diff --git a/Thanks b/Thanks index 0a9c0655e..09aa745d7 100644 --- a/Thanks +++ b/Thanks @@ -36,9 +36,11 @@ Raul Alonzo Michele America Contributed to the HUD code. + Emmanuel Baranger <> Many, many very nice aircraft models. + Andrei Barbu Designed and implemented the current version of the FlightGear website. @@ -74,13 +76,16 @@ Paul Bleisch Also contributed a first stab at a config file/command line parsing system. + Matthias Boerner <> Coorganizer of the FlightGear booth at the annual LinuxTag event in Germany. + Alexis Bory Very nice models, including the F14-B. + Jim Brennan Provided a big chunk of online space to store USA scenery for Flight Gear. @@ -91,8 +96,10 @@ Bernie Bright Threading support and threaded tile pager. Initiate the fgrun project + Francesco Brisa <> Scenery models and ground networks for Italian airports. + Scripts for automated source downloads and builds. Bernhard H. Buckel @@ -128,6 +135,11 @@ John Check New instrument panel configurations +Bertrand Coconnier + Contributed several bugfixes and improvements for the integration of + the JSBSim flight dynamics model. + + Dave Cornish Created our new, super cool, runway textures. Created some of our cloud textures. @@ -139,15 +151,24 @@ Oliver Delise Founder of the FlightGear MultiPilot Project : http://www.isis.de/members/~odelise/progs/flightgear + +John Denker + Contributed bugfixes and improvements to the navigation and ATIS code. + + Jean-Francois Doue Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on Graphics Gems IV ed. Paul S. Heckbert) http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html + Torsten Dreyer - Contributed a very nice Piper Sceneca, closely modelled after the - real thing. - Many other nice aircraft, buildings, etc etc. + Contributed the very nice Piper Seneca, closely modelled after the + real thing. Also added many other nice aircraft (such as the ogeL, also + closely modelled after the real thing), buildings, etc. + Creator of fgpanel. Code maintainer of weather, environment, autopilot + and many other core systems. + Dave Eberly Contributed some sphere interpolation code used by Christian Mayer's @@ -155,9 +176,11 @@ Dave Eberly really useful looking code available there. http://www.magic-software.com + Martin Eschen <> Helped enourmously toward finishing the full scale traffic demo at EHAM. + Francine Evans Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-) http://www.cs.sunysb.edu/~evans/stripe.html @@ -168,6 +191,7 @@ Oscar Everitt for FS98. They are pretty cool and Oscar was happy to contribute them to our little project. + Detlef Faber Many WWII era aircraft. @@ -175,13 +199,16 @@ Detlef Faber Leidson Campos A. Ferreira Rewrote the Jpeg screen httpd streaming (--jpg-httpd option) + Olaf Flebbe Improved the build system for Windows and provided pre-built dependencies. + Bruce Finney MSVC5 compatibility. + Thomas Förster <> Updates to the AI system, including the Dykstra route finding algorithm, adding a performance class, and many code clean-ups. @@ -209,14 +236,17 @@ Jean-loup Gailly and Mark Adler Thomas Gellekum Changes and updates for compiling on FreeBSD + Ralf Gerlich <> Technical Genius behind the Custom Scenery Project. Current maintainer of TaxiDraw + Anders Gidenstam <> Support for Lighter than Air vehicles. Author of the ZeppelinNT. + Neetha Girish Contributed the xml configurable HUD changes. @@ -235,18 +265,22 @@ Michael I. Gold Habibie RedHat package building changes for SimGear. + Csaba Halász <> Many bugfixes and code checking. + Ampere Hardraade <> Many detailed 3D models of aircraft, including the MD11, and several Airbuses. + Brett Harrison <> Ground networks for various airports. Most of the liveries for the new C172p by HHS. AI Repaints for several 737's and C172's + Dave Haskell Original exterior textures for the Cessna 310 U-3A model. Only a few minor modifications were made. @@ -277,6 +311,7 @@ Bruce Jackson of NASA the flight model. Bruce has patiently answered my many, many questions. http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html + Ron Jensen Contributed to the piston engine code in JSBSim. @@ -402,10 +437,12 @@ Phil Nelson Author of GNU dbm. gdbm is a set of database routines that use extendible hashing and works similar to the standard UNIX dbm routines. + Tatsuhiro Nishioka Maintainer of the Mac port. Contributed some very nice Japanese aircraft models. + Alexei Novikov Created European Scenery Contributed a script to turn fgfs scenery into beautifully rendered @@ -445,9 +482,11 @@ Alex Perry Contributed code to more accurately model