1
0
Fork 0

Merged in make system changes from Bob Kuehne <rpk@sgi.com>

This should simplify things tremendously.
This commit is contained in:
curt 1998-01-19 19:26:51 +00:00
parent bc064ad969
commit bda27365e4
58 changed files with 716 additions and 1315 deletions

View file

@ -23,70 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libAircraft.a
ARLIBRARY = libAircraft.a
TARGETS = $(ARLIBRARY)
CFILES = aircraft.c
HFILES = aircraft.h
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(HFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
aircraft.o:
$(CC) $(CFLAGS) $(INCLUDES) -c aircraft.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.9 1997/07/20 02:19:09 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.8 1997/07/12 02:24:37 curt
# Added ranlib.
#
# Revision 1.7 1997/06/27 21:38:02 curt
# Working on Makefile structure.
#
# Revision 1.6 1997/06/27 20:03:32 curt
# Working on Makefile structure.
#
# Revision 1.5 1997/06/26 19:08:28 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.4 1997/06/25 15:39:44 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.3 1997/06/21 17:12:42 curt
# Capitalized subdirectory names.
#
# Revision 1.2 1997/05/23 15:40:29 curt
# Added GNU copyright headers.
#
# Revision 1.1 1997/05/16 15:58:23 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -26,8 +26,8 @@
#include <stdio.h>
#include "aircraft.h"
#include "../Include/constants.h"
#include <Aircraft/aircraft.h>
#include <Include/constants.h>
/* This is a record containing all the info for the aircraft currently
@ -53,10 +53,14 @@ void fgAircraftOutputCurrent(struct fgAIRCRAFT *a) {
/* $Log$
/* Revision 1.13 1997/12/15 23:54:30 curt
/* Add xgl wrappers for debugging.
/* Generate terrain normals on the fly.
/* Revision 1.14 1998/01/19 19:26:56 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.13 1997/12/15 23:54:30 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.12 1997/12/10 22:37:37 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"

View file

@ -27,8 +27,8 @@
#ifndef AIRCRAFT_H
#define AIRCRAFT_H
#include "../Flight/flight.h"
#include "../Controls/controls.h"
#include <Flight/flight.h>
#include <Controls/controls.h>
/* Define a structure containing all the parameters for an aircraft */
@ -51,10 +51,14 @@ void fgAircraftOutputCurrent(struct fgAIRCRAFT *a);
/* $Log$
/* Revision 1.7 1997/12/10 22:37:38 curt
/* Prepended "fg" on the name of all global structures that didn't have it yet.
/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
/* Revision 1.8 1998/01/19 19:26:57 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.7 1997/12/10 22:37:38 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.6 1997/09/13 02:00:06 curt
* Mostly working on stars and generating sidereal time for accurate star
* placement.

View file

@ -23,143 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libAstro.a
ARLIBRARY = libAstro.a
TARGETS = $(ARLIBRARY)
CFILES = moon.c orbits.c planets.c sky.c stars.c sun.c
CXXFILES =
OFILES = $(CFILES:.c=.o)
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include $(FG_ROOT_SRC)/commondefs
include ../make.inc
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(HFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
realclean: clean
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
moon.o:
$(CC) $(CFLAGS) -c moon.c -o $@
orbits.o:
$(CC) $(CFLAGS) -c orbits.c -o $@
planets.o:
$(CC) $(CFLAGS) -c planets.c -o $@
sky.c:
$(CC) $(CFLAGS) -c sky.c -o $@
stars.c:
$(CC) $(CFLAGS) -c stars.c -o $@
sun.o:
$(CC) $(CFLAGS) -c sun.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.1 1998/01/07 03:16:15 curt
# Moved from .../Src/Scenery/ to .../Src/Astro/
#
# Revision 1.26 1997/12/19 16:45:01 curt
# Working on scene rendering order and options.
#
# Revision 1.25 1997/12/17 23:13:45 curt
# Began working on rendering the sky.
#
# Revision 1.24 1997/11/25 19:25:33 curt
# Changes to integrate Durk's moon/sun code updates + clean up.
#
# Revision 1.23 1997/10/28 21:00:20 curt
# Changing to new terrain format.
#
# Revision 1.22 1997/10/25 03:30:07 curt
# Misc. tweaks.
#
# Revision 1.21 1997/10/25 03:18:26 curt
# Incorporated sun, moon, and planet position and rendering code contributed
# by Durk Talsma.
#
# Revision 1.20 1997/09/22 14:44:21 curt
# Continuing to try to align stars correctly.
#
# Revision 1.19 1997/08/27 03:30:23 curt
# Changed naming scheme of basic shared structures.
#
# Revision 1.18 1997/08/02 19:10:12 curt
# Incorporated mesh2GL.c into mesh.c
#
# Revision 1.17 1997/07/23 21:52:23 curt
# Put comments around the text after an #endif for increased portability.
#
# Revision 1.16 1997/07/20 02:19:11 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.15 1997/07/12 02:24:47 curt
# Added ranlib.
#
# Revision 1.14 1997/06/29 21:16:47 curt
# More twiddling with the Scenery Management system.
#
# Revision 1.13 1997/06/27 21:38:10 curt
# Working on Makefile structure.
#
# Revision 1.12 1997/06/27 20:03:37 curt
# Working on Makefile structure.
#
# Revision 1.11 1997/06/26 22:14:57 curt
# Beginning work on a scenery management system.
#
# Revision 1.10 1997/06/26 19:08:34 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.9 1997/06/25 15:39:48 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.8 1997/06/21 17:58:07 curt
# directory shuffling ...
#
# Revision 1.1 1997/06/21 17:39:28 curt
# Moved to the ParseScn subdirectory.
#
# Revision 1.6 1997/06/21 17:12:55 curt
# Capitalized subdirectory names.
#
# Revision 1.5 1997/05/31 19:16:29 curt
# Elevator trim added.
#
# Revision 1.4 1997/05/27 17:48:50 curt
# Added -f flag to flex to generate a "fast" scanner.
#
# Revision 1.3 1997/05/23 15:40:40 curt
# Added GNU copyright headers.
#
# Revision 1.2 1997/05/17 00:17:01 curt
# Cosmetic changes.
#
# Revision 1.1 1997/05/16 16:07:02 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -23,16 +23,16 @@
#include <math.h>
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include "orbits.h"
#include "moon.h"
#include <Astro/orbits.h>
#include <Astro/moon.h>
#include "../Aircraft/aircraft.h"
#include "../Include/constants.h"
#include "../Include/general.h"
#include "../Main/views.h"
#include "../Time/fg_time.h"
#include <Aircraft/aircraft.h>
#include <Include/constants.h>
#include <Include/general.h>
#include <Main/views.h>
#include <Time/fg_time.h>
struct CelestialCoord moonPos;
@ -320,10 +320,14 @@ void fgMoonRender( void ) {
/* $Log$
/* Revision 1.2 1998/01/19 18:40:16 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.3 1998/01/19 19:26:57 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.2 1998/01/19 18:40:16 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.1 1998/01/07 03:16:16 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*

View file

@ -26,9 +26,9 @@
#define _MOON_H_
#include "orbits.h"
#include <Astro/orbits.h>
#include "../Time/fg_time.h"
#include <Time/fg_time.h>
#include <math.h>
#define X .525731112119133606
@ -51,10 +51,14 @@ extern struct OrbElements pltOrbElements[9];
/* $Log$
/* Revision 1.2 1998/01/19 18:40:17 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.3 1998/01/19 19:26:58 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.2 1998/01/19 18:40:17 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.1 1998/01/07 03:16:16 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*

View file

@ -25,10 +25,10 @@
#include <string.h>
#include "orbits.h"
#include <Astro/orbits.h>
#include "../Include/general.h"
#include "../Time/fg_time.h"
#include <Include/general.h>
#include <Time/fg_time.h>
struct OrbElements pltOrbElements[9];
@ -173,9 +173,13 @@ void fgSolarSystemUpdate(struct OrbElements *planet, struct fgTIME t)
/* $Log$
/* Revision 1.1 1998/01/07 03:16:17 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/* Revision 1.2 1998/01/19 19:26:58 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.1 1998/01/07 03:16:17 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*
* Revision 1.6 1997/12/30 20:47:52 curt
* Integrated new event manager with subsystem initializations.
*

