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Renamed polar3d.h to polar3d.hxx

This commit is contained in:
curt 1998-07-08 14:41:08 +00:00
parent 39c1facaef
commit 634b470512
10 changed files with 21 additions and 15 deletions

View file

@ -47,7 +47,7 @@
#include <Main/views.hxx> #include <Main/views.hxx>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>
@ -293,10 +293,13 @@ void fgCockpitUpdate( void ) {
/* $Log$ /* $Log$
/* Revision 1.9 1998/06/27 16:47:53 curt /* Revision 1.10 1998/07/08 14:41:08 curt
/* Incorporated Friedemann Reinhard's <mpt218@faupt212.physik.uni-erlangen.de> /* Renamed polar3d.h to polar3d.hxx
/* first pass at an isntrument panel.
/* /*
* Revision 1.9 1998/06/27 16:47:53 curt
* Incorporated Friedemann Reinhard's <mpt218@faupt212.physik.uni-erlangen.de>
* first pass at an isntrument panel.
*
* Revision 1.8 1998/05/17 16:58:12 curt * Revision 1.8 1998/05/17 16:58:12 curt
* Added a View Frustum Culling ratio display to the hud. * Added a View Frustum Culling ratio display to the hud.
* *

View file

@ -45,7 +45,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>
@ -582,9 +582,12 @@ void fgUpdateHUD( void ) {
} }
/* $Log$ /* $Log$
/* Revision 1.14 1998/07/06 21:31:20 curt /* Revision 1.15 1998/07/08 14:41:08 curt
/* Removed an extraneous ^M. /* Renamed polar3d.h to polar3d.hxx
/* /*
* Revision 1.14 1998/07/06 21:31:20 curt
* Removed an extraneous ^M.
*
* Revision 1.13 1998/07/03 13:16:28 curt * Revision 1.13 1998/07/03 13:16:28 curt
* Added Charlie Hotchkiss's HUD updates and improvementes. * Added Charlie Hotchkiss's HUD updates and improvementes.
* *

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -14,7 +14,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>

View file

@ -12,7 +12,7 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Math/fg_random.h> #include <Math/fg_random.h>
#include <Math/mat3.h> #include <Math/mat3.h>
#include <Math/polar3d.h> #include <Math/polar3d.hxx>
#include <Scenery/scenery.hxx> #include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx> #include <Time/fg_timer.hxx>
#include <Weather/weather.h> #include <Weather/weather.h>