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News updates ...

This commit is contained in:
curt 1998-07-13 20:57:46 +00:00
parent 80add1e6e9
commit d282f1b0d6

16
NEWS
View file

@ -1,4 +1,20 @@
New in 0.50
* HUD updates from Charlie Hotchkiss (ladder number rotate w/ ladder, control
position indicators are back)
* Only draw the PUI cursor if Mesa/Glide/Fullscreen.
* Added mipmapping.
* Calculate the model view transformation matrix once per tile per iteration.
Then glLoadMatrixd() it for each fragment rather than calling push(),
translate(), pop().
* Added a basic splash screen.
* Added support for switching between fullscreen and window mode for
Mesa/3dfx/glide.
* added an enable/disable splash screen option
* added an enable/disable intro music option
* added an enable/disable instrument panel option
* added an enable/disable mouse pointer option
* Ground collision detection. You can now land or test for collision with
any scenery surface.
New in 0.49
* Managment of multiple textures