View file

@ -30,7 +30,7 @@
#include <stdio.h>
#include <math.h>
#include "../Time/fg_time.h"
#include <Time/fg_time.h>
@ -81,9 +81,13 @@ void fgSolarSystemUpdate(struct OrbElements *planets, struct fgTIME t);
/* $Log$
/* Revision 1.1 1998/01/07 03:16:17 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/* Revision 1.2 1998/01/19 19:26:58 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.1 1998/01/07 03:16:17 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*
* Revision 1.2 1997/12/30 16:36:52 curt
* Merged in Durk's changes ...
*

View file

@ -23,10 +23,10 @@
**************************************************************************/
#include "../Time/fg_time.h"
#include "orbits.h"
#include "planets.h"
#include "sun.h"
#include <Time/fg_time.h>
#include <Astro/orbits.h>
#include <Astro/planets.h>
#include <Astro/sun.h>
struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
@ -133,9 +133,13 @@ struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
/* $Log$
/* Revision 1.1 1998/01/07 03:16:18 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/* Revision 1.2 1998/01/19 19:26:59 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.1 1998/01/07 03:16:18 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*
* Revision 1.4 1997/12/30 20:47:52 curt
* Integrated new event manager with subsystem initializations.
*

View file

@ -36,20 +36,21 @@
*/
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include "sky.h"
#include <Astro/sky.h>
#include "../Time/event.h"
#include "../Time/fg_time.h"
#include <Time/event.h>
#include <Time/fg_time.h>
#include <Aircraft/aircraft.h>
#include <Flight/flight.h>
#include <Include/constants.h>
#include <Main/views.h>
#include <Math/fg_random.h>
#include "../Aircraft/aircraft.h"
#include "../Flight/flight.h"
#include "../Include/constants.h"
#include "../Main/views.h"
#include "../Math/fg_random.h"
/*
#include "../Include/general.h"
#include <Include/general.h>
*/
/* in meters of course */
@ -329,10 +330,14 @@ void fgSkyRender( void ) {
/* $Log$
/* Revision 1.2 1998/01/19 18:40:17 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.3 1998/01/19 19:26:59 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.2 1998/01/19 18:40:17 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.1 1998/01/07 03:16:19 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*

View file

@ -34,17 +34,17 @@
#include <time.h>
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include "orbits.h"
#include "planets.h"
#include "stars.h"
#include <Astro/orbits.h>
#include <Astro/planets.h>
#include <Astro/stars.h>
#include "../Include/constants.h"
#include "../Include/general.h"
#include "../Aircraft/aircraft.h"
#include "../Main/views.h"
#include "../Time/fg_time.h"
#include <Include/constants.h>
#include <Include/general.h>
#include <Aircraft/aircraft.h>
#include <Main/views.h>
#include <Time/fg_time.h>
#define EpochStart (631065600)
@ -276,10 +276,14 @@ void fgStarsRender( void ) {
/* $Log$
/* Revision 1.2 1998/01/19 18:40:18 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.3 1998/01/19 19:26:59 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.2 1998/01/19 18:40:18 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.1 1998/01/07 03:16:20 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*

View file

@ -23,12 +23,12 @@
**************************************************************************/
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include "../Time/fg_time.h"
#include "../Main/views.h"
#include "orbits.h"
#include "sun.h"
#include <Time/fg_time.h>
#include <Main/views.h>
#include <Astro/orbits.h>
#include <Astro/sun.h>
GLint sun_obj;
@ -190,10 +190,14 @@ void fgSunRender( void ) {
/* $Log$
/* Revision 1.2 1998/01/19 18:40:18 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.3 1998/01/19 19:27:00 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.2 1998/01/19 18:40:18 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.1 1998/01/07 03:16:20 curt
* Moved from .../Src/Scenery/ to .../Src/Astro/
*

View file

@ -1,7 +1,7 @@
#---------------------------------------------------------------------------
# Makefile
#
# Written by Curtis Olson, started July 1997.
# Written by Curtis Olson, started May 1997.
#
# Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
#
@ -23,49 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libCockpit.a
ARLIBRARY = libCockpit.a
TARGETS = $(ARLIBRARY)
CFILES = cockpit.c hud.c
HFILES = cockpit.h hud.h
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
cockpit.o:
$(CC) $(CFLAGS) -c cockpit.c -o $@
hud.o:
$(CC) $(CFLAGS) -c hud.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.1 1997/08/29 18:03:19 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -27,18 +27,18 @@
#include <GL/glut.h>
#include <stdlib.h>
#include "cockpit.h"
#include <Cockpit/cockpit.h>
#include "../Include/constants.h"
#include <Include/constants.h>
#include "../Aircraft/aircraft.h"
#include "../Scenery/mesh.h"
#include "../Scenery/scenery.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
#include "../Time/fg_timer.h"
#include "../Math/fg_random.h"
#include "../Weather/weather.h"
#include <Aircraft/aircraft.h>
#include <Scenery/mesh.h>
#include <Scenery/scenery.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#include <Time/fg_timer.h>
#include <Math/fg_random.h>
#include <Weather/weather.h>
// #define DEBUG
@ -90,10 +90,14 @@ void fgCockpitUpdate( void )
/* $Log$
/* Revision 1.5 1998/01/19 18:40:19 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.6 1998/01/19 19:27:01 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.5 1998/01/19 18:40:19 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.4 1997/12/30 20:47:34 curt
* Integrated new event manager with subsystem initializations.
*

View file

@ -24,11 +24,11 @@
**************************************************************************/
#include "hud.h"
#include <Cockpit/hud.h>
// And in the future (near future i hope).
// #include "panel.h"
// #include <Cockpit/panel.h>
struct fgCOCKPIT {
int code;
@ -43,10 +43,14 @@ void fgCockpitUpdate( void );
/* $Log$
/* Revision 1.3 1998/01/19 18:40:19 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.4 1998/01/19 19:27:01 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.3 1998/01/19 18:40:19 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.2 1997/12/10 22:37:39 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"

View file

@ -28,9 +28,9 @@
#define HUD_H
#include "../Aircraft/aircraft.h"
#include "../Flight/flight.h"
#include "../Controls/controls.h"
#include <Aircraft/aircraft.h>
#include <Flight/flight.h>
#include <Controls/controls.h>
/* Instrument types */
@ -233,10 +233,14 @@ void fgUpdateHUD2( struct HUD *hud );
/* $Log$
/* Revision 1.4 1998/01/19 18:40:21 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.5 1998/01/19 19:27:01 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.4 1998/01/19 18:40:21 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.3 1997/12/30 16:36:41 curt
* Merged in Durk's changes ...
*

View file

@ -23,73 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libControls.a
ARLIBRARY = libControls.a
TARGETS = $(ARLIBRARY)
CFILES = controls.c
HFILES = controls.h
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
controls.o:
$(CC) $(CFLAGS) $(INCLUDES) -c controls.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.10 1997/07/20 02:19:10 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.9 1997/07/12 02:24:45 curt
# Added ranlib.
#
# Revision 1.8 1997/06/27 21:38:03 curt
# Working on Makefile structure.
#
# Revision 1.7 1997/06/27 20:03:33 curt
# Working on Makefile structure.
#
# Revision 1.6 1997/06/26 19:08:29 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.5 1997/06/25 15:39:46 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.4 1997/06/21 17:12:47 curt
# Capitalized subdirectory names.
#
# Revision 1.3 1997/05/31 19:16:27 curt
# Elevator trim added.
#
# Revision 1.2 1997/05/23 15:40:32 curt
# Added GNU copyright headers.
#
# Revision 1.1 1997/05/16 15:59:47 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -24,8 +24,8 @@
**************************************************************************/
#include "controls.h"
#include "../Aircraft/aircraft.h"
#include <Controls/controls.h>
#include <Aircraft/aircraft.h>
void fgControlsInit( void ) {
@ -167,10 +167,14 @@ void fgThrottleSet(int engine, double pos) {
/* $Log$
/* Revision 1.5 1998/01/19 18:40:22 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.6 1998/01/19 19:27:02 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.5 1998/01/19 18:40:22 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.4 1997/12/10 22:37:41 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"