VSI, DG, Altitude. Contributed to the Install and Getting Started manual. + Pigeon <> Developed the multiplayer network infrastructure. + Friedemann Reinhard Contributed beginnings of a textured instrument panel. @@ -465,7 +504,6 @@ Frederic Bouvier the windows community. - Petter Reinholdtsen Incorporated the Gnu automake/autoconf system (with libtool). This should streamline and standardize the build process for all @@ -473,22 +511,32 @@ Petter Reinholdtsen environments since the don't use the Unix make system. +Thorsten Renk + Created the local weather system, providing beautiful cloudscapes + and an accurate meteorological simulation. + + William Riley Contributed code to add "brakes". Patch to support a first joystick with more than two axes. World scenery based on vmap0 data. + Gijs de Rooy <> Contributed some very nice building models, including a very detailed layout of the Amsterdam airport terminals, and many downtown buildings. - Redid the Boeing 747-400 3D model - Very active first aid responder on the official Flightgear - forum. - + Redid the Boeing 747-400 3D model. + Greatly contributed to the FlightGear community as a very active + first aid responder on the official Flightgear forum, as a forum + and wiki admin, and as the editor of the monthly FlightGear + newsletter. + + Gerard Robin <> Many nice Aircraft models + Andy Ross Contributed a new configurable FDM, "YASim", based on geometry information rather than aerodynamic coefficients. @@ -497,19 +545,23 @@ Andy Ross Modified the UI code to allow a far more flexible grouping system. Added the Nasal scripting language and added FlightGear integration. + Brian Schack <> Current maintainer of Atlas, the moving map program for FlightGear - + + Paul Schlyter Mr. Schlyter provided Durk Talsma with all the information he needed to write the astro code. Mr. S. is also willing to answer astro-related questions whenever one needs to. http://welcome.to/pausch + Christian Schmitt <> Detailed Frankfurt airport buildings. Contributions to the custom scenery project. + Chris Schoeneman Contributed some 3d sound playing code for Irix, Win32, and Linux It is unclear if this code will be used directly, but it certainly @@ -519,7 +571,8 @@ Chris Schoeneman Phil Schubert Contributed various textures and engine modelling. http://www.zedley.com/Philip/index.htm - + + Heiko Schulz <> Contributed AI traffic for EDDF EDDF Night lights @@ -549,9 +602,11 @@ Martin Spott Germany. Manages the "World Scenery" releases. + Jon Stockill <> Maintainer of the object database. + Martin Dressler Created some outstanding panel instrumentation textures for use in full-screen mode. @@ -573,16 +628,19 @@ Durk Talsma Full scale AI traffic demo for EHAM. Current FlightGear release manager. + Gabor Toth <> Contributed some Livery repaints for AI Aircraft Contributed many ideas leading towards the Traffic Manager II format Runs FGTracker, an online flight tracking service for FlightGear + James Turner <> Many code cleanups of the internal structure of the airport database, runway parsing, route management. Is currently working on adding flightmanagement support. + UIUC - Department of Aeronautical and Astronautical Engineering Contributed modifications to LaRCsim to allow loading of aircraft parameters from a file. These modifications were made as part of an @@ -683,14 +741,17 @@ Jean-Claude Wippler X/MIT-style license. Please see the following URL for more info: http://www.equi4.com/metakit + Holger Wirtz <> -Author of FGCom, a voice communication program intented for FlightGear -multiplayer/ATC. + Author of FGCom, a voice communication program intented for FlightGear + multiplayer/ATC. + John Wojnaroski Open Glass Cockpit project 3d clouds + Marcus Zojer <> Contributed a B1B aircraft model. @@ -783,7 +844,7 @@ SkyscraperPage.com http://skyscraperpage.com WoodSoup Project http://www.woodsoup.org [ FlightGear no longer uses woodsoup services, but we appreciate the support provided to our project during the time they hosted us. ] - Provided computing resources and services so that the Flight Gear + Provided computing resources and services so that the FlightGear project could have real home. This includes, web services, ftp services, shell accounts, email lists, dns services, etc. @@ -802,12 +863,7 @@ THIS DOCUMENT WAS INITIALLY WRITTEN BY Curt L. Olson - -THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000 - -Oliver Delise - - +Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de Updated 2001-12-11 by David Megginson, david@megginson.com Updated 2003-04-17, Updated 2004-06-01,