curt
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7f1d04962e
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Beginning to add support for view frustum culling.
Added some temporary code to calculate bouding radius, until the
scenery generation tools and scenery can be updated.
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1998-05-16 13:09:57 +00:00 |
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curt
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37df3de51d
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Root path info moved to fgOPTIONS.
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1998-05-13 18:25:34 +00:00 |
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curt
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5a4b56c58e
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Playing around with texture coordinates.
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1998-05-02 01:52:14 +00:00 |
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curt
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401b414feb
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Added a command line rendering option specify smooth/flat shading.
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1998-04-30 12:35:26 +00:00 |
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curt
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96525339ed
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Tweaked texture parameter calculations to keep the number smaller. This
avoids the "swimming" problem.
Type-ified fgTIME and fgVIEW.
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1998-04-28 01:21:42 +00:00 |
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curt
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0b782544a3
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Edited cvs log messages in source files ... bad bad bad!
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1998-04-25 22:06:24 +00:00 |
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curt
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10fb3d1a0c
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Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
Tweaked the scenery file extentions to be "file.obj" (uncompressed)
or "file.obz" (compressed.)
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1998-04-24 00:51:07 +00:00 |
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curt
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aba1974dad
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C++ - ifing the code a bit.
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1998-04-22 13:21:26 +00:00 |
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