View file

@ -1,6 +1,7 @@
controls.o: controls.c controls.h ../Include/limits.h \
../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
../Aircraft/../Flight/Slew/slew.h \
../Aircraft/../Flight/LaRCsim/ls_interface.h \
../Aircraft/../Flight/LaRCsim/../flight.h \
../Aircraft/../Controls/controls.h
controls.o: controls.c /home/rpk/FlightGear/Src/Controls/controls.h \
/home/rpk/FlightGear/Src/Controls/../Include/limits.h \
/home/rpk/FlightGear/Src/Aircraft/aircraft.h \
/home/rpk/FlightGear/Src/Flight/flight.h \
/home/rpk/FlightGear/Src/Flight/Slew/slew.h \
/home/rpk/FlightGear/Src/Flight/LaRCsim/ls_interface.h \
/home/rpk/FlightGear/Src/Flight/LaRCsim/../flight.h

View file

@ -23,72 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET=libFlight.a
ARLIBRARY = libFlight.a
TARGETS = $(ARLIBRARY)
CFILES = flight.c
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
flight.o:
$(CC) $(CFLAGS) $(INCLUDES) -c flight.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.10 1997/07/20 02:19:10 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.9 1997/07/12 02:24:46 curt
# Added ranlib.
#
# Revision 1.8 1997/06/27 21:38:05 curt
# Working on Makefile structure.
#
# Revision 1.7 1997/06/27 20:03:34 curt
# Working on Makefile structure.
#
# Revision 1.6 1997/06/26 19:08:30 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.5 1997/06/25 15:39:46 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.4 1997/06/21 17:12:48 curt
# Capitalized subdirectory names.
#
# Revision 1.3 1997/05/29 02:32:25 curt
# Starting to build generic flight model interface.
#
# Revision 1.2 1997/05/23 15:40:36 curt
# Added GNU copyright headers.
#
# Revision 1.1 1997/05/16 16:04:44 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -24,8 +24,8 @@
**************************************************************************/
#include <stdio.h>
#include "flight.h"
#include "LaRCsim/ls_interface.h"
#include <Flight/flight.h>
#include <Flight/LaRCsim/ls_interface.h>
/* Initialize the flight model parameters */
@ -68,10 +68,14 @@ int fgFlightModelUpdate(int model, struct fgFLIGHT *f, int multiloop) {
/* $Log$
/* Revision 1.7 1998/01/19 18:40:23 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.8 1998/01/19 19:27:03 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.7 1998/01/19 18:40:23 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.6 1998/01/19 18:35:43 curt
* Minor tweaks and fixes for cygwin32.
*

View file

@ -28,8 +28,8 @@
#define FLIGHT_H
#include "Slew/slew.h"
#include "LaRCsim/ls_interface.h"
#include <Flight/Slew/slew.h>
/* #include <Flight/LaRCsim/ls_interface.h> */
/* Define the various supported flight models (most not yet implemented) */
@ -396,10 +396,14 @@ int fgFlightModelUpdate(int model, struct fgFLIGHT *f, int multiloop);
/* $Log$
/* Revision 1.10 1997/12/10 22:37:43 curt
/* Prepended "fg" on the name of all global structures that didn't have it yet.
/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
/* Revision 1.11 1998/01/19 19:27:03 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.10 1997/12/10 22:37:43 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.9 1997/09/04 02:17:33 curt
* Shufflin' stuff.
*

View file

@ -1,7 +1,7 @@
#---------------------------------------------------------------------------
# Makefile
#
# Written by Curtis Olson, started July 1997.
# Written by Curtis Olson, started May 1997.
#
# Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
#
@ -23,46 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libJoystick.a
ARLIBRARY = libJoystick.a
TARGETS = $(ARLIBRARY)
CFILES = joystick.c
HFILES = joystick.h
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
joystick.o:
$(CC) $(CFLAGS) -c joystick.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.1 1997/08/29 18:06:53 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -1,134 +1,15 @@
#---------------------------------------------------------------------------
# Makefile
#
# Written by Curtis Olson, started May 1997.
#
# $Id$
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libLaRCsim.a
ARLIBRARY = libLaRCsim.a
TARGETS = $(ARLIBRARY)
LaRCsimFILES = atmos_62.c ls_accel.c ls_aux.c ls_geodesy.c ls_gravity.c \
ls_step.c ls_model.c default_model_routines.c ls_init.c # ls_sync.c
NavionFILES = navion_aero.c navion_engine.c navion_gear.c navion_init.c
InterfaceFILES = ls_interface.c
CFILES = $(LaRCsimFILES) $(NavionFILES) $(InterfaceFILES)
CXXFILES =
OFILES = $(CFILES:.c=.o)
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include $(FG_ROOT_SRC)/commondefs
include ../../make.inc
CFLAGS = $(FG_CFLAGS)
LIBS = -lm
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
simtest: $(TARGET) LaRCsim.o
$(CC) -o simtest LaRCsim.o libLaRCsim.a $(LIBS)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
atmos_62.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
default_model_routines.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_accel.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_aux.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_geodesy.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_gravity.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_init.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_interface.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_model.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
ls_step.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
navion_aero.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
navion_engine.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
navion_gear.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
navion_init.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.10 1997/07/20 02:19:10 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.9 1997/07/18 23:41:23 curt
# Tweaks for building with Cygnus Win32 compiler.
#
# Revision 1.8 1997/07/12 02:24:48 curt
# Added ranlib.
#
# Revision 1.7 1997/07/07 20:59:48 curt
# Working on scenery transformations to enable us to fly fluidly over the
# poles with no discontinuity/distortion in scenery.
#
# Revision 1.6 1997/06/27 21:38:06 curt
# Working on Makefile structure.
#
# Revision 1.5 1997/06/27 20:03:34 curt
# Working on Makefile structure.
#
# Revision 1.4 1997/06/26 19:08:30 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.3 1997/06/21 17:12:50 curt
# Capitalized subdirectory names.
#
# Revision 1.2 1997/06/17 16:52:02 curt
# Timer interval stuff now uses gettimeofday() instead of ftime()
#
# Revision 1.1 1997/05/29 00:09:52 curt
# Initial Flight Gear revision.
#
# Revision 1.1 1997/05/16 16:04:44 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -240,8 +240,8 @@ $Original log: LaRCsim.c,v $
#include "ls_aux.h"
#include "ls_model.h"
#include "ls_init.h"
#include "../flight.h"
#include "../../Aircraft/aircraft.h"
#include <Flight/flight.h>
#include <Aircraft/aircraft.h>
/* global variable declarations */
@ -915,6 +915,10 @@ int fgLaRCsim_2_Flight (struct fgFLIGHT *f) {
/* Flight Gear Modification Log
*
* $Log$
* Revision 1.14 1998/01/19 19:27:04 curt
* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
* This should simplify things tremendously.
*
* Revision 1.13 1998/01/19 18:40:26 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.

