Replace SG_GENERAL by more specific log classes in many places.
Allow "," to separate logging classes (using "|" is odd on the
command-line).
Also add new option to make logging more useful for developers.
You can use:
--log-level=debug --log-class=environment
to only get environment debug messages, or
--log-level=debug --log-class=sound,ai
to only get debug messages related to the sound or AI subsystem.
Add helper to look for an aircraft branch path in multiple candidate locations.
Update the main subsystems to use the helper, and hence load from any aircraft dir.
Guard against invalid font names in panel XML files, and make font name
comparisons case-insensitive so that 'helvetica', 'Helvetica' or 'HELVETICA'
work as expected.
The quotes form is normally only used for headers with path relative
to the including file's path, though the standard doesn't strictly
mandate this. This is consistent with the rest of sg/fg, it makes the
code's intent clearer and helps to find headers. (And it's a few
milliseconds faster, too.)
time' code paths. The problem may lead to skipped fdm updates at very high
frame rates. The most visible effect of that was that the aircraft
slips backwards wrt the forward moving carrier.
Remove unused stuff.
Modified Files:
configure.ac projects/VC7.1/FlightGear.vcproj
projects/VC8/FlightGearLib.vcproj src/Cockpit/cockpit.cxx
src/FDM/Makefile.am src/FDM/flight.cxx src/FDM/flight.hxx
src/FDM/SP/Balloon.cxx src/FDM/SP/BalloonSim.cpp
src/FDM/SP/BalloonSim.h src/Main/Makefile.am
src/Main/fg_init.cxx src/Main/main.cxx src/Time/Makefile.am
Removed Files:
src/Time/fg_timer.cxx src/Time/fg_timer.hxx
const) which were previously tricky but now easy. Make it possible not to
index certain types (used for taxiways) and exclude anonymous items from
the name index. Related to this, clean up FGRunway further - remove some public
members, and fix a dumb bug of mine, where we create reciprocal entries for
taxiways.
This should make startup (slightly) quicker, and shrinks FGRunway somewhat.
Convert FGRunway to be heap-based, and inherit FGPositioned. This is a large, ugly change, since FGRunway was essentially a plain struct, with no accessors or abstraction. This change adds various helpers and accessors to FGRunway, but doesn't change many places to use them - that will be a follow up series of patches. It's still a large patch, but outside of FGAirport and FGRunway, mostly mechanical search-and-replace.
An interesting part of this change is that reciprocal runways now exist as independent objects, rather than being created on the fly by the search methods. This simplifies some pieces of code that search for and iterate runways. For users who only want one 'end' of a runway, the new 'isReciprocal' predicate allows them to ignore the 'other' end. Current the only user of this is the 'ground-radar' ATC feature. If we had data on which runways are truly 'single-ended', it would now be trivial to use this in the airport loader to *not* create the reciprocal.