1
0
Fork 0

Updated a bit.

This commit is contained in:
curt 2001-06-26 21:44:16 +00:00
parent b8b1425761
commit 8cc8e446a7

View file

@ -6,87 +6,56 @@ FlightGear up and running under Linux.
1. Prerequisites: 1. Prerequisites:
You need to understand the concepts of 3D acceleration under Linux and - You need to understand the concepts of 3D acceleration under Linux
the needed libraries. An excellent source of information is the "Linux and the needed libraries. You will need to install and configure
Quake-HOWTO" which can be found at accelerated drivers for your specific video card. It is beyond the
scope of this document to describe the process for your specific
video card.
http://www.linuxquake.com More and more distributions are coming out with pre-packaged drivers
so look around (just in case) before you go out and build software
yourself.
If anything seem to be wrong with your 3D setup, check there first! Here are some potentially useful sites, but be careful and find the
specific instructions for your specific video card and distribution:
You need Linux of course (any flavour) and a 3DFX-card (Voodoo1 in my http://www.thedukeofurl.org/reviews/misc/3dlinux/
case). 3D rendering without hardware support can force even the http://www.linux3d.net/
fastest PII to its knees. To make use of the accelerator board you http://dri.sourceforge.net/
need" http://www.nvidia.com
http://glide.xxedgexx.com/
- the GLIDE library installed. Grab it at: Without accelerated 3d rendering, FlightGear could never run at
decent frame rates, even on the fastest CPU's.
http://www.3dfx.com/software/download_glidel.html - You will need the GLUT library version 3.7 (or greater, aka
GameGLUT) installed.
and install. There is even an install script contained that will do
things for you. The canonical place for GLIDE is /usr/local/glide,
if you prefer another location, you'll have to edit the Makefile for
FlightGear by hand. Be sure to read and understand the file
/usr/local/glide/README.
- the MESA library version 3.0 (or greater) installed.
Grab it at:
http://www.mesa3d.org/
unpack it and run "make linux-glide" in the Mesa directory. Follow
the instructions in the README file, take a close look at
README.3DFX and play with the demo programs. Relax, rejoice :-)
- the GLUT library version 3.7 (or greater, aka GameGLUT) installed.
Grab it at: Grab it at:
http://reality.sgi.com/opengl/glut3/glut3.html http://reality.sgi.com/opengl/glut3/glut3.html
Note: glut-3.7 is included with Mesa 3.0 so if you've already Note: glut-3.7 is included with Mesa 3.x so if you've already
grabbed the latest version of mesa, you should have everything you grabbed the latest version of mesa, you should have everything you
need. need.
Alternatively, you can use the 3D-stuff that came along with your Alternatively, you can use the 3D-stuff that came along with your
Linux distribution. At least RedHat (5.3 and later) and S.u.S.E. 6.0 Linux distribution. At least RedHat (5.3 and later) and S.u.S.E. 6.0
(or later) contain all the things you need. (or later) may contain all the things you need depending again on
your video card.
- (optional) the 3DFX kernel module. - Steve Baker's plib library. Get it from:
Without this thingy installed, access to your accelerator board http://plib.sf.net
needs to be SUID root, which bad practice (and a _huge_ security
hole). Get the 3DFX module from
http://www.xs4all.nl/~carlo17/3dfx/index.html ... and follow the instructions there to install it.
and install it: - SimGear. Get it from:
mkdir 3dfx http://www.simgear.org
cd 3dfx
tar xvfz ../Dev3Dfx-2.7.tar.gz
make
cp 3dfx.o /lib/modules/`uname -r`/misc
mknod /dev/3dfx c 107 0
insmod 3dfx
alternatively, you can get the RPM from there ind use rpm for ... and follow the instructions there to install it.
installation.
- Steve Baker's plib library.
get it from
http://www.woodsoup.org/projs/plib/
and follow the instructions in README.plib.
- (optional) the gpc libraries.
Read the README.gpc files to understand what they are good for
and decide whether you need to download them. If you don't want to
build your own sceneries, you might not need them.
2. Build FlightGear: 2. Build FlightGear:
@ -94,13 +63,13 @@ You will need the following files:
FlightGear-x.xx.tar.gz (source code) FlightGear-x.xx.tar.gz (source code)
which can be found under which can be found under:
ftp://ftp.flightgear.org/pub/fgfs/Source/ ftp://flightgear.sourceforge.net/pub/flightgear/Source
and the support files located at and the base package located at:
ftp://ftp.flightgear.org/pub/fgfs/Binaries/ ftp://flightgear.sourceforge.net/pub/flightgear/Shared/
the file is called the file is called
@ -116,25 +85,22 @@ and cd info FlightGear-x.xx. Run:
./configure ./configure
and wait a few minutes. configure knows about a lot of options. Have a and wait a few minutes. configure knows about a lot of
look at the file INSTALL in the FlightGear source directory to learn options. Have a look at the file INSTALL in the FlightGear source
about them. If run without options, configure assumes that you will directory to learn about them. If run without options, configure
install the data files under /usr/local/lib/FlightGear. Assuming assumes that you will install the data files under
configure finished successfully, simply run /usr/local/lib/FlightGear. Assuming configure finished
successfully, simply run
make make
and wait for the make process to finish. Now become root (for example and wait for the make process to finish. Now become root (for
by using the su command) and type example by using the su command) and type
make install make install
This will install the binaries in /usr/local/bin. Notice that the name This will install the binaries in /usr/local/bin. Notice that the
of the FlightGear binary is "fgfs". name of the FlightGear binary is "fgfs".
Another problem with Linux/Glide is permission-related. All programs
accessing the Accelerator board need root permissions (or the kernel
module mentioned above installed). I _strongly_ recommend the latter.
3. Install the data files 3. Install the data files
@ -145,44 +111,34 @@ Change to /usr/local/lib
That's it... That's it...
4. Fly! 4. Fly!
If everything went ok, simply type If everything went ok, simply type
runfgfs runfgfs
at the prompt. You should see the FlightGear splash-screen and a few at the prompt. You should see the FlightGear splash-screen and a
seconds later you'll find youself somewhere in the desert, ready for few seconds later you'll find youself somewhere in the desert,
take-off. ready for take-off.
5. Strange things happen... 5. Strange things happen...
A note on the behaviour of Voodoo boards: We have mailing lists set up for specific FlightGear problems,
bugs, and questions. Please see the flightgear web page for
details.
Your card comes packaged with a loop-through-cable. If you have only
one monitor, then the Voodoo will take it over when used. This means
that all the applications on your desktop will continue running but
you'll only see the FlightGear screen. If your window manager uses a
focus-follows-mouse policy, don't move the mouse. If you lose the
focus, there's no way to shut down FlightGear graciously! Better
solution: Use two monitors, one for your desktop, connect the other
one to your accelerator. You'll then get a window on your desktop
which manages all keyboard events and you're still able to see your
desktop.
A final note: There are several types of VooDoo cards out there, so be
sure to get the correct version of Glide!
Enjoy!
6. Conclusion 6. Conclusion
I hope this document provides some help. If it does, send virtual/real I hope this document provides some help. If it does, send
beer to me, if not flame me! virtual/real beer to me, if not flame me!
Bernhard H. Buckel Bernhard H. Buckel
<buckel@wmad95.mathematik.uni-wuerzburg.de> <buckel@wmad95.mathematik.uni-wuerzburg.de>
Updated by Curtis Olson <curt@flightgear.org> 6/26/2001
II. RedHat Linux Notes II. RedHat Linux Notes
======================= =======================