View file

@ -24,11 +24,11 @@
**************************************************************************/
#ifndef LS_INTERFACE_H
#define LS_INTERFACE_H
#ifndef _LS_INTERFACE_H
#define _LS_INTERFACE_H
#include "../flight.h"
#include <Flight/flight.h>
/* reset flight params to a specific position */
@ -44,14 +44,18 @@ int fgFlight_2_LaRCsim (struct fgFLIGHT *f);
int fgLaRCsim_2_Flight (struct fgFLIGHT *f);
#endif /* LS_INTERFACE_H */
#endif /* _LS_INTERFACE_H */
/* $Log$
/* Revision 1.4 1998/01/19 18:40:27 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.5 1998/01/19 19:27:05 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.4 1998/01/19 18:40:27 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.3 1997/07/23 21:52:20 curt
* Put comments around the text after an #endif for increased portability.
*

View file

@ -30,6 +30,11 @@
DATE PURPOSE BY
--------------------------------------------------------------------------*/
#ifndef _LS_TYPES_H
#define _LS_TYPES_H
/* SCALAR type is used throughout equations of motion code - sets precision */
typedef double SCALAR;
@ -40,4 +45,8 @@ typedef SCALAR VECTOR_3[3];
#define DATA SCALAR
#endif /* _LS_TYPES_H */
/* --------------------------- end of ls_types.h -------------------------*/

View file

@ -29,16 +29,16 @@
#endif
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include <stdio.h>
#include "GLUTkey.h"
#include "views.h"
#include <Main/GLUTkey.h>
#include <Main/views.h>
#include "../Include/constants.h"
#include <Include/constants.h>
#include "../Aircraft/aircraft.h"
#include "../Weather/weather.h"
#include <Aircraft/aircraft.h>
#include <Weather/weather.h>
extern int show_hud; /* HUD state */
@ -243,9 +243,13 @@ void GLUTspecialkey(int k, int x, int y) {
/* $Log$
/* Revision 1.25 1998/01/05 18:44:34 curt
/* Add an option to advance/decrease time from keyboard.
/* Revision 1.26 1998/01/19 19:27:07 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.25 1998/01/05 18:44:34 curt
* Add an option to advance/decrease time from keyboard.
*
* Revision 1.24 1997/12/30 16:36:46 curt
* Merged in Durk's changes ...
*

View file

@ -29,34 +29,34 @@
#endif
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include <stdio.h>
#include "GLUTkey.h"
#include "fg_init.h"
#include "views.h"
#include <Main/GLUTkey.h>
#include <Main/fg_init.h>
#include <Main/views.h>
#include "../Include/constants.h"
#include "../Include/general.h"
#include <Include/constants.h>
#include <Include/general.h>
#include "../Aircraft/aircraft.h"
#include "../Astro/moon.h"
#include "../Astro/sky.h"
#include "../Astro/stars.h"
#include "../Astro/sun.h"
#include "../Cockpit/cockpit.h"
#include "../Joystick/joystick.h"
#include "../Math/fg_geodesy.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
#include "../Scenery/mesh.h"
#include "../Scenery/scenery.h"
#include "../Scenery/tilemgr.h"
#include "../Time/event.h"
#include "../Time/fg_time.h"
#include "../Time/fg_timer.h"
#include "../Time/sunpos.h"
#include "../Weather/weather.h"
#include <Aircraft/aircraft.h>
#include <Astro/moon.h>
#include <Astro/sky.h>
#include <Astro/stars.h>
#include <Astro/sun.h>
#include <Cockpit/cockpit.h>
#include <Joystick/joystick.h>
#include <Math/fg_geodesy.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#include <Scenery/mesh.h>
#include <Scenery/scenery.h>
#include <Scenery/tilemgr.h>
#include <Time/event.h>
#include <Time/fg_time.h>
#include <Time/fg_timer.h>
#include <Time/sunpos.h>
#include <Weather/weather.h>
/* This is a record containing global housekeeping information */
@ -630,16 +630,19 @@ int main( int argc, char *argv[] ) {
#ifdef NO_PRINTF
#include <stdarg.h>
int printf (const char *format, ...) {
}
int printf (const char *format, ...) {}
#endif
/* $Log$
/* Revision 1.49 1998/01/19 18:40:31 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.50 1998/01/19 19:27:07 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.49 1998/01/19 18:40:31 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.48 1998/01/19 18:35:46 curt
* Minor tweaks and fixes for cygwin32.
*

View file

@ -23,192 +23,118 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
CFILES = fg_init.c views.c $(INTERFACE_FILES)
OFILES = $(CFILES:.c=.o)
AFILES = ../Aircraft/libAircraft.a ../Astro/libAstro.a ../Cockpit/libCockpit.a \
../Controls/libControls.a ../Flight/libFlight.a \
../Joystick/libJoystick.a ../Flight/LaRCsim/libLaRCsim.a \
../Flight/Slew/libSlew.a ../Scenery/libScenery.a \
../Time/libTime.a ../Weather/libWeather.a ../Math/libMath.a \
include ../make.inc
CFLAGS = $(FG_CFLAGS) $(INTERFACE_FLAGS)
LIBS = $(FG_DEBUG_LIBS) $(INTERFACE_LIBS) $(GRAPHICS_LIBS) -lm -lfl
TARGET = fg-$(FG_VERSION)
CFILES = fg_init.c views.c $(INTERFACE_FILES)
FGLIBS = -lAircraft -lAstro -lCockpit -lControls -lFlight \
-lJoystick -lLaRCsim -lSlew -lScenery -lTime -lWeather -lMath \
-lc \
$(NULL)
LCDEFS = -DGLUT
LLDFLAGS =
LDLIBS = $(FGLIBS) $(FG_DEBUG_LIBS) \
$(INTERFACE_LIBS) $(GRAPHICS_LIBS) -lm -lfl
include $(FG_ROOT_SRC)/commondefs
#---------------------------------------------------------------------------
# Primary Targets
# Rule for TARGET
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(AFILES)
$(CC) -o $(TARGET) $(OFILES) $(AFILES) $(LIBS)
$(RM) -f fg$(FG_VERSION_MAJOR)
$(LN) $(TARGET) fg$(FG_VERSION_MAJOR)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) $(TARGET).exe \
fg$(FG_VERSION_MAJOR) fg$(FG_VERSION_MAJOR).exe \
lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
GLUTmain.o:
$(CC) $(CFLAGS) -c GLUTmain.c -o $@
GLUTkey.o:
$(CC) $(CFLAGS) -c GLUTkey.c -o $@
GLTKkey.o:
$(CC) $(CFLAGS) -c GLTKkey.c -o $@
fg_init.o:
$(CC) $(CFLAGS) -c fg_init.c -o $@
views.o:
$(CC) $(CFLAGS) -c views.c -o $@
$(TARGET): $(OBJECTS)
$(CC) -o $(TARGET) $(OBJECTS) $(LDFLAGS) $(LDLIBS)
$(LN) -sf $(TARGET) fg$(FG_VERSION_MAJOR)
include $(COMMONRULES)
#---------------------------------------------------------------------------
# $Log$
# Revision 1.40 1998/01/07 03:18:57 curt
# Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/
# Revision 1.41 1998/01/19 19:27:08 curt
# Merged in make system changes from Bob Kuehne <rpk@sgi.com>
# This should simplify things tremendously.
#
# Revision 1.39 1997/12/17 23:13:35 curt
# Began working on rendering a sky.
# Revision 1.1 1998/01/07 03:16:15 curt
# Moved from .../Src/Scenery/ to .../Src/Astro/
#
# Revision 1.38 1997/12/15 23:54:47 curt
# Add xgl wrappers for debugging.
# Generate terrain normals on the fly.
# Revision 1.26 1997/12/19 16:45:01 curt
# Working on scene rendering order and options.
#
# Revision 1.37 1997/12/12 21:41:26 curt
# More light/material property tweaking ... still a ways off.
# Revision 1.25 1997/12/17 23:13:45 curt
# Began working on rendering the sky.
#
# Revision 1.36 1997/12/10 01:19:47 curt
# Tweaks for verion 0.15 release.
# Revision 1.24 1997/11/25 19:25:33 curt
# Changes to integrate Durk's moon/sun code updates + clean up.
#
# Revision 1.35 1997/10/28 21:11:22 curt
# Organizational changes.
# Revision 1.23 1997/10/28 21:00:20 curt
# Changing to new terrain format.
#
# Revision 1.34 1997/10/25 03:24:21 curt
# Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
# Revision 1.22 1997/10/25 03:30:07 curt
# Misc. tweaks.
#
# Revision 1.33 1997/09/04 02:17:35 curt
# Shufflin' stuff.
# Revision 1.21 1997/10/25 03:18:26 curt
# Incorporated sun, moon, and planet position and rendering code contributed
# by Durk Talsma.
#
# Revision 1.32 1997/08/27 21:31:27 curt
# Added views.[ch]
# Revision 1.20 1997/09/22 14:44:21 curt
# Continuing to try to align stars correctly.
#
# Revision 1.31 1997/08/25 20:27:23 curt
# Merged in initial HUD and Joystick code.
# Revision 1.19 1997/08/27 03:30:23 curt
# Changed naming scheme of basic shared structures.
#
# Revision 1.30 1997/08/22 21:34:40 curt
# Doing a bit of reorganizing and house cleaning.
# Revision 1.18 1997/08/02 19:10:12 curt
# Incorporated mesh2GL.c into mesh.c
#
# Revision 1.29 1997/08/04 20:25:15 curt
# Organizational tweaking.
# Revision 1.17 1997/07/23 21:52:23 curt
# Put comments around the text after an #endif for increased portability.
#
# Revision 1.28 1997/08/02 18:45:01 curt
# Renamed GLmain.c GLUTmain.c
#
# Revision 1.27 1997/07/31 22:52:39 curt
# Working on redoing internal coordinate systems & scenery transformations.
#
# Revision 1.26 1997/07/30 16:12:42 curt
# Moved fg_random routines from Util/ to Math/
#
# Revision 1.25 1997/07/20 02:19:11 curt
# Revision 1.16 1997/07/20 02:19:11 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.24 1997/07/19 23:04:47 curt
# Added an initial weather section.
# Revision 1.15 1997/07/12 02:24:47 curt
# Added ranlib.
#
# Revision 1.23 1997/07/19 22:34:03 curt
# Moved PI definitions to ../constants.h
# Moved random() stuff to ../Utils/ and renamed fg_random()
# Revision 1.14 1997/06/29 21:16:47 curt
# More twiddling with the Scenery Management system.
#
# Revision 1.22 1997/07/18 23:41:25 curt
# Tweaks for building with Cygnus Win32 compiler.
#
# Revision 1.21 1997/07/05 20:43:34 curt
# renamed mat3 directory to Math so we could add other math related routines.
#
# Revision 1.20 1997/06/29 21:19:17 curt
# Working on scenery management system.
#
# Revision 1.19 1997/06/27 21:38:09 curt
# Revision 1.13 1997/06/27 21:38:10 curt
# Working on Makefile structure.
#
# Revision 1.18 1997/06/27 20:03:36 curt
# Revision 1.12 1997/06/27 20:03:37 curt
# Working on Makefile structure.
#
# Revision 1.17 1997/06/26 22:14:54 curt
# Revision 1.11 1997/06/26 22:14:57 curt
# Beginning work on a scenery management system.
#
# Revision 1.16 1997/06/26 19:08:33 curt
# Revision 1.10 1997/06/26 19:08:34 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.15 1997/06/25 15:39:47 curt
# Revision 1.9 1997/06/25 15:39:48 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.14 1997/06/21 17:52:23 curt
# Continue directory shuffling ... everything should be compilable/runnable
# again.
# Revision 1.8 1997/06/21 17:58:07 curt
# directory shuffling ...
#
# Revision 1.13 1997/06/21 17:12:54 curt
# Revision 1.1 1997/06/21 17:39:28 curt
# Moved to the ParseScn subdirectory.
#
# Revision 1.6 1997/06/21 17:12:55 curt
# Capitalized subdirectory names.
#
# Revision 1.12 1997/06/16 19:32:51 curt
# Starting to add general timer support.
#
# Revision 1.11 1997/05/31 19:16:25 curt
# Revision 1.5 1997/05/31 19:16:29 curt
# Elevator trim added.
#
# Revision 1.10 1997/05/31 04:13:53 curt
# WE CAN NOW FLY!!!
# Revision 1.4 1997/05/27 17:48:50 curt
# Added -f flag to flex to generate a "fast" scanner.
#
# Continuing work on the LaRCsim flight model integration.
# Added some MSFS-like keyboard input handling.
#
# Revision 1.9 1997/05/30 23:26:19 curt
# Added elevator/aileron controls.
#
# Revision 1.8 1997/05/30 19:27:02 curt
# The LaRCsim flight model is starting to look like it is working.
#
# Revision 1.7 1997/05/29 22:39:50 curt
# Working on incorporating the LaRCsim flight model.
#
# Revision 1.6 1997/05/29 02:33:23 curt
# Updated to reflect changing interfaces in other "modules."
#
# Revision 1.5 1997/05/27 17:44:32 curt
# Renamed & rearranged variables and routines. Added some initial simple
# timer/alarm routines so the flight model can be updated on a regular interval.
#
# Revision 1.4 1997/05/23 15:40:26 curt
# Revision 1.3 1997/05/23 15:40:40 curt
# Added GNU copyright headers.
# Fog now works!
#
# Revision 1.3 1997/05/23 00:35:13 curt
# Trying to get fog to work ...
# Revision 1.2 1997/05/17 00:17:01 curt
# Cosmetic changes.
#
# Revision 1.2 1997/05/21 15:57:52 curt
# Renamed due to added GLUT support.
#
# Revision 1.1 1997/05/16 16:05:51 curt
# Revision 1.1 1997/05/16 16:07:02 curt
# Initial revision.
#

