Added an #include <Windows32/Base.h> to help compiling for Win32
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392f23ab35
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3 changed files with 27 additions and 7 deletions
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@ -27,6 +27,10 @@
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#include <math.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdio.h>
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#ifdef __CYGWIN32__
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# include <Windows32/Base.h>
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#endif
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#include <GL/glut.h>
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#include <GL/glut.h>
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#include "GLUTkey.h"
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#include "GLUTkey.h"
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@ -156,9 +160,12 @@ void GLUTspecialkey(int k, int x, int y) {
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/* $Log$
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/* $Log$
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/* Revision 1.13 1997/06/25 15:39:46 curt
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/* Revision 1.14 1997/07/12 03:50:20 curt
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/* Minor changes to compile with rsxnt/win32.
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/* Added an #include <Windows32/Base.h> to help compiling for Win32
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/*
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/*
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* Revision 1.13 1997/06/25 15:39:46 curt
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* Minor changes to compile with rsxnt/win32.
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*
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* Revision 1.12 1997/06/21 17:12:52 curt
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* Revision 1.12 1997/06/21 17:12:52 curt
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* Capitalized subdirectory names.
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* Capitalized subdirectory names.
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*
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*
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@ -28,6 +28,9 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#ifdef __CYGWIN32__
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# include <Windows32/Base.h>
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#endif
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#ifdef GLUT
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#ifdef GLUT
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#include <GL/glut.h>
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#include <GL/glut.h>
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@ -612,10 +615,13 @@ int main( int argc, char *argv[] ) {
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/* $Log$
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/* $Log$
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/* Revision 1.32 1997/07/11 03:23:18 curt
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/* Revision 1.33 1997/07/12 03:50:20 curt
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/* Solved some scenery display/orientation problems. Still have a positioning
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/* Added an #include <Windows32/Base.h> to help compiling for Win32
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/* (or transformation?) problem.
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/*
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/*
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* Revision 1.32 1997/07/11 03:23:18 curt
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* Solved some scenery display/orientation problems. Still have a positioning
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* (or transformation?) problem.
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*
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* Revision 1.31 1997/07/11 01:29:58 curt
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* Revision 1.31 1997/07/11 01:29:58 curt
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* More tweaking of terrian floor.
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* More tweaking of terrian floor.
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*
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*
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@ -24,6 +24,10 @@
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**************************************************************************/
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**************************************************************************/
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#ifdef __CYGWIN32__
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# include <Windows32/Base.h>
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#endif
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#include <GL/glut.h>
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#include <GL/glut.h>
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#include "../constants.h"
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#include "../constants.h"
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@ -172,9 +176,12 @@ GLint mesh2GL(struct mesh *m) {
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/* $Log$
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/* $Log$
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/* Revision 1.31 1997/07/12 02:27:07 curt
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/* Revision 1.32 1997/07/12 03:50:21 curt
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/* Looking at potential scenery transformation/coordinate system problems.
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/* Added an #include <Windows32/Base.h> to help compiling for Win32
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/*
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/*
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* Revision 1.31 1997/07/12 02:27:07 curt
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* Looking at potential scenery transformation/coordinate system problems.
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*
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* Revision 1.30 1997/07/11 03:23:18 curt
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* Revision 1.30 1997/07/11 03:23:18 curt
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* Solved some scenery display/orientation problems. Still have a positioning
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* Solved some scenery display/orientation problems. Still have a positioning
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* (or transformation?) problem.
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* (or transformation?) problem.
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