Continued work ...
This commit is contained in:
parent
b68246236e
commit
869e47fca4
3 changed files with 167 additions and 38 deletions
|
@ -403,7 +403,7 @@ void construct_tile( FGConstruct& c ) {
|
|||
// generated
|
||||
FGMatch m;
|
||||
m.load_neighbor_shared( c );
|
||||
m.extract_shared( c );
|
||||
m.split_tile( c );
|
||||
m.write_shared( c );
|
||||
|
||||
// generate the output
|
||||
|
|
|
@ -39,46 +39,160 @@ FGMatch::~FGMatch( void ) {
|
|||
}
|
||||
|
||||
|
||||
static bool check_corner( FGMatch::neighbor_type n, FGBucket b ) {
|
||||
// scan the specified share file for the specified information
|
||||
void FGMatch::scan_share_file( const string& dir, const FGBucket& b,
|
||||
neighbor_type n )
|
||||
{
|
||||
string file = dir + "/" + b.gen_index_str();
|
||||
cout << "reading shared data from " << file << endl;
|
||||
|
||||
fg_gzifstream in( file );
|
||||
if ( !in.is_open() ) {
|
||||
cout << "Cannot open file: " << file << endl;
|
||||
return;
|
||||
}
|
||||
|
||||
string target;
|
||||
if ( n == SW_Corner ) {
|
||||
target = "sw_node";
|
||||
} else if ( n == SE_Corner ) {
|
||||
target = "se_node";
|
||||
} else if ( n == NE_Corner ) {
|
||||
target = "ne_node";
|
||||
} else if ( n == NW_Corner ) {
|
||||
target = "nw_node";
|
||||
}
|
||||
|
||||
string key;
|
||||
Point3D node, normal;
|
||||
while ( in ) {
|
||||
in >> key;
|
||||
in >> node;
|
||||
if ( key == target ) {
|
||||
cout << key << " " << node << endl;
|
||||
in >> key;
|
||||
in >> normal;
|
||||
|
||||
if ( n == SW_Corner ) {
|
||||
sw_node = node;
|
||||
sw_normal = normal;
|
||||
sw_flag = true;
|
||||
} else if ( n == SE_Corner ) {
|
||||
se_node = node;
|
||||
se_normal = normal;
|
||||
se_flag = true;
|
||||
} else if ( n == NE_Corner ) {
|
||||
ne_node = node;
|
||||
ne_normal = normal;
|
||||
ne_flag = true;
|
||||
} else if ( n == NW_Corner ) {
|
||||
nw_node = node;
|
||||
nw_normal = normal;
|
||||
nw_flag = true;
|
||||
} else if ( n == NORTH ) {
|
||||
north_nodes.push_back(node);
|
||||
north_normals.push_back(normal);
|
||||
north_flat = true;
|
||||
} else if ( n == SOUTH ) {
|
||||
south_nodes.push_back(node);
|
||||
south_normals.push_back(normal);
|
||||
south_flat = true;
|
||||
} else if ( n == EAST ) {
|
||||
east_nodes.push_back(node);
|
||||
east_normals.push_back(normal);
|
||||
east_flat = true;
|
||||
} else if ( n == WEST ) {
|
||||
west_nodes.push_back(node);
|
||||
west_normals.push_back(normal);
|
||||
west_flat = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// try to find info for the specified shared component
|
||||
void FGMatch::load_shared( const FGConstruct& c, neighbor_type n ) {
|
||||
FGBucket b = c.get_bucket();
|
||||
|
||||
double clon = b.get_center_lon();
|
||||
double clat = b.get_center_lat();
|
||||
|
||||
if ( n == FGMatch::SW_Corner ) {
|
||||
fgBucketOffset(clon, clat, -1, 0)
|
||||
string base = c.get_work_base() + ".shared/Scenery/" + b.gen_base_path();
|
||||
|
||||
FGBucket cb;
|
||||
|
||||
// test
|
||||
scan_share_file( base, b, SE_Corner );
|
||||
|
||||
if ( n == SW_Corner ) {
|
||||
cb = fgBucketOffset(clon, clat, -1, 0);
|
||||
scan_share_file( base, cb, SE_Corner );
|
||||
cb = fgBucketOffset(clon, clat, -1, -1);
|
||||
scan_share_file( base, cb, NE_Corner );
|
||||
cb = fgBucketOffset(clon, clat, 0, -1);
|
||||
scan_share_file( base, cb, NW_Corner );
|
||||
} else if ( n == SE_Corner ) {
|
||||
cb = fgBucketOffset(clon, clat, 0, -1);
|
||||
scan_share_file( base, cb, NE_Corner );
|
||||
cb = fgBucketOffset(clon, clat, 1, -1);
|
||||
scan_share_file( base, cb, NW_Corner );
|
||||
cb = fgBucketOffset(clon, clat, 1, 0);
|
||||
scan_share_file( base, cb, SW_Corner );
|
||||
} else if ( n == NE_Corner ) {
|
||||
cb = fgBucketOffset(clon, clat, 1, 0);
|
||||
scan_share_file( base, cb, NW_Corner );
|
||||
cb = fgBucketOffset(clon, clat, 1, 1);
|
||||
scan_share_file( base, cb, SW_Corner );
|
||||
cb = fgBucketOffset(clon, clat, 0, 1);
|
||||
scan_share_file( base, cb, SE_Corner );
|
||||
} else if ( n == NW_Corner ) {
|
||||
cb = fgBucketOffset(clon, clat, 0, 1);
|
||||
scan_share_file( base, cb, SW_Corner );
|
||||
cb = fgBucketOffset(clon, clat, -1, 1);
|
||||
scan_share_file( base, cb, SE_Corner );
|
||||
cb = fgBucketOffset(clon, clat, -1, 0);
|
||||
scan_share_file( base, cb, NE_Corner );
|
||||
} else if ( n == NORTH ) {
|
||||
cb = fgBucketOffset(clon, clat, 0, 1);
|
||||
scan_share_file( base, cb, SOUTH );
|
||||
} else if ( n == SOUTH ) {