View file

@ -27,27 +27,27 @@
#include <stdio.h>
#include <stdlib.h>
#include "fg_init.h"
#include "views.h"
#include <Main/fg_init.h>
#include <Main/views.h>
#include "../Include/constants.h"
#include "../Include/general.h"
#include <Include/constants.h>
#include <Include/general.h>
#include "../Aircraft/aircraft.h"
#include "../Astro/moon.h"
#include "../Astro/sky.h"
#include "../Astro/stars.h"
#include "../Astro/sun.h"
#include "../Cockpit/cockpit.h"
#include "../Joystick/joystick.h"
#include "../Math/fg_random.h"
#include "../Scenery/mesh.h"
#include "../Scenery/scenery.h"
#include "../Scenery/tilemgr.h"
#include "../Time/event.h"
#include "../Time/fg_time.h"
#include "../Time/sunpos.h"
#include "../Weather/weather.h"
#include <Aircraft/aircraft.h>
#include <Astro/moon.h>
#include <Astro/sky.h>
#include <Astro/stars.h>
#include <Astro/sun.h>
#include <Cockpit/cockpit.h>
#include <Joystick/joystick.h>
#include <Math/fg_random.h>
#include <Scenery/mesh.h>
#include <Scenery/scenery.h>
#include <Scenery/tilemgr.h>
#include <Time/event.h>
#include <Time/fg_time.h>
#include <Time/sunpos.h>
#include <Weather/weather.h>
extern int show_hud; /* HUD state */
@ -287,10 +287,14 @@ void fgInitSubsystems( void ) {
/* $Log$
/* Revision 1.31 1998/01/19 18:40:32 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.32 1998/01/19 19:27:08 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.31 1998/01/19 18:40:32 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.30 1998/01/13 00:23:09 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.

View file

@ -24,16 +24,16 @@
**************************************************************************/
#include "views.h"
#include <Main/views.h>
#include "../Include/constants.h"
#include <Include/constants.h>
#include "../Flight/flight.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
#include "../Math/vector.h"
#include "../Scenery/scenery.h"
#include "../Time/fg_time.h"
#include <Flight/flight.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#include <Math/vector.h>
#include <Scenery/scenery.h>
#include <Time/fg_time.h>
/* This is a record containing current view parameters */
@ -182,10 +182,14 @@ void fgViewUpdate(struct fgFLIGHT *f, struct fgVIEW *v, struct fgLIGHT *l) {
/* $Log$
/* Revision 1.9 1998/01/13 00:23:09 curt
/* Initial changes to support loading and management of scenery tiles. Note,
/* there's still a fair amount of work left to be done.
/* Revision 1.10 1998/01/19 19:27:09 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.9 1998/01/13 00:23:09 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.
*
* Revision 1.8 1997/12/30 22:22:33 curt
* Further integration of event manager.
*

View file

@ -28,10 +28,10 @@
#define VIEWS_H
#include "../Include/types.h"
#include "../Flight/flight.h"
#include "../Math/mat3.h"
#include "../Time/fg_time.h"
#include <Include/types.h>
#include <Flight/flight.h>
#include <Math/mat3.h>
#include <Time/fg_time.h>
/* Define a structure containing view information */
@ -89,9 +89,13 @@ void fgViewUpdate(struct fgFLIGHT *f, struct fgVIEW *v, struct fgLIGHT *l);
/* $Log$
/* Revision 1.5 1997/12/22 04:14:32 curt
/* Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
/* Revision 1.6 1998/01/19 19:27:10 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.5 1997/12/22 04:14:32 curt
* Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
*
* Revision 1.4 1997/12/17 23:13:36 curt
* Began working on rendering a sky.
*

