: cope with root node being bool.
Aircraft rah-66 has a bug where it sets root node to type BOOL, which breaks
ViewPropertyEvaluator::getDoubleValue's handling of default values - the string
value of the node is no longer an empty string so we ended up returning 0.0 or
1.0 instead of default_.

The fix is to special-case BOOL. Have also special-cased handling of the root
node, as this is a fairly important part of how ViewPropertyEvaluator works.
2020-03-22 19:26:28 +00:00
James Turner
5f0c10d94d Fix incorrect write() return code handling 2020-03-20 22:24:44 +00:00
James Turner
6849311d49 Own the SGReaderWriterOptions object
Prevents it being unintentionally freed during the read call, causing
a crash depending on the OSG version (some versions take a kung-fu
death grip)
2020-03-20 18:43:21 +00:00
James Turner
162ba266d0 Fix a warning 2020-03-20 11:40:47 -07:00
James Turner
26b527f151 Fix Linux compilation 2020-03-20 11:40:32 -07:00
James Turner
177fc565da Launcher: initial carrier support
Allow selecting carriers from scenarios, and starting at either a
parking position, or a distance offset from the FLOLS (effectively
a crude ‘on-final’)

Extend the —carrier startup option to accept a runway ident of FLOLS,
in conjunction with the existing —offset-distance argument.
2020-03-20 15:51:47 +00:00
James Turner
f903cdfa50 Linux/macOS: use flock() to implement exclusive launch.
Previous implementation wasn’t correct, use a better one now. In the
case of a non-clean exit we will leave a stale .pid file in FG_HOME,
but we clear stale files on the next launch.
2020-03-20 12:08:35 +00:00
James Turner
a22d7943a4 Launcher: set package locale based on user language
This should in theory enable localised strings in catalogs, but need
to validate the full workflow here.
2020-03-17 11:46:26 +00:00
James Turner
ffbbe54cbc Launcher: create popup windows on demand
This avoids some flickering issues on macOS, and reduces resource use 
generally.
2020-03-17 11:14:11 +00:00
James Turner
cf8ec5998e Launcher: disable grid mode for update tab
Since the UI doesn’t work well in grid mode, and the list of updates
is limited, force list mode for the updates tab.

https://sourceforge.net/p/flightgear/codetickets/2172/
2020-03-17 10:00:17 +00:00
James Turner
d52f1b5d47 Improve in-sim launcher behaviour
Restrict the UI to the pieces which make sense.
2020-03-17 10:00:17 +00:00
James Turner
7688007c68 Guard against potential cause of crash:
https://sourceforge.net/p/flightgear/codetickets/2138/
2020-03-17 10:00:12 +00:00
Julian Smith
25a64b2cba src/Viewer/view.cxx: View::recalcLookAt(): Use new view[]/config/eye-fixed tag.
We only look at config/eye-lon-deg-path etc if eye-fixed is true. This tag
should be set to true for all views where the eye position is fixed - e.g. all
Tower views plus Fly-By view in fgdata:defaults.xml.

