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Pending white space tweaks I forgot to commit the other day.

This commit is contained in:
curt 2004-06-14 18:47:21 +00:00
parent 886d003688
commit e32c5d965f
2 changed files with 6 additions and 6 deletions

View file

@ -71,7 +71,7 @@ FGGlobals::FGGlobals() :
acmodel( NULL ),
model_mgr( NULL ),
channel_options_list( NULL ),
initial_waypoints(0),
initial_waypoints( NULL ),
scenery( NULL ),
tile_mgr( NULL ),
io( new FGIO ),

View file

@ -97,8 +97,8 @@ class FGGlobals
private:
SGSubsystemMgr * subsystem_mgr;
SGEventMgr * event_mgr;
SGSubsystemMgr *subsystem_mgr;
SGEventMgr *event_mgr;
// Number of milliseconds elapsed since the start of the program.
double sim_time_sec;
@ -217,9 +217,9 @@ public:
FGGlobals();
virtual ~FGGlobals();
virtual SGSubsystemMgr * get_subsystem_mgr () const;
virtual SGSubsystemMgr *get_subsystem_mgr () const;
virtual SGSubsystem * get_subsystem (const char * name);
virtual SGSubsystem *get_subsystem (const char * name);
virtual void add_subsystem (const char * name,
SGSubsystem * subsystem,
@ -227,7 +227,7 @@ public:
type = SGSubsystemMgr::GENERAL,
double min_time_sec = 0);
virtual SGEventMgr * get_event_mgr () const;
virtual SGEventMgr *get_event_mgr () const;
inline double get_sim_time_sec () const { return sim_time_sec; }
inline void inc_sim_time_sec (double dt) { sim_time_sec += dt; }