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32 commits

Author SHA1 Message Date
curt
2b28f7c41b Updated by Geoff McLane. 2001-11-12 18:13:17 +00:00
curt
daabe407aa Add the "null" flight model which is a better name for what the "external"
flightmodel used to be called.
Fixed wind (it was 180 degrees off).
2001-11-12 04:49:06 +00:00
curt
b85be56a55 Changes to support Dave Luff's initial ATC/ATIS module. 2001-11-07 17:55:28 +00:00
curt
eacec814e1 Fixed a typo in an #if ... 2001-10-26 22:58:28 +00:00
curt
aea664cd15 MSVC++ changes contributed by Geoff McLane. 2001-05-17 21:55:22 +00:00
curt
4bdbe9c8c1 Added David Megginson's patch for reconfigurable keyboard bindings. 2001-05-16 23:27:59 +00:00
curt
b0b6c34249 Initial stab at a threaded tile loader contributed by Bernie Bright.
He writes:

Here are the final changes to add threads to the tile loading.  All the
thread related code is in the new FGTileLoader class.

./configure.in
./acconfig.h
Added --with-threads option and corresponding ENABLE_THREADS
definition.  The default is no threads.

./src/Scenery/tilemgr
Removed load_queue and associated references.  This has been replaced by
a new class FGTileLoader in FGNewCache.
Made the global variable global_tile_cache a member.
schedule_needed(): removed global_tile_cache.exists() tests since
sched_tile() effectively repeats the test.
initialize_queue(): removed code that loads tiles since this is now
performed by FGTileLoader.
update(): ditto

./src/Scenery/newcache
Added new class FGTileLoader to manage tile queuing and loading.
tile_map typedefs are private.
exists() is a const member function.
fill_in(): deleted
load_tile(): added.

./src/Scenery/FGTileLoader
The new threaded tile loader.  Maintains a queue of tiles waiting to be
loaded and an array of one or more threads to load the tiles.  Currently
only a single thread is created.  The queue is guarded by a mutex to
synchronize access.  A condition variable signals the thread when the
queue is non-empty.

CLO: I made a few tweaks to address a couple issues, hopefully what we
have is solid, but now we kick it out to the general public to see. :-)
2001-04-11 02:47:15 +00:00
curt
5958389026 FG_ to SG_ namespace changes. 2001-03-23 22:59:18 +00:00
curt
7191e8b810 Tweaks to PLIB version detection. 2001-03-14 23:38:34 +00:00
curt
55e881b83d Attempt to detect and work around plib-1.2.0 audio bugs. 2001-03-09 20:17:54 +00:00
curt
2baba715b4 Adjust ground lighting up significantly higher to avoid zbuffer fighting
on cards with 16 bit (or less) depth buffers.
2000-12-05 14:27:27 +00:00
curt
926470f44a Doh! typo in a the file name. 2000-10-16 21:53:45 +00:00
curt
fb2d013c4e Minor tweaks. 2000-10-12 01:08:22 +00:00
curt
0fc90cfc56 Separated out "VERSION" into it's own include file. 2000-10-10 19:47:34 +00:00
curt
e891774a8c builddir -> srcdir so builds can be done outside the master source directory. 2000-09-20 23:27:25 +00:00
curt
18f5bbd027 Grab max texture size in case we want to use it later ... 2000-09-18 21:02:59 +00:00
curt
a71f03b18c Explicitely add -lpthread to the link line to avoid a long standing linux
ld bug.

A couple namespace fixes to avoid problems with latest plib cvs on some
systems.
2000-09-09 15:48:14 +00:00
curt
291d72d4be Updating cloud code. 2000-06-20 22:31:47 +00:00
curt
b074559216 MSVC5 portability changes contributed by Bruce Finney. 2000-05-24 06:10:01 +00:00
curt
39f4bea43e Fixes for cygwin32 builds. 2000-04-27 03:26:36 +00:00
curt
b98a3093c6 It makes things easier to have this file already seeded after a cvs co. 2000-02-21 18:05:04 +00:00
curt
274bdfd1eb More reorganization. 2000-02-15 20:46:04 +00:00
curt
485230b443 Code reorganization. 2000-02-15 03:30:01 +00:00
curt
de21d794a7 Minor code shuffling. 2000-02-10 23:36:44 +00:00
curt
cee6d7d7d8 Moved to Include/fg_types.hxx 1999-10-27 01:41:59 +00:00
curt
c6d4eee79a Added common fg_types.hxx 1999-10-27 00:42:36 +00:00
curt
2633d957e7 Updates for sun. 1999-10-15 00:39:41 +00:00
curt
f00b1f8b83 Various SGI portability tweaks. 1999-10-07 23:08:48 +00:00
curt
32bab8aa10 Setup a user definable model hertz. 1999-09-01 20:24:54 +00:00
curt
b001cc55c7 Updates for Mac compilers. 1999-08-07 18:22:57 +00:00
curt
14a8533f63 Initial revision 1999-06-17 20:07:19 +00:00
Tim Moore
c90db01dc8 source tree reorganization prior to flightgear 0.7
SimGear and TerraGear appear to have been split off at this time.
2009-09-14 14:26:20 +02:00