curt
bbe0ebcc14
initial checkin of cvswrappers
1998-06-02 21:59:45 +00:00
curt
eb120e9cbf
initial checkin of checkoutlist
1998-06-02 21:59:45 +00:00
curt
59c9fc33b9
initial checkin of rcsinfo
1998-06-02 21:59:44 +00:00
curt
7723534aae
initial checkin of loginfo
1998-06-02 21:59:44 +00:00
curt
4718425c08
initial checkin of editinfo
1998-06-02 21:59:44 +00:00
curt
04c7d749e2
initial checkin of commitinfo
1998-06-02 21:59:44 +00:00
curt
3615dd708a
Incremental additions to material.cxx (not fully functional)
...
Tweaked vfc_ratio math to avoid divide by zero.
1998-06-01 17:56:20 +00:00
curt
a6c2da9e4e
Added Linux audio support.
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avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color.
map stl tweaks.
1998-06-01 17:54:40 +00:00
curt
76587fa376
.
1998-06-01 17:50:27 +00:00
curt
850ba99158
misc updates.
1998-05-30 01:57:25 +00:00
curt
823c662ed4
Added material.cxx material.hxx
1998-05-30 01:56:44 +00:00
curt
437c0b6f29
Renamed <Table>.table to be <Table> so we can add a .gz under DOS.
1998-05-29 20:37:51 +00:00
curt
d6f20aa8be
Tweaked material properties & lighting a bit in GLUTmain.cxx.
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Read airport list into a "map" STL for dynamic list sizing and fast tree
based lookups.
1998-05-29 20:37:19 +00:00
curt
371806f033
Added zlib support for reading in compressed data files.
1998-05-29 20:35:41 +00:00
curt
001d39314f
...
1998-05-29 20:35:18 +00:00
curt
2cd509d3de
View optimizations by Norman Vine.
1998-05-27 02:24:05 +00:00
curt
cfd53f20aa
...
1998-05-27 02:23:10 +00:00
curt
922f9e9ba1
Implimented fragment level view frustum culling.
1998-05-24 02:49:09 +00:00
curt
4c1ec83f52
farting around with CVS ...
1998-05-23 14:49:58 +00:00
curt
ef9989dbc9
Removed derived files "Makefile.in" from version control.
1998-05-23 14:31:49 +00:00
curt
26757b73b2
Derived file "Makefile.in" removed from version control.
1998-05-23 14:18:28 +00:00
curt
a1654d7c8d
removed from version control.
1998-05-23 14:17:45 +00:00
curt
a60f1d812d
Added tile.cxx and tile.hxx.
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Working on rewriting the tile management system so a tile is just a list
fragments, and the fragment record contains the display list for that fragment.
1998-05-23 14:09:20 +00:00
curt
474849f96b
Use new C++ events class.
1998-05-23 14:07:14 +00:00
curt
dcaf622ce7
Modifications to use the new fgEVENT_MGR class.
1998-05-22 21:28:52 +00:00
curt
972741957a
*** empty log message ***
1998-05-22 21:26:34 +00:00
curt
d093a9422b
Rewrote event.cxx in C++ as a class using STL for the internal event list
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and run queue this removes the arbitrary list sizes and makes things much
more dynamic. Because this is C++-classified we can now have multiple
event_tables if we'd ever want them.
1998-05-22 21:14:53 +00:00
curt
cbdc65f55a
Converted fgLIGHT to a C++ class.
1998-05-20 20:54:16 +00:00
curt
70fae724a7
Moved global ref point and radius (bounding sphere info, and offset) to
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data file rather than calculating it on the fly.
Fixed polygon winding problem in scenery generation stage rather than
compensating for it on the fly.
Made a fgTILECACHE class.
1998-05-20 20:53:53 +00:00
curt
081b63cfbb
Tweaked smooth shaded texture lighting properties.
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Converted fgLIGHT to a C++ class.
1998-05-20 20:51:33 +00:00
curt
e57fd21bd3
Frist pass at view frustum culling now operational.
1998-05-17 16:59:34 +00:00
curt
fdc94bd13a
First pass at view frustum culling now operational.
1998-05-17 16:59:03 +00:00
curt
5c03d933a3
Added a View Frustum Culling ratio display to the hud.
1998-05-17 16:58:12 +00:00
curt
7f1d04962e
Beginning to add support for view frustum culling.
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Added some temporary code to calculate bouding radius, until the
scenery generation tools and scenery can be updated.
1998-05-16 13:09:57 +00:00
curt
65cc9a9e66
C++ - ified views.[ch]xx
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Shuffled some additional view parameters into the fgVIEW class.
Changed tile-radius to tile-diameter because it is a much better
name.
Added a WORLD_TO_EYE transformation to views.cxx. This allows us
to transform world space to eye space for view frustum culling.
1998-05-16 13:08:34 +00:00
curt
fb69df5880
Added limits to fov.
1998-05-16 13:05:21 +00:00
curt
1bfa13e003
New updates from Charlie Hotchkiss.
1998-05-16 13:04:13 +00:00
curt
c57071acfd
Added a keyboard binding to dynamically adjust field of view.
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Added a command line option to specify fov.
Adjusted terrain color.
Root path info moved to fgOPTIONS.
Added ability to parse options out of a config file.
1998-05-13 18:29:56 +00:00
curt
17cfc04cef
Added an fov to hud display.
1998-05-13 18:27:53 +00:00
curt
37df3de51d
Root path info moved to fgOPTIONS.
1998-05-13 18:25:34 +00:00
curt
143a8d7c6b
Updated ...
1998-05-13 18:25:09 +00:00
curt
9d733bf6f4
Made fog color slightly bluish.
1998-05-11 18:18:51 +00:00
curt
1904751726
For flat shading use "glHint (GL_FOG_HINT, GL_FASTEST )"
1998-05-11 18:18:15 +00:00
curt
2adc0b8d12
Output message tweaking.
1998-05-11 18:17:28 +00:00
curt
2becdb2747
Complete C++ rewrite of all cockpit code by Charlie Hotchkiss.
1998-05-11 18:13:10 +00:00
curt
a205e76218
Fixed a glTexImage2D() usage bug where width and height were mis-swapped.
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Added support for --tile-radius=n option.
1998-05-07 23:15:20 +00:00
curt
58eb9b9089
Added "D" key binding to set autopilot heading.
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Made frame rate calculation average out over last 10 frames.
Borland C++ floating point exception workaround.
Added a --tile-radius=n option.
1998-05-07 23:14:14 +00:00
curt
b96a60f8aa
Changed frame rate formatting a bit.
1998-05-07 23:12:31 +00:00
curt
e64afb0412
HUD updates from Jeff Goeke-Smith.
1998-05-07 23:11:50 +00:00
curt
7791b36293
updated ...
1998-05-07 23:11:05 +00:00