For flaps power, fuel pump, and starter, send power state rather than switch
state.
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parent
4a28902197
commit
911e7dbfa8
1 changed files with 12 additions and 4 deletions
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@ -73,17 +73,24 @@ static void global2raw( FGRawCtrls *raw ) {
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raw->elevator_trim = node->getDoubleValue( "elevator-trim" );
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raw->rudder = node->getDoubleValue( "rudder" );
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raw->flaps = node->getDoubleValue( "flaps" );
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raw->flaps_power
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= node->getDoubleValue( "/systems/electrical/outputs/flaps",
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1.0 ) >= 1.0;
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raw->num_engines = FGRawCtrls::FG_MAX_ENGINES;
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for ( i = 0; i < FGRawCtrls::FG_MAX_ENGINES; ++i ) {
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raw->throttle[i] = node->getDoubleValue( "throttle", 0.0 );
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raw->mixture[i] = node->getDoubleValue( "mixture", 0.0 );
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raw->fuel_pump[i] = node->getDoubleValue( "fuel-pump", false );
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raw->fuel_pump_power[i]
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= node->getDoubleValue( "/systems/electrical/outputs/fuel-pump",
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1.0 ) >= 1.0;
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raw->prop_advance[i] = node->getDoubleValue( "propeller-pitch", 0.0 );
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raw->magnetos[i] = node->getIntValue( "magnetos", 0 );
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if ( i == 0 ) {
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// cout << "Magnetos -> " << node->getIntValue( "magnetos", 0 );
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}
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raw->starter[i] = node->getBoolValue( "starter", false );
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raw->starter_power[i]
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= node->getDoubleValue( "/systems/electrical/outputs/starter",
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1.0 ) >= 1.0;
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if ( i == 0 ) {
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// cout << " Starter -> " << node->getIntValue( "stater", false )
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// << endl;
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@ -124,13 +131,14 @@ static void global2raw( FGRawCtrls *raw ) {
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htond(raw->elevator_trim);
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htond(raw->rudder);
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htond(raw->flaps);
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raw->flaps_power = htonl(raw->flaps_power);
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for ( i = 0; i < FGRawCtrls::FG_MAX_ENGINES; ++i ) {
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htond(raw->throttle[i]);
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htond(raw->mixture[i]);
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raw->fuel_pump[i] = htonl(raw->fuel_pump[i]);
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raw->fuel_pump_power[i] = htonl(raw->fuel_pump_power[i]);
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htond(raw->prop_advance[i]);
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raw->magnetos[i] = htonl(raw->magnetos[i]);
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raw->starter[i] = htonl(raw->starter[i]);
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raw->starter_power[i] = htonl(raw->starter_power[i]);
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}
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raw->num_engines = htonl(raw->num_engines);
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for ( i = 0; i < FGRawCtrls::FG_MAX_TANKS; ++i ) {
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