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4855 commits

Author SHA1 Message Date
curt
7b5997e9dc Changed "GL/glut.h" to <GL/glut.h> 2003-08-05 14:49:01 +00:00
ehofman
67b4184f4b The test didn't work out well 2003-08-04 19:07:12 +00:00
ehofman
6834e86f94 Add 3d cloud support back in 2003-08-04 17:57:15 +00:00
ehofman
7ede111d12 Add a /test/scene_lighting property to switch between new and old behavior 2003-08-04 09:34:55 +00:00
ehofman
3d07fa8bda Update the ambient, diffuse and specular scenery colors to match the real world more closely 2003-08-03 09:54:02 +00:00
ehofman
a315df50f8 Update scene lighting 2003-08-02 12:45:15 +00:00
curt
807c4047dd Add support for communicating a flap motor failure. 2003-08-01 19:37:20 +00:00
curt
562ce6f5e2 Ooops, I added another item to what I write to the buffer, but
forgot to make it big enough to hold the new item.  This was manifesting
itself as a crash on reset (if the ExternalPipe FDM was being used.)
2003-08-01 17:06:11 +00:00
curt
55f97b218e Interpolate failure conditions since they are part of the struct (more
of a formality for consistancies sake than a useful thing.)
2003-08-01 00:25:10 +00:00
curt
6d0456df08 Add several common engine faults to the net_ctrls structure. 2003-08-01 00:22:57 +00:00
curt
e6958608ce Annunciators cannot work if electrical system is not serviceable. 2003-08-01 00:22:14 +00:00
ehofman
5898b8f828 Needed for SimGear update 2003-07-31 14:47:56 +00:00
ehofman
62ce453136 Use a pointer to a structure instead of a large number of variables when calling a function to keep the stack clean 2003-07-31 09:06:15 +00:00
curt
29dcc1ca1e Compute teh altitude-agl if the remote end isn't sending it. 2003-07-31 01:44:40 +00:00
curt
429a5067d8 Make the property tree reading slightly more robust. 2003-07-31 01:43:57 +00:00
curt
b4d0b6dcd4 Fix a property name spelling error. 2003-07-31 01:41:46 +00:00
curt
d805b8166b Fix several mispellings of servicable->serviceable. 2003-07-30 00:43:25 +00:00
mselig
c0eea29af8 Fixes namespace conflict with the variable ch. Changed to chord_h. 2003-07-27 17:54:18 +00:00
ehofman
c1fa7f95bd Comment out the UIUC ground trimming code 2003-07-27 07:49:33 +00:00
david
f4b3f7a003 Ignore generated files. 2003-07-26 10:53:58 +00:00
ehofman
0ff5f409c0 Add the abillity to attach a propeller thruster to a turbine engine 2003-07-26 09:12:54 +00:00
ehofman
860545bfa9 This patch increases the threshold below which the uiuc models are forced above the ground. 2003-07-26 07:56:46 +00:00
mselig
7dd8eb61d0 Comments added to printf statments. 2003-07-26 00:19:14 +00:00
curt
ae1470d3d1 Do a santity check in case net->course_deviation_deg is bogus. 2003-07-25 20:10:09 +00:00
curt
c5110a3650 Try to make the replay system honor /sim/speed-up, but not fully working yet. 2003-07-25 20:09:30 +00:00
mselig
658a838ea0 Includes mods to greatly shorten the uiuc_recorder.cpp code. 2003-07-25 17:55:27 +00:00
mselig
6adfea97e4 Fixes compiler warning related to this gcc message: This file includes at least one deprecated or antiquated header. Also, mods made to improve the uiuc_recorder code. 2003-07-25 17:55:20 +00:00
mselig
6ae39d57fa Fixes compiler warning related to this gcc message: This file includes at least one deprecated or antiquated header. 2003-07-25 17:53:53 +00:00
mselig
2606555bf6 UIUC code initilization mods to tidy things up a bit. 2003-07-25 17:53:35 +00:00
mselig
9f518ef343 Adds a basic FDM model for LaRCsim debugging purposes. 2003-07-25 17:53:13 +00:00
mselig
27a7b7f5d9 Adds a basic FDM model for LaRCsim debugging purposes. There is a bug in FGFS-LaRCsim that I have yet to put my finger on. 2003-07-25 17:53:08 +00:00
ehofman
ae8199be38 Melchior FRANZ:
The jitter is most likely caused by the irregular frame rate and CPU clock dependent intervals. There's no easy way around that. I tried some fancy interpolation and all that -- to no avail.
2003-07-24 15:00:16 +00:00
ehofman
a2b71872ad This fixes the K to F conversion for the EGT output 2003-07-24 14:43:11 +00:00
curt
6bbc51c058 Fix an oversight/inefficiency spotted by Frederic Bouvier. We were passing a
*copy* of a very large data set to a function.
2003-07-23 17:50:45 +00:00
curt
3c41f15f18 Geoff McLane:
Attached is a 'slightly' updated config.h-msvc6 file.
You will note i have only couched the JOYSTICK into an #ifndef
and add the needed GLUT_H
2003-07-23 14:36:33 +00:00
curt
8e5d7cd156 Remove some debugging output. 2003-07-23 13:48:19 +00:00
curt
51b0331eb9 Fix a typo ... 2003-07-23 03:19:08 +00:00
curt
c672417725 Add gear animation effects to replay. 2003-07-22 23:46:11 +00:00
curt
b8ac00f0a6 Finish the list of values that need to be interpolated every frame. 2003-07-22 20:06:03 +00:00
curt
33afeef6f1 Handle agl data correctly (so that ultimately the replay system can place
aircraft shadows correctly.)
2003-07-22 20:05:38 +00:00
ehofman
9b545fd648 Fix a bug that would occur on 5GHz computers, and disable the altitude damping feature. 2003-07-22 08:51:31 +00:00
ehofman
e47c97844d Fix a devide by zero bug"src/Autopilot/newauto.cxx 2003-07-22 08:13:10 +00:00
david
45b16ad0c9 Eliminate divide-by-zero error. AI should spin down gradually again. 2003-07-22 02:05:50 +00:00
ehofman
4124ac31d7 This backs out only the target climb rate calculation fix for the time being,
maybe for good
2003-07-19 14:15:11 +00:00
curt
fff2989853 Modified the replay system to work without enabling the master or clock freeze. 2003-07-18 14:14:24 +00:00
ehofman
f2a2b21661 Small patch to expose the localizer property (e.g., true for ILS localizer) 2003-07-18 08:22:54 +00:00
ehofman
a166f78a28 Small update 2003-07-18 08:17:16 +00:00
ehofman
9c6fbbccea Fixes for MSVC and MipsPro 2003-07-18 08:14:21 +00:00
curt
75861ec95d Avoid collecting garbage data before the FDM is initialized. 2003-07-18 01:51:45 +00:00
curt
a3b28d16af Improvements to the replay subsystem.
- Handle rotational interpolation across the "zero" point.
- Bug fixes to the rotational interpolator
- Change intervals for medium term and long term data recorders.
2003-07-17 21:21:00 +00:00