View file

@ -23,148 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libScenery.a
ARLIBRARY = libScenery.a
TARGETS = $(ARLIBRARY)
CFILES = common.c geometry.c mesh.c obj.c scenery.c tilemgr.c tileutils.c
CXXFILES =
OFILES = $(CFILES:.c=.o)
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include $(FG_ROOT_SRC)/commondefs
include ../make.inc
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(HFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
realclean: clean
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
common.o:
$(CC) $(CFLAGS) -c common.c -o $@
geometry.o:
$(CC) $(CFLAGS) -c geometry.c -o $@
mesh.o:
$(CC) $(CFLAGS) -c mesh.c -o $@
obj.o:
$(CC) $(CFLAGS) -c obj.c -o $@
scenery.o:
$(CC) $(CFLAGS) -c scenery.c -o $@
tilemgr.o:
$(CC) $(CFLAGS) -c tilemgr.c -o $@
tileutils.o:
$(CC) $(CFLAGS) -c tileutils.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.28 1998/01/08 02:22:26 curt
# Continue working on basic features.
#
# Revision 1.27 1998/01/07 03:22:28 curt
# Moved astro stuff to .../Src/Astro/
#
# Revision 1.26 1997/12/19 16:45:01 curt
# Working on scene rendering order and options.
#
# Revision 1.25 1997/12/17 23:13:45 curt
# Began working on rendering the sky.
#
# Revision 1.24 1997/11/25 19:25:33 curt
# Changes to integrate Durk's moon/sun code updates + clean up.
#
# Revision 1.23 1997/10/28 21:00:20 curt
# Changing to new terrain format.
#
# Revision 1.22 1997/10/25 03:30:07 curt
# Misc. tweaks.
#
# Revision 1.21 1997/10/25 03:18:26 curt
# Incorporated sun, moon, and planet position and rendering code contributed
# by Durk Talsma.
#
# Revision 1.20 1997/09/22 14:44:21 curt
# Continuing to try to align stars correctly.
#
# Revision 1.19 1997/08/27 03:30:23 curt
# Changed naming scheme of basic shared structures.
#
# Revision 1.18 1997/08/02 19:10:12 curt
# Incorporated mesh2GL.c into mesh.c
#
# Revision 1.17 1997/07/23 21:52:23 curt
# Put comments around the text after an #endif for increased portability.
#
# Revision 1.16 1997/07/20 02:19:11 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.15 1997/07/12 02:24:47 curt
# Added ranlib.
#
# Revision 1.14 1997/06/29 21:16:47 curt
# More twiddling with the Scenery Management system.
#
# Revision 1.13 1997/06/27 21:38:10 curt
# Working on Makefile structure.
#
# Revision 1.12 1997/06/27 20:03:37 curt
# Working on Makefile structure.
#
# Revision 1.11 1997/06/26 22:14:57 curt
# Beginning work on a scenery management system.
#
# Revision 1.10 1997/06/26 19:08:34 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.9 1997/06/25 15:39:48 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.8 1997/06/21 17:58:07 curt
# directory shuffling ...
#
# Revision 1.1 1997/06/21 17:39:28 curt
# Moved to the ParseScn subdirectory.
#
# Revision 1.6 1997/06/21 17:12:55 curt
# Capitalized subdirectory names.
#
# Revision 1.5 1997/05/31 19:16:29 curt
# Elevator trim added.
#
# Revision 1.4 1997/05/27 17:48:50 curt
# Added -f flag to flex to generate a "fast" scanner.
#
# Revision 1.3 1997/05/23 15:40:40 curt
# Added GNU copyright headers.
#
# Revision 1.2 1997/05/17 00:17:01 curt
# Cosmetic changes.
#
# Revision 1.1 1997/05/16 16:07:02 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -28,7 +28,7 @@
#include <string.h>
#endif
#include "common.h"
#include <Scenery/common.h>
/* strip the enclosing quotes from a string, works within the current
@ -48,9 +48,13 @@ char *strip_quotes(char *s) {
/* $Log$
/* Revision 1.3 1998/01/06 01:20:23 curt
/* Tweaks to help building with MSVC++
/* Revision 1.4 1998/01/19 19:27:14 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.3 1998/01/06 01:20:23 curt
* Tweaks to help building with MSVC++
*
* Revision 1.2 1997/05/23 15:40:41 curt
* Added GNU copyright headers.
*

View file

@ -28,8 +28,8 @@
#include <stdlib.h>
#include <string.h>
#include "geometry.h"
#include "mesh.h"
#include <Scenery/geometry.h>
#include <Scenery/mesh.h>
static vrmlGeometryType;
@ -120,10 +120,14 @@ int vrmlFreeGeometry( void ) {
/* $Log$
/* Revision 1.6 1998/01/19 18:40:35 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.7 1998/01/19 19:27:15 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.6 1998/01/19 18:40:35 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.5 1998/01/06 01:20:23 curt
* Tweaks to help building with MSVC++
*

View file

@ -38,16 +38,16 @@
#include <GL/glut.h>
#include "../Include/constants.h"
#include "../Include/types.h"
#include "../Math/fg_geodesy.h"
#include "../Math/fg_random.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
#include <Include/constants.h>
#include <Include/types.h>
#include <Math/fg_geodesy.h>
#include <Math/fg_random.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#include "mesh.h"
#include "common.h"
#include "scenery.h"
#include <Scenery/mesh.h>
#include <Scenery/common.h>
#include <Scenery/scenery.h>
/* Temporary hack until we get the scenery management system running */
@ -396,10 +396,14 @@ GLint mesh_to_OpenGL(struct MESH *m) {
/* $Log$
/* Revision 1.26 1998/01/19 18:40:36 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.27 1998/01/19 19:27:15 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.26 1998/01/19 18:40:36 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.25 1998/01/07 03:31:27 curt
* Miscellaneous tweaks.
*

View file

@ -31,12 +31,12 @@
#include <stdio.h>
#include <string.h>
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include "obj.h"
#include "scenery.h"
#include <Scenery/obj.h>
#include <Scenery/scenery.h>
#include "../Math/mat3.h"
#include <Math/mat3.h>
@ -328,10 +328,14 @@ GLint fgObjLoad(char *path, struct fgCartesianPoint *ref) {
/* $Log$
/* Revision 1.17 1998/01/13 00:23:10 curt
/* Initial changes to support loading and management of scenery tiles. Note,
/* there's still a fair amount of work left to be done.
/* Revision 1.18 1998/01/19 19:27:16 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.17 1998/01/13 00:23:10 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.
*
* Revision 1.16 1997/12/30 23:09:40 curt
* Worked on winding problem without luck, so back to calling glFrontFace()
* 3 times for each scenery area.

View file

@ -34,7 +34,7 @@
#include <GL/glut.h>
#include "../Include/types.h"
#include <Include/types.h>
/* Load a .obj file and generate the GL call list */
@ -45,10 +45,14 @@ GLint fgObjLoad(char *file, struct fgCartesianPoint *ref);
/* $Log$
/* Revision 1.2 1998/01/13 00:23:10 curt
/* Initial changes to support loading and management of scenery tiles. Note,
/* there's still a fair amount of work left to be done.
/* Revision 1.3 1998/01/19 19:27:17 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.2 1998/01/13 00:23:10 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.
*
* Revision 1.1 1997/10/28 21:14:55 curt
* Initial revision.
*

View file

@ -29,15 +29,15 @@
#endif
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include <stdio.h>
#include <string.h>
#include "../Include/general.h"
#include <Include/general.h>
#include "obj.h"
#include "scenery.h"
#include <Scenery/obj.h>
#include <Scenery/scenery.h>
/* Temporary hack until we get the scenery management system running */
@ -100,10 +100,14 @@ void fgSceneryRender( void ) {
/* $Log$
/* Revision 1.32 1998/01/19 18:40:37 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.33 1998/01/19 19:27:17 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.32 1998/01/19 18:40:37 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.31 1998/01/13 00:23:11 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.

