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7 commits

Author SHA1 Message Date
Richard Harrison
518fb79e01 PUI Dialogs fixes
- fix double zoom on mouse wheel in map
- change getName() to return const char* to see if that fixes the crash in linux.
2018-08-10 02:00:38 +02:00
Richard Harrison
c13bfe2722 PUI: window (FgPopup) handling changes
- I think I've fixed a long standing problem with clicks traveling through windows and bringing the dialog window underneath to the foreground.

- Added /sim/gui/dialogs/current-dialog that contains the name of the currently active (in front) dialog window.

- Changed dialog-open to bring a dialog to the front if it is already open.
2018-08-07 18:54:29 +02:00
Thomas Geymayer
de38157916 FGPUIDialog: fix reading from already free'd memory.
Calls to updateValues can cause nested calls invalidating
the char* passed as argument, if retrieved from a
SGPropertyNode.
Probably SGPropertyNode should also be modified to return
a std::string instead of a pointer to an internal buffer.
2014-02-28 17:34:41 +01:00
James Turner
ce9afecdbd Support a log-list widget in PUI.
Add a puaListBox which can show the contents of a log-buffer. Currently only two buffer sources are supported more to follow (and the dialog XML updates).
2013-02-08 19:39:41 +00:00
James Turner
7cf4aa2d86 Make various PUI widgets private. 2013-02-07 12:02:52 +00:00
Thomas Geymayer
28f2779c4b Forward mouse events from (PUI) CanvasWidget to Canvas for new DOM like callbacks 2012-12-02 13:33:16 +01:00
James Turner
03c966de13 Make FGDialog an interface, moving existing code to FGPUIDialog implementation. (no functionality change, yet) 2011-11-19 20:46:17 +00:00