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Author SHA1 Message Date
Julian Smith
d7d87479a9 In subsystem initialisation, don't default to SGSubsystemMgr::GENERAL.
Updated subsystem registrations to specify SGSubsystemMgr::GENERAL explicitly,
which makes things a little clearer.
2021-04-15 17:23:58 +01:00
James Turner
c85916d88d Add error reporting subsystem
Requires corresponding SimGear commit
2021-02-20 20:05:03 +00:00
Julian Smith
25e56ceee7 src/Main/main.cxx: added diagnostic if initTerrasync() fails because /sim/fghome-readonly is true. 2021-01-23 16:27:12 +00:00
Automatic Release Builder
e7801a65b3 Sentry: add a bread-crumb when user overrides read-only lock 2020-12-22 10:34:58 +00:00
Julian Smith
cb258f3d36 src/Main/main.cxx: Allow dynamic control of sglogdeltas using a property.
We install listener for /sim/sg-log-deltas which calls logDeltaSet().
2020-12-21 23:42:44 +00:00
James Turner
602360cdeb Add graphics-presets logic (as a subsystem)
Gives the ability to define graphics settings via an XML file at
startup or later during runtime. Tracks if changes to graphics settings
required additional actions (eg, scenery reload or restart of the sim)

When a preset is active, and properties are modified, the system will
detect this and mark the preset as edited.
2020-11-30 15:45:13 +00:00
Julian Smith
f62e5b9ce3 CompositeViewer: Support for multiple view windows using osgViewer::CompositeViewer.
Overview:

    Previously Flightgear always used a single osgViewer::Viewer(), which
    inherits from both osgViewer::ViewerBase and osgViewer::View, giving a
    single view window.

    If CompositeViewer is enabled, we instead use a osgViewer::CompositeViewer
    which contains a list of osgViewer::View's. Each of these View's can have
    its own eye position, so we can have multiple different views of the same
    scene.

    Enable at runtime with: --composite-viewer=1

Changes to allow use of osgViewer::CompositeViewer:

    Previously FGRenderer had this method:

        osgViewer::Viewer* getViewer();

    This has been replaced by these two new methods:

        osgViewer::ViewerBase* getViewerBase();
        osgViewer::View* getView();

    If CompositeViewer is not enabled (the default), the actual runtime state
    is unchanged, and getViewerBase() and getView() both return a pointer to
    the singleton osgViewer::Viewer() object.

    If CompositeViewer is enabled, getViewerBase() returns a pointer to a
    singleton osgViewer::CompositeViewer object, and getView() returns a
    pointer to the first osgViewer::View in the osgViewer::CompositeViewer's
    list.

    The other significant change to FGRenderer() is the new method:

        osg::FrameStamp* getFrameStamp()

    If CompositeViewer is not enabled, this simply returns
    getView()->getFrameStamp(). If CompositeViewer is enabled it returns
    getViewerBase()->getFrameStamp(). It is important that code that previously
    called getView()->getFrameStamp() is changed to use the new method, because
    when CompositeViewer is enabled individual osgViewer::View's appear to
    return an osg::FrameStamp with zero frame number).

    All code that uses FGRenderer has been patched up to use the new methods so
    that things work as before regardless of whether CompositeViewer is enabled
    or not.

    We make FGRenderer::update() call SviewUpdate() which updates any extra
    views.

Extra view windows:

    If CompositeViewer is enabled, one can create top-level extra view windows
    by calling SviewCreate(). See src/Viewer/sview.hxx for details.

    Each extra view window has its own simgear::compositor::Compositor
    instance.

    Currently SviewCreate() can create extra view windows that clone the
    current view, or view from one point to another (e.g. from one multiplayer
    aircraft to the user's aircradt) or keep two aircraft in view, one at a
    fixed distance in the foreground.

    SviewCreate() can be called from nasal via new nasal commands "view-clone",
    "view-last-pair", "view-last-pair-double" and "view-push". Associated
    changes to fgdata gives access to these via the View menu. The "view-push"
    command tags the current view for later use by "view-last-pair" and
    "view-last-pair-double".

    Extra view windows created by SviewCreate() use a new view system called
    Sview, which allows views to be constructed at runtime instead of being
    hard-coded in *-set.xml files. This is work in progress and views aren't
    all fully implemented. For example Pilot view gets things slightly wrong
    with large roll values, Tower View AGL is not implemented, and we don't
    implement damping. See top of src/Viewer/sview.cxx for an overview.