View file

@ -28,7 +28,7 @@
#define SCENERY_H
#include "../Include/types.h"
#include <Include/types.h>
/* Define a structure containing global scenery parameters */
@ -63,10 +63,14 @@ void fgSceneryRender( void );
/* $Log$
/* Revision 1.13 1998/01/19 18:40:38 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.14 1998/01/19 19:27:17 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.13 1998/01/19 18:40:38 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.12 1997/12/15 23:55:03 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.

View file

@ -29,16 +29,16 @@
#endif
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include <XGL/xgl.h>
#include "scenery.h"
#include "tileutils.h"
#include "obj.h"
#include <Scenery/scenery.h>
#include <Scenery/tileutils.h>
#include <Scenery/obj.h>
#include "../Aircraft/aircraft.h"
#include "../Include/constants.h"
#include "../Include/general.h"
#include "../Include/types.h"
#include <Aircraft/aircraft.h>
#include <Include/constants.h>
#include <Include/general.h>
#include <Include/types.h>
/* here's where we keep the array of closest (potentially viewable) tiles */
@ -124,10 +124,14 @@ void fgTileMgrRender( void ) {
/* $Log$
/* Revision 1.4 1998/01/19 18:40:38 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.5 1998/01/19 19:27:18 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.4 1998/01/19 18:40:38 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.3 1998/01/13 00:23:11 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.

View file

@ -27,8 +27,8 @@
#include <math.h>
#include <stdio.h>
#include "tileutils.h"
#include "../Include/constants.h"
#include <Scenery/tileutils.h>
#include <Include/constants.h>
/* Generate the unique scenery tile index containing the specified
@ -266,9 +266,13 @@ int main() {
/* $Log$
/* Revision 1.5 1998/01/14 02:19:04 curt
/* Makde offset_bucket visible to outside.
/* Revision 1.6 1998/01/19 19:27:18 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.5 1998/01/14 02:19:04 curt
* Makde offset_bucket visible to outside.
*
* Revision 1.4 1998/01/13 00:23:12 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.

View file

@ -23,30 +23,28 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
include make.inc
include $(FG_ROOT_SRC)/commondefs
SUBSUBDIRS = Flight/LaRCsim Flight/Slew
SUBDIRS = Aircraft Astro Cockpit Controls Flight Joystick Math Scenery \
Time Weather XGL
MAIN = Main
ORDEREDDIRS = $(SUBSUBDIRS) $(SUBDIRS) $(MAIN)
all:
for dir in $(SUBSUBDIRS) $(SUBDIRS) $(MAIN); do \
for dir in $(ORDEREDDIRS); do \
( cd $$dir; $(MAKE) ) ; \
done
depend:
for dir in $(SUBSUBDIRS) $(SUBDIRS) $(MAIN); do \
for dir in $(ORDEREDDIRS); do \
( echo "Making depend in $$dir"; \
cd $$dir; $(CC) -MM *.c > depend ) ; \
done
Makefile-os2:
cat Makefile | perl mkmfos2.pl > Makefile.os2; \
for dir in $(SUBSUBDIRS) $(SUBDIRS) $(MAIN); do \
for dir in $(ORDEREDDIRS); do \
( echo "Making Makefile.os2 in $$dir"; \
cat $$dir/Makefile | perl mkmfos2.pl > $$dir/Makefile.os2; \
cat $$dir/depend | perl mkmfos2.pl > $$dir/depend.os2) ; \
@ -54,10 +52,14 @@ Makefile-os2:
clean:
-rm -f *.os2 *~
for dir in $(SUBSUBDIRS) $(SUBDIRS) $(MAIN); do \
for dir in $(ORDEREDDIRS); do \
(cd $$dir; $(MAKE) clean) ; \
done
clobber:
for dir in $(ORDEREDDIRS); do \
(cd $$dir; $(MAKE) clean) ; \
done
source-tar: clean
(cd ../..; \
@ -98,6 +100,10 @@ bin-zip:
#---------------------------------------------------------------------------
# $Log$
# Revision 1.36 1998/01/19 19:26:51 curt
# Merged in make system changes from Bob Kuehne <rpk@sgi.com>
# This should simplify things tremendously.
#
# Revision 1.35 1998/01/07 03:18:14 curt
# Created the Astro/ subdirctory for stuff high in the sky ...
#

36
Simulator/armake.proto Normal file
View file

@ -0,0 +1,36 @@
#---------------------------------------------------------------------------
# Makefile
#
# Written by Curtis Olson, started May 1997.
#
# Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# $Id$
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
ARLIBRARY = __LIB_NAME_HERE__
TARGETS = $(ARLIBRARY)
CFILES = __C_SRC_HERE__
CXXFILES = __CXX_SRC_HERE__
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include $(FG_ROOT_SRC)/commondefs
include $(COMMONRULES)

40
Simulator/commonrules Normal file
View file

@ -0,0 +1,40 @@
# emacs make tag: -*- Mode: Makefile -*-
default: $(TARGETS)
.SUFFIXES: .d .cxx .c .o
$(ARLIBRARY): $(OBJECTS)
$(AR) rv $(ARLIBRARY) $(OBJECTS)
$(RANLIB) $(ARLIBRARY)
echo $(VPATH)
$(MV) $(ARLIBRARY) $(FG_ROOT_LIB)
$(LDLIBTARGET): $(OBJECTS)
$(LD) -o $(LDLIBRARY) $(LDFLAGS) $(OBJECTS)
$(MV) $(LDLIBRARY) $(LDLIBTARGET)
depend: $(DEPENDS)
cat $(DEPENDS) > $(MAKEDEPENDFILE)
.cxx.d:
$(CPP) $(CPPFLAGS) $(CPPDEFS) -c $< -MD
.cxx.o:
$(CPP) $(CPPFLAGS) $(CPPDEFS) -c $<
.c.d:
$(CC) $(CFLAGS) $(CDEFS) -c $< -MD
.c.o:
$(CC) $(CFLAGS) $(CDEFS) -c $<
clean:
rm -f $(OBJECTS) $(TARGET) $(DIRT)
clobber: clean
rm -f *.d *.o *.a *.os2 *~ core $(MAKEDEPENDFILE)
#include $(MAKEDEPENDFILE)

22
Simulator/genmake Executable file
View file

@ -0,0 +1,22 @@
#!/bin/csh
set GENMAKEBASE=${FG_ROOT_SRC}
set ARLIBDIRS="Aircraft Astro Cockpit Controls Flight Flight/Slew Joystick Scenery Time Weather"
set MUSTDOMANUALLY="Math Flight/LaRCsim XGL"
set AR_PROTOMAKE=${GENMAKEBASE}/armake.proto
echo $ARLIBDIRS
foreach dir (${ARLIBDIRS})
cd $dir
set cfiles=`ls *.c | sed -e's%^M% %'`
set cxxfiles=`ls *.cxx`
sed \
-e "s%__LIB_NAME_HERE__%lib`basename ${dir}`.a%g" \
-e "s%__CXX_SRC_HERE__%${cxxfiles}%g" \
-e "s%__C_SRC_HERE__%${cfiles}%g" \
${AR_PROTOMAKE} > Makefile
cd ${GENMAKEBASE}
end

View file

@ -23,72 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET=libSlew.a
ARLIBRARY = libSlew.a
TARGETS = $(ARLIBRARY)
CFILES = slew.c
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
slew.o:
$(CC) $(CFLAGS) $(INCLUDES) -c slew.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1997/07/20 02:19:10 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.7 1997/07/12 02:24:49 curt
# Added ranlib.
#
# Revision 1.6 1997/06/27 21:38:07 curt
# Working on Makefile structure.
#
# Revision 1.5 1997/06/27 20:03:36 curt
# Working on Makefile structure.
#
# Revision 1.4 1997/06/26 19:08:31 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.3 1997/06/25 15:39:46 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.2 1997/06/21 17:12:51 curt
# Capitalized subdirectory names.
#
# Revision 1.1 1997/05/29 02:29:42 curt
# Moved to their own directory.
#
# Revision 1.2 1997/05/23 15:40:36 curt
# Added GNU copyright headers.
#
# Revision 1.1 1997/05/16 16:04:44 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -26,11 +26,11 @@
#include <math.h>
#include "slew.h"
#include "../flight.h"
#include "../../Aircraft/aircraft.h"
#include "../../Controls/controls.h"
#include "../../Include/constants.h"
#include <Flight/Slew/slew.h>
#include <Flight/flight.h>
#include <Aircraft/aircraft.h>
#include <Controls/controls.h>
#include <Include/constants.h>
#ifndef M_PI
@ -93,10 +93,14 @@ void fgSlewUpdate( void ) {
/* $Log$
/* Revision 1.8 1998/01/19 18:40:30 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.9 1998/01/19 19:27:06 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.8 1998/01/19 18:40:30 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.7 1997/12/15 23:54:42 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.

