diff --git a/Math/vector.cxx b/Math/vector.cxx index 8244c1219..22509cd60 100644 --- a/Math/vector.cxx +++ b/Math/vector.cxx @@ -82,7 +82,7 @@ void map_vec_onto_cur_surface_plane(MAT3vec normal, MAT3vec v0, MAT3vec vec, // find the shortest distance from the point to the line double fgPointLine(MAT3vec p, MAT3vec p0, MAT3vec d) { MAT3vec u, u1, v; - double ud, dd, tmp, dist; + double ud, dd, tmp; // u = p - p0 MAT3_SUB_VEC(u, p, p0); @@ -99,9 +99,7 @@ double fgPointLine(MAT3vec p, MAT3vec p0, MAT3vec d) { // original point, p. MAT3_SUB_VEC(v, u, u1); - dist = sqrt(MAT3_DOT_PRODUCT(v, v)); - - return( dist ); + return sqrt(MAT3_DOT_PRODUCT(v, v)); } @@ -131,6 +129,9 @@ double fgPointLineSquared(MAT3vec p, MAT3vec p0, MAT3vec d) { // $Log$ +// Revision 1.6 1999/03/25 19:02:28 curt +// Minor optimization tweaks. +// // Revision 1.5 1998/10/16 23:36:38 curt // c++-ifying. //