Non-conclusive update for list of contributors.
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88
Thanks
88
Thanks
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@ -36,9 +36,11 @@ Raul Alonzo <amil@las.es>
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Michele America <nomimarketing@mail.telepac.pt>
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Contributed to the HUD code.
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Emmanuel Baranger <>
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Many, many very nice aircraft models.
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Andrei Barbu <andrei@0xab.com>
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Designed and implemented the current version of the FlightGear website.
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@ -74,13 +76,16 @@ Paul Bleisch <pbleisch@acm.org>
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Also contributed a first stab at a config file/command line parsing
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system.
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Matthias Boerner <>
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Coorganizer of the FlightGear booth at the annual LinuxTag event in
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Germany.
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Alexis Bory
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Very nice models, including the F14-B.
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Jim Brennan <jj@kingmont.com>
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Provided a big chunk of online space to store USA scenery for Flight Gear.
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@ -91,8 +96,10 @@ Bernie Bright <bbright@bigpond.net.au>
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Threading support and threaded tile pager.
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Initiate the fgrun project
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Francesco Brisa <>
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Scenery models and ground networks for Italian airports.
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Scripts for automated source downloads and builds.
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Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
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@ -128,6 +135,11 @@ John Check <j4strngs@rockfish.net>
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New instrument panel configurations
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Bertrand Coconnier
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Contributed several bugfixes and improvements for the integration of
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the JSBSim flight dynamics model.
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Dave Cornish <dmc@halcyon.com>
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Created our new, super cool, runway textures.
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Created some of our cloud textures.
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@ -139,15 +151,24 @@ Oliver Delise <delise@mail.isis.de>
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Founder of the FlightGear MultiPilot Project :
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http://www.isis.de/members/~odelise/progs/flightgear
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John Denker
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Contributed bugfixes and improvements to the navigation and ATIS code.
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Jean-Francois Doue
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Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
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Graphics Gems IV ed. Paul S. Heckbert)
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http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
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Torsten Dreyer
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Contributed a very nice Piper Sceneca, closely modelled after the
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real thing.
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Many other nice aircraft, buildings, etc etc.
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Contributed the very nice Piper Seneca, closely modelled after the
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real thing. Also added many other nice aircraft (such as the ogeL, also
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closely modelled after the real thing), buildings, etc.
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Creator of fgpanel. Code maintainer of weather, environment, autopilot
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and many other core systems.
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Dave Eberly <eberly@magic-software.com>
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Contributed some sphere interpolation code used by Christian Mayer's
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@ -155,9 +176,11 @@ Dave Eberly <eberly@magic-software.com>
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really useful looking code available there.
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http://www.magic-software.com
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Martin Eschen <>
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Helped enourmously toward finishing the full scale traffic demo at EHAM.
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Francine Evans <evans@cs.sunysb.edu>
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Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
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http://www.cs.sunysb.edu/~evans/stripe.html
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@ -168,6 +191,7 @@ Oscar Everitt <bigoc@premier.net>
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for FS98. They are pretty cool and Oscar was happy to contribute
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them to our little project.
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Detlef Faber
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Many WWII era aircraft.
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@ -175,13 +199,16 @@ Detlef Faber
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Leidson Campos A. Ferreira <leidson@planetamessenger.org>
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Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
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Olaf Flebbe
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Improved the build system for Windows and provided pre-built
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dependencies.
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Bruce Finney <bfinney@gte.net>
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MSVC5 compatibility.
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Thomas Förster <>
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Updates to the AI system, including the Dykstra route finding algorithm,
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adding a performance class, and many code clean-ups.
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@ -209,14 +236,17 @@ Jean-loup Gailly and Mark Adler <zlib@gzip.org>
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Thomas Gellekum <tg@ihf.rwth-aachen.de>
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Changes and updates for compiling on FreeBSD
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Ralf Gerlich <>
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Technical Genius behind the Custom Scenery Project.
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Current maintainer of TaxiDraw
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Anders Gidenstam <>
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Support for Lighter than Air vehicles.
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Author of the ZeppelinNT.
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Neetha Girish <neethagirish@usa.net>
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Contributed the xml configurable HUD changes.
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@ -235,18 +265,22 @@ Michael I. Gold <gold@puck.asd.sgi.com>
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Habibie <habibie@MailandNews.com>
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RedHat package building changes for SimGear.
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Csaba Halász <>
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Many bugfixes and code checking.
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Ampere Hardraade <>
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Many detailed 3D models of aircraft, including the MD11, and several
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Airbuses.
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Brett Harrison <>
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Ground networks for various airports.
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Most of the liveries for the new C172p by HHS.
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AI Repaints for several 737's and C172's
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Dave Haskell <dave@haskell.demon.co.uk>
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Original exterior textures for the Cessna 310 U-3A model. Only a few
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minor modifications were made.
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@ -277,6 +311,7 @@ Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
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the flight model. Bruce has patiently answered my many, many questions.
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http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
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Ron Jensen
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Contributed to the piston engine code in JSBSim.
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@ -402,10 +437,12 @@ Phil Nelson <phil@cs.wwu.edu>
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Author of GNU dbm. gdbm is a set of database routines that use
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extendible hashing and works similar to the standard UNIX dbm routines.
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Tatsuhiro Nishioka
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Maintainer of the Mac port.
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Contributed some very nice Japanese aircraft models.
