Added using namespace std for compilers that support this.
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3 changed files with 18 additions and 0 deletions
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@ -48,6 +48,9 @@ extern "C" void *memset(void *, int, size_t);
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#include <string> // Standard C++ string library
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#include <map> // STL associative "array"
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#ifdef NEEDNAMESPACESTD
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using namespace std;
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#endif
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#include "tile.hxx"
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@ -116,6 +119,9 @@ extern fgMATERIAL_MGR material_mgr;
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// $Log$
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// Revision 1.9 1998/07/06 21:34:33 curt
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// Added using namespace std for compilers that support this.
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//
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// Revision 1.8 1998/06/17 21:36:39 curt
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// Load and manage multiple textures defined in the Materials library.
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// Boost max material fagments for each material property to 800.
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@ -42,6 +42,9 @@ extern "C" void *memset(void *, int, size_t);
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#include <string> // Standard C++ library
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#include <map> // STL
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#ifdef NEEDNAMESPACESTD
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using namespace std;
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#endif
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#include <Debug/fg_debug.h>
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#include <Include/fg_constants.h>
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@ -438,6 +441,9 @@ int fgObjLoad(char *path, fgTILE *tile) {
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// $Log$
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// Revision 1.16 1998/07/06 21:34:33 curt
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// Added using namespace std for compilers that support this.
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//
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// Revision 1.15 1998/07/04 00:54:28 curt
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// Added automatic mipmap generation.
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//
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@ -47,6 +47,9 @@ extern "C" void *memset(void *, int, size_t);
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#endif
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#include <list> // STL list
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#ifdef NEEDNAMESPACESTD
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using namespace std;
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#endif
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#include <Bucket/bucketutils.h>
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#include <Include/fg_types.h>
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@ -118,6 +121,9 @@ public:
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// $Log$
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// Revision 1.9 1998/07/06 21:34:34 curt
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// Added using namespace std for compilers that support this.
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//
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// Revision 1.8 1998/07/04 00:54:30 curt
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// Added automatic mipmap generation.
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//
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