OpenSceneGraph-3.4 issues:

    OSG-3.4's event handling seems to be incorrect with CompositeViewer -
    events get sent for the wrong window which causes issues with resize and
    closing. It doesn't seem to be possible to work around this, so closing
    extra view windows can end up closing the main window for example.

    OSG-3.6 seems to fix the problems.

    We warn if CompositeViewer is enabled and OpenSceneGraph is 3.4.
2020-11-21 13:27:02 +00:00
Julian Smith
aa1e0e1d1d src/Main/main.cxx: fixed warning in OpenBSD-specific code. 2020-11-01 00:03:03 +00:00
Automatic Release Builder
db4e71955e Sentry: track compositor on/off 2020-10-29 14:42:24 +00:00
James Turner
dfcae619cf Crude startup logging.
To diagnose startup hang, will revert once we have fix the issue.
2020-10-29 13:44:59 +00:00
James Turner
aea0a1a12a Sentry: set dist (build) data 2020-09-17 21:45:39 +01:00
James Turner
3a69e20248 Reduce the default log-level for the launcher. 2020-09-14 11:05:46 +01:00
James Turner
395a3e70e9 Logging: use new MANDATORY_INFO level.
Requires corresponding SG commit.
2020-09-08 10:59:29 +01:00
Automatic Release Builder
9d775cdfe7 Fix duplicate init of Sentry on reset 2020-08-26 09:52:16 +01:00
James Turner
cf424e4344 Rename buildId header file
Avoid the very common name ‘build.h’ in favour of something clearer
and FlightGear specific.
2020-08-24 15:05:16 +01:00
James Turner
178d1beb80 Cmake: Remove version.h machinery
Merge this file into config.h, this means we can save an include path
everywhere.
2020-08-24 15:04:24 +01:00
James Turner
c913b752fc Improve reset main-loop interaction.
Actually remove our main-loop properties, and clear them from the
EventHandler, so we don’t report them as leaked properties.
2020-08-11 18:44:29 +01:00
James Turner
379748fc6b Remove obsolete terraSync code 2020-08-03 17:57:59 +01:00
James Turner
9e00715079 Allow cmd line & add-ons to supply FGData extensions
Allow add-ons to define an FGData subdir, and support multiple —data=
command line arguments, to avoid the need to modify FG_ROOT (which might
be read-only). Allow additional data paths to be either higher or lower
priority than FG_ROOT, so that add-ons cannot replace files in FG_ROOT.
2020-07-03 12:29:21 +01:00
James Turner
de89d72593 Keep more old log files
Suggested on the tracker, keep log files around longer. Currently we
keep the previous ten files.

Note we still don’t log for secondary running copies, since this would
violate the ‘only one copy can write to FGHome’ principle.

https://sourceforge.net/p/flightgear/codetickets/2243/
2020-06-26 10:13:13 +01:00
James Turner
05e40bfde3 Log-to-file level can be raised to debug/bulk
Fixes ticket:
https://sourceforge.net/p/flightgear/codetickets/2100/
2020-06-25 11:01:52 +01:00
James Turner
bd666f952e Raise minimum OSG version to 3.4.1 2020-06-18 17:39:48 +01:00
James Turner
00d34b67e1 Fix translation of migration-notification dialog.
Was being shown before locale was selected, so always using default
translation. Fixed by deferring the dialog, and also added an assert
for debug builds, if trying to access translated string too early.
2020-06-17 10:57:34 +01:00
James Turner
6b41eb69eb Lock-file dialog: allow quit-ing, make translated
Add translation macros for the text of the lock-file warning dialog,
and update the default text after some discussion on the devel list.
Also allow quiting the app, as an alternative option.
2020-05-07 16:49:50 +01:00
James Turner
a01f3442c6 Fix non-Qt build.
Thanks Huntley for the catch.
2020-05-04 21:29:23 +01:00
James Turner
ddc7baada2 Improve UI around read-only mode / lock-files
See ticket:
https://sourceforge.net/p/flightgear/codetickets/2133/

Give the user a chance to intervene, if we select read-only mode.
Offer a button to clear the lock file if it’s stale, and start in
read-write mode.

This is still evolving, but want to get some feedback on it.
2020-05-03 18:02:20 +01:00
James Turner
4a485adcf3 Fix crash on —show-aircraft
Change how we return, so QApplication doesn’t explode. exit() is not
a happy thing for QApplication.