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Alexei Novikov <anovikov@heron.itep.ru>
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Created European Scenery
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Contributed a script to turn fgfs scenery into beautifully rendered
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@ -445,9 +482,11 @@ Alex Perry <alex.perry@ieee.org>
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Contributed code to more accurately model VSI, DG, Altitude.
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Contributed to the Install and Getting Started manual.
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Pigeon <>
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Developed the multiplayer network infrastructure.
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Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
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Contributed beginnings of a textured instrument panel.
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@ -465,7 +504,6 @@ Frederic Bouvier <fredfgfs01@free.fr>
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the windows community.
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Petter Reinholdtsen <pere@games.no>
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Incorporated the Gnu automake/autoconf system (with libtool).
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This should streamline and standardize the build process for all
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@ -473,22 +511,32 @@ Petter Reinholdtsen <pere@games.no>
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environments since the don't use the Unix make system.
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Thorsten Renk
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Created the local weather system, providing beautiful cloudscapes
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and an accurate meteorological simulation.
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William Riley <riley@technologist.com>
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Contributed code to add "brakes".
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Patch to support a first joystick with more than two axes.
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World scenery based on vmap0 data.
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Gijs de Rooy <>
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Contributed some very nice building models, including a very
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detailed layout of the Amsterdam airport terminals, and many
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downtown buildings.
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Redid the Boeing 747-400 3D model
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Very active first aid responder on the official Flightgear
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forum.
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Redid the Boeing 747-400 3D model.
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Greatly contributed to the FlightGear community as a very active
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first aid responder on the official Flightgear forum, as a forum
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and wiki admin, and as the editor of the monthly FlightGear
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newsletter.
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Gerard Robin <>
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Many nice Aircraft models
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Andy Ross <andy@plausible.org>
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Contributed a new configurable FDM, "YASim", based on geometry
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information rather than aerodynamic coefficients.
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@ -497,19 +545,23 @@ Andy Ross <andy@plausible.org>
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Modified the UI code to allow a far more flexible grouping system.
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Added the Nasal scripting language and added FlightGear integration.
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Brian Schack <>
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Current maintainer of Atlas, the moving map program for FlightGear
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Paul Schlyter <pausch@saaf.se>
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Mr. Schlyter provided Durk Talsma with all the information
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he needed to write the astro code. Mr. S. is also willing
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to answer astro-related questions whenever one needs to.
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http://welcome.to/pausch
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Christian Schmitt <>
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Detailed Frankfurt airport buildings.
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Contributions to the custom scenery project.
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Chris Schoeneman <crs@millpond.engr.sgi.com>
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Contributed some 3d sound playing code for Irix, Win32, and Linux
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It is unclear if this code will be used directly, but it certainly
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@ -520,6 +572,7 @@ Phil Schubert <philip@zedley.com>
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Contributed various textures and engine modelling.
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http://www.zedley.com/Philip/index.htm
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Heiko Schulz <>
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Contributed AI traffic for EDDF
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EDDF Night lights
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@ -549,9 +602,11 @@ Martin Spott <Martin.Spott@uni-duisburg.de>
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Germany.
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Manages the "World Scenery" releases.
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Jon Stockill <>
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Maintainer of the object database.
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Martin Dressler <dr@musicabona.cz>
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Created some outstanding panel instrumentation textures
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for use in full-screen mode.
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@ -573,16 +628,19 @@ Durk Talsma <d.talsma@chello.nl>
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Full scale AI traffic demo for EHAM.
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Current FlightGear release manager.
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Gabor Toth <>
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Contributed some Livery repaints for AI Aircraft
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Contributed many ideas leading towards the Traffic Manager II format
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Runs FGTracker, an online flight tracking service for FlightGear
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James Turner <>
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Many code cleanups of the internal structure of the airport database,
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runway parsing, route management.
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Is currently working on adding flightmanagement support.
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UIUC - Department of Aeronautical and Astronautical Engineering
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Contributed modifications to LaRCsim to allow loading of aircraft
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parameters from a file. These modifications were made as part of an
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@ -683,14 +741,17 @@ Jean-Claude Wippler <jcw@equi4.com>
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X/MIT-style license. Please see the following URL for more info:
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http://www.equi4.com/metakit
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Holger Wirtz <>
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Author of FGCom, a voice communication program intented for FlightGear
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multiplayer/ATC.
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Author of FGCom, a voice communication program intented for FlightGear
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multiplayer/ATC.
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John Wojnaroski <castle@mminternet.com>
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Open Glass Cockpit project
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3d clouds
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Marcus Zojer <>
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Contributed a B1B aircraft model.
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@ -783,7 +844,7 @@ SkyscraperPage.com http://skyscraperpage.com
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WoodSoup Project http://www.woodsoup.org
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[ FlightGear no longer uses woodsoup services, but we appreciate
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the support provided to our project during the time they hosted us. ]
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Provided computing resources and services so that the Flight Gear
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Provided computing resources and services so that the FlightGear
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project could have real home. This includes, web services,
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ftp services, shell accounts, email lists, dns services, etc.
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@ -802,12 +863,7 @@ THIS DOCUMENT WAS INITIALLY WRITTEN BY
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Curt L. Olson <http://www.flightgear.org/~curt>
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THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
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Oliver Delise <delise@mail.isis.de>
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Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de
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Updated 2001-12-11 by David Megginson, david@megginson.com
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Updated 2003-04-17,
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Updated 2004-06-01,
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