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Non-conclusive update for list of contributors.

This commit is contained in:
ThorstenB 2011-07-10 21:21:34 +02:00
parent cbc048b801
commit 963d1abe01

88
Thanks
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@ -36,9 +36,11 @@ Raul Alonzo <amil@las.es>
Michele America <nomimarketing@mail.telepac.pt>
Contributed to the HUD code.
Emmanuel Baranger <>
Many, many very nice aircraft models.
Andrei Barbu <andrei@0xab.com>
Designed and implemented the current version of the FlightGear website.
@ -74,13 +76,16 @@ Paul Bleisch <pbleisch@acm.org>
Also contributed a first stab at a config file/command line parsing
system.
Matthias Boerner <>
Coorganizer of the FlightGear booth at the annual LinuxTag event in
Germany.
Alexis Bory
Very nice models, including the F14-B.
Jim Brennan <jj@kingmont.com>
Provided a big chunk of online space to store USA scenery for Flight Gear.
@ -91,8 +96,10 @@ Bernie Bright <bbright@bigpond.net.au>
Threading support and threaded tile pager.
Initiate the fgrun project
Francesco Brisa <>
Scenery models and ground networks for Italian airports.
Scripts for automated source downloads and builds.
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
@ -128,6 +135,11 @@ John Check <j4strngs@rockfish.net>
New instrument panel configurations
Bertrand Coconnier
Contributed several bugfixes and improvements for the integration of
the JSBSim flight dynamics model.
Dave Cornish <dmc@halcyon.com>
Created our new, super cool, runway textures.
Created some of our cloud textures.
@ -139,15 +151,24 @@ Oliver Delise <delise@mail.isis.de>
Founder of the FlightGear MultiPilot Project :
http://www.isis.de/members/~odelise/progs/flightgear
John Denker
Contributed bugfixes and improvements to the navigation and ATIS code.
Jean-Francois Doue
Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
Graphics Gems IV ed. Paul S. Heckbert)
http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
Torsten Dreyer
Contributed a very nice Piper Sceneca, closely modelled after the
real thing.
Many other nice aircraft, buildings, etc etc.
Contributed the very nice Piper Seneca, closely modelled after the
real thing. Also added many other nice aircraft (such as the ogeL, also
closely modelled after the real thing), buildings, etc.
Creator of fgpanel. Code maintainer of weather, environment, autopilot
and many other core systems.
Dave Eberly <eberly@magic-software.com>
Contributed some sphere interpolation code used by Christian Mayer's
@ -155,9 +176,11 @@ Dave Eberly <eberly@magic-software.com>
really useful looking code available there.
http://www.magic-software.com
Martin Eschen <>
Helped enourmously toward finishing the full scale traffic demo at EHAM.
Francine Evans <evans@cs.sunysb.edu>
Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
http://www.cs.sunysb.edu/~evans/stripe.html
@ -168,6 +191,7 @@ Oscar Everitt <bigoc@premier.net>
for FS98. They are pretty cool and Oscar was happy to contribute
them to our little project.
Detlef Faber
Many WWII era aircraft.
@ -175,13 +199,16 @@ Detlef Faber
Leidson Campos A. Ferreira <leidson@planetamessenger.org>
Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
Olaf Flebbe
Improved the build system for Windows and provided pre-built
dependencies.
Bruce Finney <bfinney@gte.net>
MSVC5 compatibility.
Thomas Förster <>
Updates to the AI system, including the Dykstra route finding algorithm,
adding a performance class, and many code clean-ups.
@ -209,14 +236,17 @@ Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Thomas Gellekum <tg@ihf.rwth-aachen.de>
Changes and updates for compiling on FreeBSD
Ralf Gerlich <>
Technical Genius behind the Custom Scenery Project.
Current maintainer of TaxiDraw
Anders Gidenstam <>
Support for Lighter than Air vehicles.
Author of the ZeppelinNT.
Neetha Girish <neethagirish@usa.net>
Contributed the xml configurable HUD changes.
@ -235,18 +265,22 @@ Michael I. Gold <gold@puck.asd.sgi.com>
Habibie <habibie@MailandNews.com>
RedHat package building changes for SimGear.
Csaba Halász <>
Many bugfixes and code checking.
Ampere Hardraade <>
Many detailed 3D models of aircraft, including the MD11, and several
Airbuses.
Brett Harrison <>
Ground networks for various airports.
Most of the liveries for the new C172p by HHS.
AI Repaints for several 737's and C172's
Dave Haskell <dave@haskell.demon.co.uk>
Original exterior textures for the Cessna 310 U-3A model. Only a few
minor modifications were made.
@ -277,6 +311,7 @@ Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
the flight model. Bruce has patiently answered my many, many questions.
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
Ron Jensen
Contributed to the piston engine code in JSBSim.
@ -402,10 +437,12 @@ Phil Nelson <phil@cs.wwu.edu>
Author of GNU dbm. gdbm is a set of database routines that use
extendible hashing and works similar to the standard UNIX dbm routines.
Tatsuhiro Nishioka
Maintainer of the Mac port.
Contributed some very nice Japanese aircraft models.
