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Continued work ...

This commit is contained in:
curt 1999-05-03 23:12:08 +00:00
parent b68246236e
commit 869e47fca4
3 changed files with 167 additions and 38 deletions

View file

@ -403,7 +403,7 @@ void construct_tile( FGConstruct& c ) {
// generated
FGMatch m;
m.load_neighbor_shared( c );
m.extract_shared( c );
m.split_tile( c );
m.write_shared( c );
// generate the output

View file

@ -39,46 +39,160 @@ FGMatch::~FGMatch( void ) {
}
static bool check_corner( FGMatch::neighbor_type n, FGBucket b ) {
// scan the specified share file for the specified information
void FGMatch::scan_share_file( const string& dir, const FGBucket& b,
neighbor_type n )
{
string file = dir + "/" + b.gen_index_str();
cout << "reading shared data from " << file << endl;
fg_gzifstream in( file );
if ( !in.is_open() ) {
cout << "Cannot open file: " << file << endl;
return;
}
string target;
if ( n == SW_Corner ) {
target = "sw_node";
} else if ( n == SE_Corner ) {
target = "se_node";
} else if ( n == NE_Corner ) {
target = "ne_node";
} else if ( n == NW_Corner ) {
target = "nw_node";
}
string key;
Point3D node, normal;
while ( in ) {
in >> key;
in >> node;
if ( key == target ) {
cout << key << " " << node << endl;
in >> key;
in >> normal;
if ( n == SW_Corner ) {
sw_node = node;
sw_normal = normal;
sw_flag = true;
} else if ( n == SE_Corner ) {
se_node = node;
se_normal = normal;
se_flag = true;
} else if ( n == NE_Corner ) {
ne_node = node;
ne_normal = normal;
ne_flag = true;
} else if ( n == NW_Corner ) {
nw_node = node;
nw_normal = normal;
nw_flag = true;
} else if ( n == NORTH ) {
north_nodes.push_back(node);
north_normals.push_back(normal);
north_flat = true;
} else if ( n == SOUTH ) {
south_nodes.push_back(node);
south_normals.push_back(normal);
south_flat = true;
} else if ( n == EAST ) {
east_nodes.push_back(node);
east_normals.push_back(normal);
east_flat = true;
} else if ( n == WEST ) {
west_nodes.push_back(node);
west_normals.push_back(normal);
west_flat = true;
}
}
}
}
// try to find info for the specified shared component
void FGMatch::load_shared( const FGConstruct& c, neighbor_type n ) {
FGBucket b = c.get_bucket();
double clon = b.get_center_lon();
double clat = b.get_center_lat();
if ( n == FGMatch::SW_Corner ) {
fgBucketOffset(clon, clat, -1, 0)
string base = c.get_work_base() + ".shared/Scenery/" + b.gen_base_path();
FGBucket cb;
// test
scan_share_file( base, b, SE_Corner );
if ( n == SW_Corner ) {
cb = fgBucketOffset(clon, clat, -1, 0);
scan_share_file( base, cb, SE_Corner );
cb = fgBucketOffset(clon, clat, -1, -1);
scan_share_file( base, cb, NE_Corner );
cb = fgBucketOffset(clon, clat, 0, -1);
scan_share_file( base, cb, NW_Corner );
} else if ( n == SE_Corner ) {
cb = fgBucketOffset(clon, clat, 0, -1);
scan_share_file( base, cb, NE_Corner );
cb = fgBucketOffset(clon, clat, 1, -1);
scan_share_file( base, cb, NW_Corner );
cb = fgBucketOffset(clon, clat, 1, 0);
scan_share_file( base, cb, SW_Corner );
} else if ( n == NE_Corner ) {
cb = fgBucketOffset(clon, clat, 1, 0);
scan_share_file( base, cb, NW_Corner );
cb = fgBucketOffset(clon, clat, 1, 1);
scan_share_file( base, cb, SW_Corner );
cb = fgBucketOffset(clon, clat, 0, 1);
scan_share_file( base, cb, SE_Corner );
} else if ( n == NW_Corner ) {
cb = fgBucketOffset(clon, clat, 0, 1);
scan_share_file( base, cb, SW_Corner );
cb = fgBucketOffset(clon, clat, -1, 1);
scan_share_file( base, cb, SE_Corner );
cb = fgBucketOffset(clon, clat, -1, 0);
scan_share_file( base, cb, NE_Corner );
} else if ( n == NORTH ) {
cb = fgBucketOffset(clon, clat, 0, 1);
scan_share_file( base, cb, SOUTH );
