remove a few unused vars
menubar: cosmetics of the day
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parent
98081d9243
commit
f6225f5cb7
2 changed files with 15 additions and 11 deletions
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@ -525,7 +525,12 @@ FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
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return obj;
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} else if (type == "list") {
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puList * obj = new puList(x, y, x + width, y + height);
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vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
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char ** entries = make_char_array(value_nodes.size());
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for (unsigned int i = 0; i < value_nodes.size(); i++)
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entries[i] = strdup((char *)value_nodes[i]->getStringValue());
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puList * obj = new puList(x, y, x + width, y + height, entries);
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setupObject(obj, props);
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setColor(obj, props);
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return obj;
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@ -590,10 +595,9 @@ FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
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} else if (type == "combo") {
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vector<SGPropertyNode_ptr> value_nodes = props->getChildren("value");
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char ** entries = make_char_array(value_nodes.size());
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for (unsigned int i = 0, j = value_nodes.size() - 1;
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i < value_nodes.size();
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i++, j--)
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for (unsigned int i = 0; i < value_nodes.size(); i++)
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entries[i] = strdup((char *)value_nodes[i]->getStringValue());
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puComboBox * obj = new puComboBox(x, y, x + width, y + height, entries,
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props->getBoolValue("editable", false));
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setupObject(obj, props);
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@ -650,10 +654,9 @@ FGDialog::makeObject (SGPropertyNode * props, int parentWidth, int parentHeight)
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value_nodes.push_back(selection_node->getChild(q));
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char ** entries = make_char_array(value_nodes.size());
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for (unsigned int i = 0, j = value_nodes.size() - 1;
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i < value_nodes.size();
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i++, j--)
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for (unsigned int i = 0; i < value_nodes.size(); i++)
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entries[i] = strdup((char *)value_nodes[i]->getName());
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puSelectBox * obj =
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new puSelectBox(x, y, x + width, y + height, entries);
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setupObject(obj, props);
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@ -423,12 +423,13 @@ FGMenuBar::add_enabled_listener(SGPropertyNode * node)
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bool
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FGMenuBar::enable_item(const SGPropertyNode * node, bool state)
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{
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if (!node || _objects.find(node->getPath()) == _objects.end()) {
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SG_LOG(SG_GENERAL, SG_WARN, "Trying to enable/disable "
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"non-existent menu item");
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const char *path = node->getPath();
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if (_objects.find(path) == _objects.end()) {
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SG_LOG(SG_GENERAL, SG_ALERT, "Trying to enable/disable "
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"non-existent menu item for node `" << path << '\'');
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return false;
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}
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puObject *object = _objects[node->getPath()];
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puObject *object = _objects[path];
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if (state)
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object->activate();
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else
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