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Added an #include <Windows32/Base.h> to help compiling for Win32

This commit is contained in:
curt 1997-07-12 03:50:20 +00:00
parent 392f23ab35
commit 5e37b24cdd
3 changed files with 27 additions and 7 deletions

View file

@ -27,6 +27,10 @@
#include <math.h>
#include <stdio.h>
#ifdef __CYGWIN32__
# include <Windows32/Base.h>
#endif
#include <GL/glut.h>
#include "GLUTkey.h"
@ -156,9 +160,12 @@ void GLUTspecialkey(int k, int x, int y) {
/* $Log$
/* Revision 1.13 1997/06/25 15:39:46 curt
/* Minor changes to compile with rsxnt/win32.
/* Revision 1.14 1997/07/12 03:50:20 curt
/* Added an #include <Windows32/Base.h> to help compiling for Win32
/*
* Revision 1.13 1997/06/25 15:39:46 curt
* Minor changes to compile with rsxnt/win32.
*
* Revision 1.12 1997/06/21 17:12:52 curt
* Capitalized subdirectory names.
*

View file

@ -28,6 +28,9 @@
#include <stdio.h>
#include <stdlib.h>
#ifdef __CYGWIN32__
# include <Windows32/Base.h>
#endif
#ifdef GLUT
#include <GL/glut.h>
@ -612,10 +615,13 @@ int main( int argc, char *argv[] ) {
/* $Log$
/* Revision 1.32 1997/07/11 03:23:18 curt
/* Solved some scenery display/orientation problems. Still have a positioning
/* (or transformation?) problem.
/* Revision 1.33 1997/07/12 03:50:20 curt
/* Added an #include <Windows32/Base.h> to help compiling for Win32
/*
* Revision 1.32 1997/07/11 03:23:18 curt
* Solved some scenery display/orientation problems. Still have a positioning
* (or transformation?) problem.
*
* Revision 1.31 1997/07/11 01:29:58 curt
* More tweaking of terrian floor.
*

View file

@ -24,6 +24,10 @@
**************************************************************************/
#ifdef __CYGWIN32__
# include <Windows32/Base.h>
#endif
#include <GL/glut.h>
#include "../constants.h"
@ -172,9 +176,12 @@ GLint mesh2GL(struct mesh *m) {
/* $Log$
/* Revision 1.31 1997/07/12 02:27:07 curt
/* Looking at potential scenery transformation/coordinate system problems.
/* Revision 1.32 1997/07/12 03:50:21 curt
/* Added an #include <Windows32/Base.h> to help compiling for Win32
/*
* Revision 1.31 1997/07/12 02:27:07 curt
* Looking at potential scenery transformation/coordinate system problems.
*
* Revision 1.30 1997/07/11 03:23:18 curt
* Solved some scenery display/orientation problems. Still have a positioning
* (or transformation?) problem.