} else if ( n == SOUTH ) {
cb = fgBucketOffset(clon, clat, 0, 1);
scan_share_file( base, cb, NORTH );
} else if ( n == EAST ) {
cb = fgBucketOffset(clon, clat, 0, 1);
scan_share_file( base, cb, WEST );
} else if ( n == WEST ) {
cb = fgBucketOffset(clon, clat, 0, 1);
scan_share_file( base, cb, EAST );
}
}
// load any previously existing shared data from all neighbors
void FGMatch::load_neighbor_shared( FGConstruct& c ) {
cout << "Loading existing shared data from neighbor tiles" << endl;
sw_flag = se_flag = ne_flag = nw_flag = false;
north_flag = south_flag = east_flag = west_flag = false;
string base = c.get_work_base();
FGBucket b = c.get_bucket();
load_shared( c, SW_Corner );
load_shared( c, SE_Corner );
load_shared( c, NE_Corner );
load_shared( c, NW_Corner );
string dir = base + ".shared/Scenery/" + b.gen_base_path();
string command = "mkdir -p " + dir;
string file = dir + "/" + b.gen_index_str();
cout << "shared data will be written to " << file << endl;
system(command.c_str());
fg_gzifstream in( file );
if ( !in ) {
cout << "Cannot open file: " << file << endl;
}
while ( in ) { }
check_corner( SW_Corner, b );
load_shared( c, NORTH );
load_shared( c, SOUTH );
load_shared( c, EAST );
load_shared( c, WEST );
}
// extract the shared edge points, normals, and segments. This must
// be done after calling load_neighbor_data() and will ignore any
// shared data from the current tile that already exists from a
// neighbor.
void FGMatch::extract_shared( FGConstruct& c ) {
// split up the tile between the shared edge points, normals, and
// segments and the body. This must be done after calling
// load_neighbor_data() and will ignore any shared data from the
// current tile that already exists from a neighbor.
void FGMatch::split_tile( FGConstruct& c ) {
cout << "Extracting (shared) edge nodes and normals" << endl;
@ -107,20 +221,28 @@ void FGMatch::extract_shared( FGConstruct& c ) {
if ( (fabs(node.y() - min.y) < FG_EPSILON) &&
(fabs(node.x() - min.x) < FG_EPSILON) ) {
if ( ! sw_flag ) {
sw_node = node;
sw_normal = normal;
}
} else if ( (fabs(node.y() - min.y) < FG_EPSILON) &&
(fabs(node.x() - max.x) < FG_EPSILON) ) {
if ( ! se_flag ) {
se_node = node;
se_normal = normal;
}
} else if ( (fabs(node.y() - max.y) < FG_EPSILON) &&
(fabs(node.x() - max.x) < FG_EPSILON)) {
if ( ! ne_flag ) {
ne_node = node;
ne_normal = normal;
}
} else if ( (fabs(node.y() - max.y) < FG_EPSILON) &&
(fabs(node.x() - min.x) < FG_EPSILON) ) {
if ( ! nw_flag ) {
nw_node = node;
nw_normal = normal;
}
} else if ( fabs(node.x() - min.x) < FG_EPSILON ) {
west_nodes.push_back( node );
west_normals.push_back( normal );

View file

@ -82,11 +82,18 @@ public:
// load any previously existing shared data from all neighbors
void load_neighbor_shared( FGConstruct& c );
// extract the shared edge points, normals, and segments. This
// must be done after calling load_neighbor_data() and will ignore
// any shared data from the current tile that already exists from
// a neighbor.
void extract_shared( FGConstruct& c );
// scan the specified share file for the specified information
void scan_share_file( const string& dir, const FGBucket& b,
neighbor_type n );
// try to find info for the specified shared component
void load_shared( const FGConstruct& c, neighbor_type n );
// split up the tile between the shared edge points, normals, and
// segments and the body. This must be done after calling
// load_neighbor_data() and will ignore any shared data from the
// current tile that already exists from a neighbor.
void split_tile( FGConstruct& c );
// write the shared edge points, normals, and segments for this tile
void write_shared( FGConstruct& c );