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Author SHA1 Message Date
mfranz
0beba6c967 add new HUD to build system 2006-07-04 15:52:09 +00:00
curt
12c43fb29e Updates for v0.9.10 2006-04-05 19:52:52 +00:00
curt
7282491294 Updateds for v0.9.10-pre3 2006-03-27 19:47:48 +00:00
curt
a837b6e768 Preparations for v0.9.10-pre2 release. 2006-03-23 17:01:21 +00:00
curt
d5e57b8c1f Preparations for first v0.9.10 prerelease. 2006-03-21 18:52:19 +00:00
ehofman
da6568ad50 Mathias Fröhlich:
The new multiplayer patch with an extension to transmit some properties with
the base package. The properties are transmitted in a way that will not
immediately brake the packet format if we need new ones.
Even if the maxmimum number needs to be limited somehow, that format might
work well until we have an improoved packet format which is even more compact
and that does not require to retransmit redundant information with each
packet.

That part is relatively fresh and based on that what Oliver provides on his
multiplayer server web page.

The properties are transferred to the client and I have modified the seahawks
rudder animation property to use a relative property path to verify that it
works appart from the fact that you can see it changing in the property
browser.

The movement is still a bit jerky, but that can be fixed/tuned later without
again braking the packet format.
2006-02-17 09:43:33 +00:00
ehofman
975887eac8 Remove old festival code. 2006-02-12 17:04:22 +00:00
ehofman
480b8c5330 Jim Wilson:
This patch fixes configure.ac so that when an alternate prefix location for simgear is specified, configure tests for the header file jpegfactory.hxx in that specific location only.
2006-01-21 10:06:09 +00:00
ehofman
619226e9d0 Integrate a large part of John Wojnaroski's 747 cockpit project.
Erik Hofman:
This patch contains an update to net_ctrls.hxx that adds an extra 100 bytes
(or an equivalent of 25 (u)int32_t types) of reserved space. This could be
used to make the protocol forward and backward compatibel within a certain
scope. Be sure to read the instructions at the begining of the header file
when addinf new variables.
2006-01-20 17:19:01 +00:00
ehofman
0b1e386ade Make sure the path to simgear and plib get added to the include path before anything else. 2006-01-14 10:16:28 +00:00
ehofman
932b38a87e sync. with JSBSim v. 2.0 2006-01-12 15:04:22 +00:00
daveluff
4be8a31d4b Build the KLN89 stuff... 2005-11-30 00:50:07 +00:00
curt
4443267e4e "info -f autoconf" is a beautiful thing. Fixed the configure script so
we can actually configure the project without threads.  Previously threads
were always forced on no matter what configuration options were passed in.
2005-11-22 16:52:18 +00:00
curt
eca17c0dd8 Final updates for v0.9.9 2005-11-17 22:54:46 +00:00
curt
35c1b36c2d v0.9.9-pre3 updates. 2005-11-11 01:24:23 +00:00
curt
0787d72948 v0.9.9-pre2 updates. 2005-11-09 19:18:48 +00:00
curt
bf7cf64eb2 Updates in preparation for the v0.9.9 coming sometime [hopefully] soon. 2005-11-06 02:40:08 +00:00
ehofman
029dda3297 In the process of changing, adding and removing files the last few years
there was the situation where four directories contained jst two files,
of which three directories were aircraft related, and one directory contained
test code from Curt that might be better of in SimGear anyhow.

This is just a patch to move a bunch of files to new locations. In case of
local changes to any of them you can do the following:

move replay.[ch]xx from src/Replay to src/Aircraft
move control.[ch]xx from src/Control to src/Aircraft
move ssgEntityArray.[ch]xx from src/Objects to simgear/screen

In addition it has been decided only to use .[ch]xx files in all directories
unless it's contained within an FDM specific directory, in which case the
author is free to do whatever (s)he wants.

In this repspect the following files have been renamed in src/Multiplayer:

tiny_xdr.[ch]pp has become tiny_xdr.[ch]xx
multiplaymgr.[ch]pp has become multiplaymgr.[ch]xx
2005-11-01 13:41:49 +00:00
curt
54127f7601 Fix two small typos. 2005-10-11 18:58:05 +00:00
ehofman
411d133a54 Mathias Fröhlich:
I believe I have found the agl hud problems as well as the 'hole' in the
carrier's deck. I spent half the day to reproduce that problem, it did not
occure when you start on the carrier not does it occure with JSBSim and my
really often used testaircraft. So I really need to improove my helicopter
flying qualities.

