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Increased FG_MAX_NODES to 4000

This commit is contained in:
curt 2000-11-23 15:48:21 +00:00
parent 3593f3782d
commit b1fbb16b9d
2 changed files with 3 additions and 2 deletions

View file

@ -383,7 +383,8 @@ ssgBranch *fgObjLoad( const string& path, FGTileEntry *t, const bool is_base) {
// sanity check
if ( (int)nodes.size() != vncount ) {
FG_LOG( FG_TERRAIN, FG_ALERT,
"Tile has mismatched nodes and normals: "
"Tile has mismatched nodes = " << nodes.size()
<< " and normals = " << vncount << " : "
<< path );
// exit(-1);
}

View file

@ -52,7 +52,7 @@ FG_USING_STD(string);
// duplicated from the TerraGear tools
#define FG_MAX_NODES 2000
#define FG_MAX_NODES 4000
// Load a .obj file