|
||||
cb = fgBucketOffset(clon, clat, 0, 1);
|
||||
scan_share_file( base, cb, NORTH );
|
||||
} else if ( n == EAST ) {
|
||||
cb = fgBucketOffset(clon, clat, 0, 1);
|
||||
scan_share_file( base, cb, WEST );
|
||||
} else if ( n == WEST ) {
|
||||
cb = fgBucketOffset(clon, clat, 0, 1);
|
||||
scan_share_file( base, cb, EAST );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// load any previously existing shared data from all neighbors
|
||||
void FGMatch::load_neighbor_shared( FGConstruct& c ) {
|
||||
cout << "Loading existing shared data from neighbor tiles" << endl;
|
||||
|
||||
sw_flag = se_flag = ne_flag = nw_flag = false;
|
||||
north_flag = south_flag = east_flag = west_flag = false;
|
||||
|
||||
string base = c.get_work_base();
|
||||
FGBucket b = c.get_bucket();
|
||||
load_shared( c, SW_Corner );
|
||||
load_shared( c, SE_Corner );
|
||||
load_shared( c, NE_Corner );
|
||||
load_shared( c, NW_Corner );
|
||||
|
||||
string dir = base + ".shared/Scenery/" + b.gen_base_path();
|
||||
string command = "mkdir -p " + dir;
|
||||
string file = dir + "/" + b.gen_index_str();
|
||||
cout << "shared data will be written to " << file << endl;
|
||||
|
||||
system(command.c_str());
|
||||
fg_gzifstream in( file );
|
||||
if ( !in ) {
|
||||
cout << "Cannot open file: " << file << endl;
|
||||
}
|
||||
|
||||
while ( in ) { }
|
||||
|
||||
check_corner( SW_Corner, b );
|
||||
load_shared( c, NORTH );
|
||||
load_shared( c, SOUTH );
|
||||
load_shared( c, EAST );
|
||||
load_shared( c, WEST );
|
||||
}
|
||||
|
||||
|
||||
// extract the shared edge points, normals, and segments. This must
|
||||
// be done after calling load_neighbor_data() and will ignore any
|
||||
// shared data from the current tile that already exists from a
|
||||
// neighbor.
|
||||
void FGMatch::extract_shared( FGConstruct& c ) {
|
||||
// split up the tile between the shared edge points, normals, and
|
||||
// segments and the body. This must be done after calling
|
||||
// load_neighbor_data() and will ignore any shared data from the
|
||||
// current tile that already exists from a neighbor.
|
||||
void FGMatch::split_tile( FGConstruct& c ) {
|
||||
|
||||
cout << "Extracting (shared) edge nodes and normals" << endl;
|
||||
|
||||
|
@ -107,20 +221,28 @@ void FGMatch::extract_shared( FGConstruct& c ) {
|
|||
|
||||
if ( (fabs(node.y() - min.y) < FG_EPSILON) &&
|
||||
(fabs(node.x() - min.x) < FG_EPSILON) ) {
|
||||
if ( ! sw_flag ) {
|
||||
sw_node = node;
|
||||
sw_normal = normal;
|
||||
}
|
||||
} else if ( (fabs(node.y() - min.y) < FG_EPSILON) &&
|
||||
(fabs(node.x() - max.x) < FG_EPSILON) ) {
|
||||
if ( ! se_flag ) {
|
||||
se_node = node;
|
||||
se_normal = normal;
|
||||
}
|
||||
} else if ( (fabs(node.y() - max.y) < FG_EPSILON) &&
|
||||
(fabs(node.x() - max.x) < FG_EPSILON)) {
|
||||
if ( ! ne_flag ) {
|
||||
ne_node = node;
|
||||
ne_normal = normal;
|
||||
}
|
||||
} else if ( (fabs(node.y() - max.y) < FG_EPSILON) &&
|
||||
(fabs(node.x() - min.x) < FG_EPSILON) ) {
|
||||
if ( ! nw_flag ) {
|
||||
nw_node = node;
|
||||
nw_normal = normal;
|
||||
}
|
||||
} else if ( fabs(node.x() - min.x) < FG_EPSILON ) {
|
||||
west_nodes.push_back( node );
|
||||
west_normals.push_back( normal );
|
||||
|
|
|
@ -82,11 +82,18 @@ public:
|
|||
// load any previously existing shared data from all neighbors
|
||||
void load_neighbor_shared( FGConstruct& c );
|
||||
|
||||
// extract the shared edge points, normals, and segments. This
|
||||
// must be done after calling load_neighbor_data() and will ignore
|
||||
// any shared data from the current tile that already exists from
|
||||
// a neighbor.
|
||||
void extract_shared( FGConstruct& c );
|
||||
// scan the specified share file for the specified information
|
||||
void scan_share_file( const string& dir, const FGBucket& b,
|
||||
neighbor_type n );
|
||||
|
||||
// try to find info for the specified shared component
|
||||
void load_shared( const FGConstruct& c, neighbor_type n );
|
||||
|
||||
// split up the tile between the shared edge points, normals, and
|
||||
// segments and the body. This must be done after calling
|
||||
// load_neighbor_data() and will ignore any shared data from the
|
||||
// current tile that already exists from a neighbor.
|
||||
void split_tile( FGConstruct& c );
|
||||
|
||||
// write the shared edge points, normals, and segments for this tile
|
||||
void write_shared( FGConstruct& c );
|
||||
|
|
Loading…
Reference in a new issue