Ticket:
https://sourceforge.net/p/flightgear/codetickets/2139/
2020-04-29 14:55:37 +01:00
James Turner
d96d903c0b Sentry: fix conversion of Build-ID to string 2020-04-18 18:13:37 +01:00
James Turner
faee5dbabf Code changes for crash reporting with Sentry. 2020-04-17 17:55:34 +01:00
Erik Hofman
2fd0877824 Only load the video settings when the autosave file is not found. This requires the properties in the video settings configuration file to have the archive attribute set but it solves the problem of loading the autosave file twice (and too late in the process) 2020-04-13 17:03:37 +02:00
James Turner
8ddf4d6699 Fix reset-data-path dialog logic
Use correct root path key in QSettings, everywhere
Use the direct Win32 API until Qt wrapper is fixed.
2020-03-26 17:35:01 +00:00
James Turner
f903cdfa50 Linux/macOS: use flock() to implement exclusive launch.
Previous implementation wasn’t correct, use a better one now. In the
case of a non-clean exit we will leave a stale .pid file in FG_HOME,
but we clear stale files on the next launch.
2020-03-20 12:08:35 +00:00
James Turner
d52f1b5d47 Improve in-sim launcher behaviour
Restrict the UI to the pieces which make sense.
2020-03-17 10:00:17 +00:00
James Turner
e492ddd5a0 Event more local8Bit -> UTF8 fixes 2020-03-13 09:53:49 +00:00
Julian Smith
f3d1135320 Various fixes for building on OpenBSD. 2019-09-04 10:55:43 +01:00
Scott Giese
47e3e7baed [Emesary] Fix compile on Linux. 2019-06-14 21:45:11 -05:00
Richard Harrison
6ebc91d3f7 Added mainloop frame notifications
Using Emesary Global Transmitter the following events are notified

* Frame Begin
* Frame End
* Mainloop started
* Mainloop stopped

This integrates with the background threaded Nasal Garbage collection (simgear:nasal/cppbind/NasalEmesaryInterface.hxx) and is also controlled by the properties as follows

* /sim/nasal-gc-threaded (true) - use background threaded GC
* /sim/nasal-gc-threaded-wait (false) - at the start of the frame wait for the previous GC thread to complete.

I initially thought that the wait at the start of the frame would be necessary; however in 100 or so hours of flight without the await for completion at the start of frame no threading problems (or any other problems) were shown; so nasal-gc-threaded-wait is defaulted to false which gives a slight boost in performance.

So what this does is to it removes the GC pause of 10-20ms every 4 seconds (test using the F-15). This change doesn't really give much extra performance per frame because normally GC is only performed when needed.
2019-06-11 14:38:38 +02:00
James Turner
7c2a5e9e99 FlightGear support for queued commands
This enables queued commands to be processed once per main event loop.
At present this is done after subsystem updates.
2019-03-24 17:59:23 +00:00
Richard Harrison
8e35b7efc7 OSG 3.4.0 compilation fixes. 2019-02-20 19:12:02 +01:00
James Turner
d534a5ba36 Move build-ID variables to their own header
This is to reduce rebuilding by changing version.h needlessly, since
only a few places use the build ID info.
2018-08-12 11:18:50 -07:00
Florent Rougon
30cfbd1f91 Add-ons: load add-on-specific menu bar items from addon-menubar-items.xml
If an add-on has a file named addon-menubar-items.xml in its base
directory, load it and add its items to the FG menubar.

Logically, fgStartNewReset() should call
flightgear::addons::AddonManager::instance()->addAddonMenusToFGMenubar()
in order to re-add the items, however doing so would cause the
add-on-specific menus to be added one more time on every reset, because
for some reason, commit 45ea8b5daa added
the PRESERVE attribute to /sim/menubar (apparently to preserve the state
of menu entries upon reset?).

Note: the addon-menubar-items.xml files are reloaded during reset,
      however the menu bar doesn't reflect this, since adding the
      reloaded items to the menu bar in fgStartNewReset() would cause
      the add-on-specific menus to appear several times in the menu bar,
      as explained above.
2018-02-27 13:17:42 +01:00
James Turner
a05cdce793 Telent protocol Nasal command 2018-02-11 21:15:45 +00:00
James Turner
4d28146796 Give TimeManager a subsystem-name
Also modernise the lookups now this is added.
2018-01-29 10:46:08 +00:00
James Turner
08a877cb8e Message box on start if FG-home is read-only
If running with the launcher, and FG-home is read-only, show a warning
to the user, since this is probably a surprise to them.

