Added an #include <Windows32/Base.h> to help compiling for Win32
This commit is contained in:
parent
392f23ab35
commit
5e37b24cdd
3 changed files with 27 additions and 7 deletions
|
@ -27,6 +27,10 @@
|
|||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef __CYGWIN32__
|
||||
# include <Windows32/Base.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "GLUTkey.h"
|
||||
|
@ -156,9 +160,12 @@ void GLUTspecialkey(int k, int x, int y) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.13 1997/06/25 15:39:46 curt
|
||||
/* Minor changes to compile with rsxnt/win32.
|
||||
/* Revision 1.14 1997/07/12 03:50:20 curt
|
||||
/* Added an #include <Windows32/Base.h> to help compiling for Win32
|
||||
/*
|
||||
* Revision 1.13 1997/06/25 15:39:46 curt
|
||||
* Minor changes to compile with rsxnt/win32.
|
||||
*
|
||||
* Revision 1.12 1997/06/21 17:12:52 curt
|
||||
* Capitalized subdirectory names.
|
||||
*
|
||||
|
|
|
@ -28,6 +28,9 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef __CYGWIN32__
|
||||
# include <Windows32/Base.h>
|
||||
#endif
|
||||
|
||||
#ifdef GLUT
|
||||
#include <GL/glut.h>
|
||||
|
@ -612,10 +615,13 @@ int main( int argc, char *argv[] ) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.32 1997/07/11 03:23:18 curt
|
||||
/* Solved some scenery display/orientation problems. Still have a positioning
|
||||
/* (or transformation?) problem.
|
||||
/* Revision 1.33 1997/07/12 03:50:20 curt
|
||||
/* Added an #include <Windows32/Base.h> to help compiling for Win32
|
||||
/*
|
||||
* Revision 1.32 1997/07/11 03:23:18 curt
|
||||
* Solved some scenery display/orientation problems. Still have a positioning
|
||||
* (or transformation?) problem.
|
||||
*
|
||||
* Revision 1.31 1997/07/11 01:29:58 curt
|
||||
* More tweaking of terrian floor.
|
||||
*
|
||||
|
|
|
@ -24,6 +24,10 @@
|
|||
**************************************************************************/
|
||||
|
||||
|
||||
#ifdef __CYGWIN32__
|
||||
# include <Windows32/Base.h>
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "../constants.h"
|
||||
|
@ -172,9 +176,12 @@ GLint mesh2GL(struct mesh *m) {
|
|||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.31 1997/07/12 02:27:07 curt
|
||||
/* Looking at potential scenery transformation/coordinate system problems.
|
||||
/* Revision 1.32 1997/07/12 03:50:21 curt
|
||||
/* Added an #include <Windows32/Base.h> to help compiling for Win32
|
||||
/*
|
||||
* Revision 1.31 1997/07/12 02:27:07 curt
|
||||
* Looking at potential scenery transformation/coordinate system problems.
|
||||
*
|
||||
* Revision 1.30 1997/07/11 03:23:18 curt
|
||||
* Solved some scenery display/orientation problems. Still have a positioning
|
||||
* (or transformation?) problem.
|
||||
|
|
Loading…
Reference in a new issue