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Tatsuhiro Nishioka:

FG crashes at exit at very high likelihood.
The cause of the crash is that some subsystems (input and gui) call get_subsystems() at their destructor.
This is very dangerous since SGSubSystemMgr::get_subsystem() can refer to already deleted subsystems.
This commit is contained in:
torsten 2009-09-04 05:42:58 +00:00 committed by Tim Moore
parent 8676c2bbd8
commit e98d7a1ea4

View file

@ -121,6 +121,13 @@ FGGlobals::~FGGlobals()
// shut down all subsystems, make sure we take down the
// AIModels system first.
subsystem_mgr->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("ai_model");
// FGInput (FGInputEvent) and FGDialog calls get_subsystem() in their destructors,
// which is not safe since some subsystem are already deleted but can be referred.
// So these subsystems must be deleted prior to deleting subsystem_mgr unless
// ~SGSubsystemGroup and SGSubsystemMgr::get_subsystem are changed not to refer to
// deleted subsystems.
subsystem_mgr->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("input");
subsystem_mgr->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("gui");
delete subsystem_mgr;
delete event_mgr;
delete time_params;