Alexei Novikov <anovikov@heron.itep.ru>
Created European Scenery
Contributed a script to turn fgfs scenery into beautifully rendered
@ -445,9 +482,11 @@ Alex Perry <alex.perry@ieee.org>
Contributed code to more accurately model VSI, DG, Altitude.
Contributed to the Install and Getting Started manual.
Pigeon <>
Developed the multiplayer network infrastructure.
Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
Contributed beginnings of a textured instrument panel.
@ -465,7 +504,6 @@ Frederic Bouvier <fredfgfs01@free.fr>
the windows community.
Petter Reinholdtsen <pere@games.no>
Incorporated the Gnu automake/autoconf system (with libtool).
This should streamline and standardize the build process for all
@ -473,22 +511,32 @@ Petter Reinholdtsen <pere@games.no>
environments since the don't use the Unix make system.
Thorsten Renk
Created the local weather system, providing beautiful cloudscapes
and an accurate meteorological simulation.
William Riley <riley@technologist.com>
Contributed code to add "brakes".
Patch to support a first joystick with more than two axes.
World scenery based on vmap0 data.
Gijs de Rooy <>
Contributed some very nice building models, including a very
detailed layout of the Amsterdam airport terminals, and many
downtown buildings.
Redid the Boeing 747-400 3D model
Very active first aid responder on the official Flightgear
forum.
Redid the Boeing 747-400 3D model.
Greatly contributed to the FlightGear community as a very active
first aid responder on the official Flightgear forum, as a forum
and wiki admin, and as the editor of the monthly FlightGear
newsletter.
Gerard Robin <>
Many nice Aircraft models
Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry
information rather than aerodynamic coefficients.
@ -497,19 +545,23 @@ Andy Ross <andy@plausible.org>
Modified the UI code to allow a far more flexible grouping system.
Added the Nasal scripting language and added FlightGear integration.
Brian Schack <>
Current maintainer of Atlas, the moving map program for FlightGear
Paul Schlyter <pausch@saaf.se>
Mr. Schlyter provided Durk Talsma with all the information
he needed to write the astro code. Mr. S. is also willing
to answer astro-related questions whenever one needs to.
http://welcome.to/pausch
Christian Schmitt <>
Detailed Frankfurt airport buildings.
Contributions to the custom scenery project.
Chris Schoeneman <crs@millpond.engr.sgi.com>
Contributed some 3d sound playing code for Irix, Win32, and Linux
It is unclear if this code will be used directly, but it certainly
@ -520,6 +572,7 @@ Phil Schubert <philip@zedley.com>
Contributed various textures and engine modelling.
http://www.zedley.com/Philip/index.htm
Heiko Schulz <>
Contributed AI traffic for EDDF
EDDF Night lights
@ -549,9 +602,11 @@ Martin Spott <Martin.Spott@uni-duisburg.de>
Germany.
Manages the "World Scenery" releases.
Jon Stockill <>
Maintainer of the object database.
Martin Dressler <dr@musicabona.cz>
Created some outstanding panel instrumentation textures
for use in full-screen mode.
@ -573,16 +628,19 @@ Durk Talsma <d.talsma@chello.nl>
Full scale AI traffic demo for EHAM.
Current FlightGear release manager.
Gabor Toth <>
Contributed some Livery repaints for AI Aircraft
Contributed many ideas leading towards the Traffic Manager II format
Runs FGTracker, an online flight tracking service for FlightGear
James Turner <>
Many code cleanups of the internal structure of the airport database,
runway parsing, route management.
Is currently working on adding flightmanagement support.
UIUC - Department of Aeronautical and Astronautical Engineering
Contributed modifications to LaRCsim to allow loading of aircraft
parameters from a file. These modifications were made as part of an
@ -683,14 +741,17 @@ Jean-Claude Wippler <jcw@equi4.com>
X/MIT-style license. Please see the following URL for more info:
http://www.equi4.com/metakit
Holger Wirtz <>
Author of FGCom, a voice communication program intented for FlightGear
multiplayer/ATC.
Author of FGCom, a voice communication program intented for FlightGear
multiplayer/ATC.
John Wojnaroski <castle@mminternet.com>
Open Glass Cockpit project
3d clouds
Marcus Zojer <>
Contributed a B1B aircraft model.
@ -783,7 +844,7 @@ SkyscraperPage.com http://skyscraperpage.com
WoodSoup Project http://www.woodsoup.org
[ FlightGear no longer uses woodsoup services, but we appreciate
the support provided to our project during the time they hosted us. ]
Provided computing resources and services so that the Flight Gear
Provided computing resources and services so that the FlightGear
project could have real home. This includes, web services,
ftp services, shell accounts, email lists, dns services, etc.
@ -802,12 +863,7 @@ THIS DOCUMENT WAS INITIALLY WRITTEN BY
Curt L. Olson <http://www.flightgear.org/~curt>
THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
Oliver Delise <delise@mail.isis.de>
Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de
Updated 2001-12-11 by David Megginson, david@megginson.com
Updated 2003-04-17,
Updated 2004-06-01,