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Minor optimization tweaks.

This commit is contained in:
curt 1999-03-25 19:02:28 +00:00
parent 22d4058564
commit 88a016c516

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@ -82,7 +82,7 @@ void map_vec_onto_cur_surface_plane(MAT3vec normal, MAT3vec v0, MAT3vec vec,
// find the shortest distance from the point to the line
double fgPointLine(MAT3vec p, MAT3vec p0, MAT3vec d) {
MAT3vec u, u1, v;
double ud, dd, tmp, dist;
double ud, dd, tmp;
// u = p - p0
MAT3_SUB_VEC(u, p, p0);
@ -99,9 +99,7 @@ double fgPointLine(MAT3vec p, MAT3vec p0, MAT3vec d) {
// original point, p.
MAT3_SUB_VEC(v, u, u1);
dist = sqrt(MAT3_DOT_PRODUCT(v, v));
return( dist );
return sqrt(MAT3_DOT_PRODUCT(v, v));
}
@ -131,6 +129,9 @@ double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d) {
// $Log$
// Revision 1.6 1999/03/25 19:02:28 curt
// Minor optimization tweaks.
//
// Revision 1.5 1998/10/16 23:36:38 curt
// c++-ifying.
//