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For flaps power, fuel pump, and starter, send power state rather than switch

state.
This commit is contained in:
curt 2002-09-26 04:49:31 +00:00
parent 4a28902197
commit 911e7dbfa8

View file

@ -73,17 +73,24 @@ static void global2raw( FGRawCtrls *raw ) {
raw->elevator_trim = node->getDoubleValue( "elevator-trim" );
raw->rudder = node->getDoubleValue( "rudder" );
raw->flaps = node->getDoubleValue( "flaps" );
raw->flaps_power
= node->getDoubleValue( "/systems/electrical/outputs/flaps",
1.0 ) >= 1.0;
raw->num_engines = FGRawCtrls::FG_MAX_ENGINES;
for ( i = 0; i < FGRawCtrls::FG_MAX_ENGINES; ++i ) {
raw->throttle[i] = node->getDoubleValue( "throttle", 0.0 );
raw->mixture[i] = node->getDoubleValue( "mixture", 0.0 );
raw->fuel_pump[i] = node->getDoubleValue( "fuel-pump", false );
raw->fuel_pump_power[i]
= node->getDoubleValue( "/systems/electrical/outputs/fuel-pump",
1.0 ) >= 1.0;
raw->prop_advance[i] = node->getDoubleValue( "propeller-pitch", 0.0 );
raw->magnetos[i] = node->getIntValue( "magnetos", 0 );
if ( i == 0 ) {
// cout << "Magnetos -> " << node->getIntValue( "magnetos", 0 );
}
raw->starter[i] = node->getBoolValue( "starter", false );
raw->starter_power[i]
= node->getDoubleValue( "/systems/electrical/outputs/starter",
1.0 ) >= 1.0;
if ( i == 0 ) {
// cout << " Starter -> " << node->getIntValue( "stater", false )
// << endl;
@ -124,13 +131,14 @@ static void global2raw( FGRawCtrls *raw ) {
htond(raw->elevator_trim);
htond(raw->rudder);
htond(raw->flaps);
raw->flaps_power = htonl(raw->flaps_power);
for ( i = 0; i < FGRawCtrls::FG_MAX_ENGINES; ++i ) {
htond(raw->throttle[i]);
htond(raw->mixture[i]);
raw->fuel_pump[i] = htonl(raw->fuel_pump[i]);
raw->fuel_pump_power[i] = htonl(raw->fuel_pump_power[i]);
htond(raw->prop_advance[i]);
raw->magnetos[i] = htonl(raw->magnetos[i]);
raw->starter[i] = htonl(raw->starter[i]);
raw->starter_power[i] = htonl(raw->starter_power[i]);
}
raw->num_engines = htonl(raw->num_engines);
for ( i = 0; i < FGRawCtrls::FG_MAX_TANKS; ++i ) {