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2 changed files with 12 additions and 6 deletions
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| Done
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5/26/98 - Impose a maximum triangle area during scenery generation so
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even very flat areas will get split into a few smaller sub
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triangles.
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5/26/98 - Overhaul view parameter generation ... see if we can piggy
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back off of larcsim calcs, and consolate potentially
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redundant code -- Norman Vine
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5/24/98 - Fine grain view frustum culling
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5/20/98 - fix winding problem with tri-strips in obj.c (wait for next
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version of stripe)
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@ -2,14 +2,10 @@
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| Todo
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--------------------------------------------------------------------------
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5/26/98 - Add version checking to scenery files
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4/25/98 - Roll all of Time/sunpos.cxx into Astro/sun.cxx
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4/25/98 - Overhaul view parameter generation ... see if we can piggy
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back off of larcsim calcs, and consolate potentially
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redundant code
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12/29/97 - Fine grain view frustum culling
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4/21/98 - Tweak lighting parameter interpolation tables to better fit
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"perceived" reality
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