View file

@ -23,93 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
ARLIBRARY = libTime.a
TARGETS = $(ARLIBRARY)
TARGET = libTime.a
CFILES = event.c fg_time.c fg_timer.c scheduler.c sidereal.c sunpos.c test_event.c ttest.c
CXXFILES =
CFILES = event.c fg_time.c fg_timer.c sunpos.c
OFILES = $(CFILES:.c=.o)
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include $(FG_ROOT_SRC)/commondefs
include ../make.inc
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
event.o:
$(CC) $(CFLAGS) -c event.c -o $@
fg_time.o:
$(CC) $(CFLAGS) -c fg_time.c -o $@
fg_timer.o:
$(CC) $(CFLAGS) -c fg_timer.c -o $@
sunpos.o:
$(CC) $(CFLAGS) -c sunpos.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.14 1997/12/30 04:19:22 curt
# Initial revision.
#
# Revision 1.13 1997/09/22 14:44:22 curt
# Continuing to try to align stars correctly.
#
# Revision 1.12 1997/08/06 00:24:31 curt
# Working on correct real time sun lighting.
#
# Revision 1.11 1997/08/01 15:28:44 curt
# Added sunpos.c
#
# Revision 1.10 1997/07/31 22:52:40 curt
# Working on redoing internal coordinate systems & scenery transformations.
#
# Revision 1.9 1997/07/20 02:19:12 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.8 1997/07/14 16:26:05 curt
# Testing/playing -- placed objects randomly across the entire terrain.
#
# Revision 1.7 1997/07/12 02:24:48 curt
# Added ranlib.
#
# Revision 1.6 1997/06/27 21:38:13 curt
# Working on Makefile structure.
#
# Revision 1.5 1997/06/27 20:03:40 curt
# Working on Makefile structure.
#
# Revision 1.4 1997/06/26 19:08:37 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.3 1997/06/25 17:46:58 curt
# Make itimer support optional.
#
# Revision 1.2 1997/06/21 17:12:55 curt
# Capitalized subdirectory names.
#
# Revision 1.1 1997/06/16 19:24:19 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -35,7 +35,7 @@
#endif /* USE_FTIME */
#include "event.h"
#include <Time/event.h>
#define MAX_EVENTS 100 /* size of event table */
@ -338,10 +338,14 @@ void fgEventProcess( void ) {
/* $Log$
/* Revision 1.6 1998/01/19 18:40:39 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.7 1998/01/19 19:27:19 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.6 1998/01/19 18:40:39 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.5 1998/01/06 01:20:27 curt
* Tweaks to help building with MSVC++
*

View file

@ -36,10 +36,9 @@
# include <sys/time.h> /* for get/setitimer, gettimeofday, struct timeval */
#endif /* USE_FTIME */
#include "fg_time.h"
#include "../Include/constants.h"
#include "../Flight/flight.h"
#include "../Time/fg_time.h"
#include <Time/fg_time.h>
#include <Include/constants.h>
#include <Flight/flight.h>
#define DEGHR(x) ((x)/15.)
@ -301,9 +300,13 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) {
/* $Log$
/* Revision 1.28 1998/01/19 18:35:49 curt
/* Minor tweaks and fixes for cygwin32.
/* Revision 1.29 1998/01/19 19:27:20 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.28 1998/01/19 18:35:49 curt
* Minor tweaks and fixes for cygwin32.
*
* Revision 1.27 1998/01/13 00:23:13 curt
* Initial changes to support loading and management of scenery tiles. Note,
* there's still a fair amount of work left to be done.

View file

@ -35,8 +35,8 @@
#include <GL/glut.h>
#include <time.h>
#include "../Include/types.h"
#include "../Flight/flight.h"
#include <Include/types.h>
#include <Flight/flight.h>
/* Define a structure containing global time parameters */
@ -99,9 +99,13 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t);
/* $Log$
/* Revision 1.12 1998/01/05 18:44:37 curt
/* Add an option to advance/decrease time from keyboard.
/* Revision 1.13 1998/01/19 19:27:20 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.12 1998/01/05 18:44:37 curt
* Add an option to advance/decrease time from keyboard.
*
* Revision 1.11 1997/12/19 23:35:07 curt
* Lot's of tweaking with sky rendering and lighting.
*

View file

@ -33,7 +33,7 @@
# include <sys/time.h> /* for get/setitimer, gettimeofday, struct timeval */
#endif /* USE_FTIME */
#include "fg_timer.h"
#include <Time/fg_timer.h>
unsigned long int fgSimTime;
@ -131,10 +131,14 @@ int fgGetTimeInterval( void ) {
/* $Log$
/* Revision 1.8 1998/01/19 18:40:39 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.9 1998/01/19 19:27:21 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.8 1998/01/19 18:40:39 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.7 1997/12/30 13:06:58 curt
* A couple lighting tweaks ...
*

View file

@ -43,13 +43,13 @@
#include <stdio.h>
#include <time.h>
#include "sunpos.h"
#include "fg_time.h"
#include "../Include/constants.h"
#include "../Main/views.h"
#include "../Math/fg_geodesy.h"
#include "../Math/mat3.h"
#include "../Math/polar.h"
#include <Time/sunpos.h>
#include <Time/fg_time.h>
#include <Include/constants.h>
#include <Main/views.h>
#include <Math/fg_geodesy.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#undef E
@ -373,10 +373,14 @@ void fgUpdateSunPos( void ) {
/* $Log$
/* Revision 1.22 1998/01/19 18:40:40 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.23 1998/01/19 19:27:21 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.22 1998/01/19 18:40:40 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.21 1997/12/30 23:10:19 curt
* Calculate lighting parameters here.
*

View file

@ -42,7 +42,7 @@
#include <time.h>
#include "../Include/types.h"
#include <Include/types.h>
/* update the cur_time_params structure with the current sun position */
void fgUpdateSunPos( void );

View file

@ -1,7 +1,7 @@
#---------------------------------------------------------------------------
# Makefile
#
# Written by Curtis Olson, started July 1997.
# Written by Curtis Olson, started May 1997.
#
# Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
#
@ -23,49 +23,14 @@
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libWeather.a
ARLIBRARY = libWeather.a
TARGETS = $(ARLIBRARY)
CFILES = weather.c
HFILES = weather.h
OFILES = $(CFILES:.c=.o)
CXXFILES =
LDIRT = $(FG_ROOT_LIB)/$(ARLIBRARY)
include ../make.inc
include $(FG_ROOT_SRC)/commondefs
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
weather.o:
$(CC) $(CFLAGS) -c weather.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.2 1997/07/20 02:19:12 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.1 1997/07/19 23:03:57 curt
# Initial revision.
#
include $(COMMONRULES)

View file

@ -24,9 +24,9 @@
**************************************************************************/
#include "weather.h"
#include "../Aircraft/aircraft.h"
#include "../Math/fg_random.h"
#include <Weather/weather.h>
#include <Aircraft/aircraft.h>
#include <Math/fg_random.h>
/* This is a record containing current weather info */
@ -64,10 +64,14 @@ void fgWeatherUpdate( void ) {
/* $Log$
/* Revision 1.11 1998/01/19 18:40:41 curt
/* Tons of little changes to clean up the code and to remove fatal errors
/* when building with the c++ compiler.
/* Revision 1.12 1998/01/19 19:27:22 curt
/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
/* This should simplify things tremendously.
/*
* Revision 1.11 1998/01/19 18:40:41 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.10 1997/12/30 22:22:46 curt
* Further integration of event manager.
*