Merge branch 'curt/replay' into next
This commit is contained in:
commit
b587400846
1 changed files with 6 additions and 6 deletions
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@ -142,17 +142,17 @@ void FGReplay::update( double dt ) {
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timingInfo.clear();
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stamp("begin");
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static SGPropertyNode *replay_master
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= fgGetNode( "/sim/freeze/replay", true );
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= fgGetNode( "/sim/freeze/replay-state", true );
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if( disable_replay->getBoolValue() ) {
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if( sim_time != 0.0 ) {
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if ( sim_time != 0.0 ) {
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// we were recording data
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init();
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}
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return;
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}
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//stamp("point_01");
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if ( replay_master->getBoolValue() ) {
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if ( replay_master->getIntValue() > 0 ) {
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// don't record the replay session
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return;
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}
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@ -177,9 +177,9 @@ void FGReplay::update( double dt ) {
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r = new FGReplayData;
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stamp("Replay_02");
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} else {
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r = recycler.front();
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recycler.pop_front();
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//stamp("point_04be");
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r = recycler.front();
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recycler.pop_front();
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//stamp("point_04be");
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}
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r->sim_time = sim_time;
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//r->ctrls = c;
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