(In non-launcher mode we don’t show the box, since it’s more likely to
be an intentional duplicate launch)
2018-01-12 22:18:59 +00:00
Florent Rougon
f5ab26bd71 Add-ons: move all code to the flightgear::addons namespace 2017-12-26 19:44:15 +01:00
Florent Rougon
48f52f14c4 Improved infrastructure for add-ons: C++ classes, metadata file, Nasal interface
This commit adds C++ classes for add-on management, most notably
AddonManager, Addon and AddonVersion. The AddonManager is used to
register add-ons. It relies on an std::map<std::string, AddonRef> to
hold the metadata of each registered add-on (keys of the std::map are
add-on identifiers, and AddonRef is currently SGSharedPtr<Addon>).
Accessor methods are available for:

  - retrieving the list of registered or loaded add-ons (terminology
    explained in $FG_ROOT/Docs/README.add-ons);

  - checking if a particular add-on has already been registered or
    loaded;

  - for each add-on, obtaining an Addon instance which can be queried
    for its name, id, version, base path, the minimum and maximum
    FlightGear versions it requires, its base node in the Property Tree,
    its order in the load sequence, short and long description strings,
    home page, etc.

The most important metadata is made accessible in the Property Tree
under /addons/by-id/<addon-id> and the property
/addons/by-id/<addon-id>/loaded can be checked or listened to, in
order to determine when a particular add-on is loaded. There is also a
Nasal interface to access add-on metadata in a convenient way.

In order to provide this metadata, each add-on must from now on have in
its base directory a file called 'addon-metadata.xml'.

All this is documented in much more detail in
$FG_ROOT/Docs/README.add-ons.

Mailing-list discussion:

  https://sourceforge.net/p/flightgear/mailman/message/36146017/
2017-12-08 00:36:41 +01:00
Florent Rougon
c7a2aef599 Call fgInitAllowedPaths() earlier: after Options::processOptions()
Call fgInitAllowedPaths() right after Options::processOptions() (which,
among other things, determines $FG_ROOT and processes
--allow-nasal-read). This way, fgInitAllowedPaths() can be used in much
more code, such as when initializing subsystems.
2017-08-27 16:07:51 +02:00
Florent Rougon
b2cc191bc6 Integrate the EmbeddedResourceManager into FlightGear
${CMAKE_SOURCE_DIR}/src/EmbeddedResources/FlightGear-resources.xml
(currently empty) is automatically "compiled" into
${CMAKE_BINARY_DIR}/src/EmbeddedResources/FlightGear-resources.[ch]xx by
fgrcc inside the build directory. These files are incorporated into the
FlightGear build (FlightGear-resources.cxx is linked into FlightGear).

When the XML embedded resource declaration file added here,
FlightGear-resources.xml, is compiled, fgrcc is passed the
--root=${CMAKE_SOURCE_DIR} option, so that files referred to in
FlightGear-resources.xml are looked up relatively to the root directory
of the FlightGear repository. One could use a second XML embedded
resource declaration file compiled with a different --root option to
grab files from FGData, for instance. I would name such a file
FGData-resources.xml to be consistent with the current naming scheme.

Note: this --root option applies to the paths of real files. Don't
      confuse it with the 'prefix' attribute of <qresource> elements
      inside XML resource declaration files (such as
      FlightGear-resources.xml), which applies to the virtual path of
      each resource defined beneath.

The commands in src/Main/CMakeLists.txt ensure that
FlightGear-resources.xml is recompiled with fgrcc whenever it is
changed, and obviously also when FlightGear-resources.cxx or
FlightGear-resources.hxx is missing. However, CMake doesn't know how to
parse fgrcc XML resource declaration files, therefore when a resource is
modified but the XML file it is declared in is not (here,
FlightGear-resources.xml), you have to trigger yourself a recompilation
of the XML resource declaration file to see the new resource contents
inside FlightGear. The easiest ways to do so are:
  - either update the timestamp of the XML resource declaration file;
  - or remove one or both of the generated files
    (FlightGear-resources.cxx and FlightGear-resources.hxx here).

The EmbeddedResourceManager is created in fgMainInit() just after
Options::processOptions() set the language that was either requested by
the user or obtained from the system (locales). Resources from
FlightGear-resources.cxx are added to it, after which
EmbeddedResourceManager::selectLocale() is called with the user's
preferred locale (obtained with FGLocale::getPreferredLanguage()).

Upon reset (fgStartNewReset()), EmbeddedResourceManager::selectLocale()
is called in a similar way after Options::processOptions(), however in
this case the EmbeddedResourceManager instance doesn't have to be
recreated.
2017-06-11 18:57:58 +02:00
James Turner
9f47607c95 Revert "Remove the Ati viewport hack."
This reverts commit 5bf9b3cd02.
2017-04-12 11:13:14 +01:00
James Turner
74e2849293 Move some commands to a separate file.
This simplifies building a subset of the code for testing.
2017-03-22 21:13:40 +01:00