Fixed an data initialization problem that was causing MSVC grief.
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2 changed files with 8 additions and 0 deletions
src
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@ -39,6 +39,7 @@ FGViewer::FGViewer( void ):
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view_offset(0.0),
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view_offset(0.0),
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goal_view_offset(0.0)
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goal_view_offset(0.0)
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{
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{
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sgSetVec3( pilot_offset, 0.0, 0.0, 0.0 );
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}
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}
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@ -267,6 +267,13 @@ FGNewMat *FGMaterialLib::find( const string& material ) {
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// Destructor
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// Destructor
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FGMaterialLib::~FGMaterialLib ( void ) {
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FGMaterialLib::~FGMaterialLib ( void ) {
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// Free up all the material entries first
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for ( material_map_iterator it = begin(); it != end(); it++ ) {
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FGNewMat *slot = it->second;
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if ( slot != NULL ) {
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delete slot;
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}
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}
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}
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}
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