This allows b26 turret views to work without requiring modifications to the
aircraft (which would break usage with older releases of fgfs).
2020-03-16 21:08:48 +00:00
Julian Smith
368443a4b3 src/Viewer/view.cxx: Fixed Walker Orbit view.
The fix is to add handling of target-lon-deg-path etc in View::recalcLookAt.
2020-03-16 21:08:48 +00:00
Julian Smith
db255233f7 src/Viewer/ViewPropertyEvaluator.*: added getBoolValue(). 2020-03-16 21:08:48 +00:00
Julian Smith
1e07dab5c5 src/Viewer/ViewPropertyEvaluator.cxx: fix getSequenceDoubleValue()'s handling of default value.
If node's string value is '' then return <default_> - used to return 0.0 which
is incorrect.
2020-03-16 21:08:48 +00:00
James Turner
a3d75e8573 Voice synth: reduce some log output levels 2020-03-16 11:07:35 +00:00
Julian Smith
904e55d657 src/MultiPlayer/multiplaymgr.cxx: use SGPropertyNode_ptr to avoid explicit delete.
As suggested by James Turner
2020-03-15 15:30:05 +00:00
James Turner
2dcf9c30bb Further path -> UTF8 fixes for Windows
Requires corresponding SimGear change. With this last round, we work
with FGData on non-Latin1 path on Windows. (Final fixes are for
Nasal io.readfile, which needed io.stat to work, and SGSky allowing
correct SGPath use)
2020-03-15 15:00:55 +00:00
James Turner
36ba1e3dce UTF-8 support: replace Nasal io.stat with our own.
Replace the default io.stat with one which uses our validator, and
uses SGPath to call _wstat on Windows. This does mean we return less
information in the stat() result, but it seems nothing actually uses
the result apart from checking if the file exists.
2020-03-14 21:01:45 +00:00
Erik Hofman
fb348d1a8a Fix a false compiler warnig about brackets not protecting the next if statement 2020-03-14 14:04:22 +01:00
Richard Harrison
b049865cb2 fixes #2123 Relocation splash distorted.
Mark images loaded from splash with origin of splash to prevent use of DDS texture cache and therefore fix distortion by preventing rescale to power of two
2020-03-13 18:30:56 +01:00
James Turner
9389c6564f Nasal geodinfo: warn when scenery is not loaded 2020-03-13 16:46:54 +00:00
James Turner
8edcaa4853 Merge /u/ltoenning/flightgear_sim/ branch fix/2146 into next
https://sourceforge.net/p/flightgear/flightgear/merge-requests/190/
2020-03-13 13:53:30 +00:00
James Turner
c2ce25136a Tweak HTS code to allow UTF-8 paths on Windows 2020-03-13 12:22:22 +00:00
James Turner
7e9930e871 Move fnt code from PLIB into 3rdparty
This enables us to fix TXF loading to use UTF8 paths, required for
handling non-ASCII paths on Windows.
2020-03-13 12:21:56 +00:00
Lars Toenning
2c9d64dcc6
Fix broken sound mute function
Fixes #2146
2020-03-13 11:13:30 +01:00
James Turner
e492ddd5a0 Event more local8Bit -> UTF8 fixes 2020-03-13 09:53:49 +00:00
James Turner
19eaaf04ee Remove some redundant CMake output 2020-03-13 09:51:21 +00:00
James Turner
27410761f3 Lots of UTF8 path correctness fixes 2020-03-12 14:23:44 +00:00
James Turner
5b41f374c6 L10N fixes: handle UTF8 paths in more places.
Still not complete, but now we set the command line args to be UTF-8 on
Windows, we can strip out more of the ‘local 8-bit’ places (which
screw up, generally).
2020-03-12 10:51:49 +00:00
Erik Hofman
3cb05a9207 Do not try to initialize all 16 joysticks every frame if they where not found previously. Try it once every second instead. 2020-03-12 10:31:38 +01:00
Julian Smith
ab7e7ec7b4 src/Main/globals.cxx: don't load /ai/models/ from autosave.xml file.
This cleans things up if earlier 'next' build as added spurious property items
to autosave.
2020-03-11 21:49:15 +00:00
Julian Smith
20a9953130 src/MultiPlayer/multiplaymgr.cxx: Don't load complete -set.xml of multiplayer aircraft.
When loading -set.xml, we load into temporary 'set' node,
then copy across only set/sim/view[]/config/* values into
/ai/models/multiplayer[]/set/sim/view[]/config/.

This ensures that we have just the information required for multiplayer views,
and avoids problems where some properties in /ai/models/multiplayer[]/ were
being archived to autosave_*.xml and loaded in later flightgear sessions.
2020-03-11 21:49:15 +00:00
James Turner
c12824bc94 Basic Canvas tests, including image pixel ops 2020-03-11 17:14:38 +00:00