I was under the impression that *all* FDM's call

FGInterface::updateGeo*Position(..)

so set the new position in the FDM interface. Therefore I had added at the
some code that updates the scenery elevation below the aircraft to *those*
functions.
Ok, not all FDM's do so :/

The attached patch factors out a function computing the scenery altitude at
the current FDM's position. This function is also used in those FDM's which
need to update this value themselves.
Also this patch restores the nearplane setting and uses the current views
altitude instead of the current aircrafts. I think that this should further
be changed to the eypoint's agl in the future.
The agl is again ok in YASim's hud.
2005-10-08 12:33:06 +00:00
ehofman
f057fd0d48 Martin Spott: Use standardized Sun directive. 2005-10-06 11:08:26 +00:00
ehofman
fa2caf88dc Add an XML grep utility. It's far from complete but it allowed me to test the animation files for the precense of the 'offset' element in the translation animation sections. 2005-09-24 12:31:41 +00:00
ehofman
e17bc29986 Prepare for OpenAL 1.1 and a separate alut lubrary. 2005-09-15 17:31:05 +00:00
ehofman
62bb2277bc MingW32 fixes. 2005-09-11 09:53:55 +00:00
curt
98404ca006 Add GPSsmooth directory. 2005-07-02 20:54:19 +00:00
ehofman
8e5eed90d5 Remove the 'old' 3D clouds code. 2005-06-25 11:21:18 +00:00
ehofman
a488ab4d31 MipsPRO needs -c99 for int16_t types. 2005-03-26 10:08:32 +00:00
ehofman
1a93ac450a Another Cygwin fix. 2005-02-18 14:17:03 +00:00
ehofman
73fb59a7dd MacOS X fix(?) 2005-02-11 15:12:30 +00:00
ehofman
91cb15d9b0 Martin Spott:
Remove all dependencies of plib's SL sound library.
2005-01-24 10:17:14 +00:00
curt
c4901ffae2 Ready for v0.9.8. 2005-01-19 02:11:52 +00:00
curt
39bc8c35c6 Updates for the 0.9.8-pre2 release. 2005-01-03 20:06:51 +00:00
curt
c362ca795c Updates in preparation for the 0.9.8 release. 2004-12-21 00:16:06 +00:00
ehofman
9afec17205 A small FreeBSD update. 2004-12-17 20:01:13 +00:00
ehofman
1f6300703e thread detection code cleanup and (hopefuly) FreeBSD fixes. 2004-12-17 14:48:14 +00:00
curt
16ca655c03 More FreeBSD fixes ... add -lusbhid where needed. 2004-11-21 03:15:19 +00:00
curt
4214cd6c10 Migrate FlightGear code to use "#include SG_GL*" defined in
"#include <simgear/compiler.h>".
2004-11-18 19:53:00 +00:00
ehofman
8b53b86aa0 A first stab at an ACMS (Aircraft Condition Monitoring System) Special Purpose support FDM. Move the ADA FDM into the Special Purpose directory and make the SP FDM's a configure option. 2004-10-19 11:10:20 +00:00
curt
c72e6e281e Changes for v0.9.6 2004-10-12 16:18:05 +00:00
ehofman
600384d5c7 Frederic Bouvier:
automatically generate config.h-msvc6 with the right version number.

This way Curt will pack the right file because it will be
generated every time he will do 'configure'.
2004-10-03 08:20:54 +00:00
curt
2b22f5678c Preparations for the 0.9.6-pre1 release. 2004-09-10 18:34:00 +00:00
curt
7857ef0381 Tweaks for 0.9.5 release. 2004-07-29 21:54:15 +00:00
curt
f9af52b588 Tweaks for 0.9.5-pre3 release. 2004-07-27 21:40:37 +00:00
curt
517a7a3e5a Updates for v0.9.5-pre2. 2004-07-21 21:49:54 +00:00
ehofman
485c66ed3e Test for alutInit in libopenal.so and in libalut.so for Cygwin builds. 2004-07-19 14:59:24 +00:00
ehofman
ddbafac793 alut is now part of libopenal.so 2004-07-17 14:01:36 +00:00
curt
6076c83904 Various tweaks for v0.9.5-pre1. 2004-07-15 18:07:02 +00:00
ehofman
b3e9697262 Add the AIModel based air traffic subsystem from Durk Talsma. 2004-06-03 17:59:14 +00:00
curt
87387cfcc9 Add -framework AGL which is required after recent gui code changes. 2004-05-14 02:05:51 +00:00
andy
7ceb85d454 Changes to get FlightGear (well, the src directory at least) to
configure and compile out-of-the-box on a MinGW target:

Use -lSDL instead of -lglut32 on windows builds when --enable-sdl
is set.

Link against alut.dll in addition to openal32.dll.

Replace BSD bcopy() with ANSI C memmove() in a few places.  This is
simpler than trying to abstract it out as a platform dependency in a
header file; bcopy() has never been standard.

The ENABLE_THREADS handling has changed to be set to 0 when threads
are not in use.  This breaks expressions like #ifdef ENABLE_THREADS.
Replace with a slightly more complicated expression.  It might have
been better to fix the configure.ac script, but I didn't know how and
this whole setting is likely to go away soon anyway.

The MinGW C runtime actually does include snprintf, so only MSVC
builds (and not all WIN32 ones) need _snprintf in JSBSim/FGState.cpp

Building on a platform with no glut at all exposed some spots where
plib/pu.h was being included without a toolkit setting (it defaults to
glut).  Include fg_os.hxx first.

And when still using glut, glut.h has a bizarre dependency on a
_WCHAR_T_DEFINED symbol.  It it's not defined, it tries to redefine
(!!) wchar_t to disasterous effect.
2004-04-30 00:52:11 +00:00