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- remove dependence on /sim/number-views: the view manager just uses all

/sim/view[*] that it finds. It's not only unnecessary that view definitions
  have subsequent indices, but aircraft are now *requested* to use indices
  100++. /sim/view[0] .. /sim/view[99] are reserved for the system. (Not
  that we'd ever need that many, This is just a convention, it's nowhere
  hard-coded.)
- replace the string operations for property paths by method calls & other
  improvements
This commit is contained in:
mfranz 2007-05-04 14:58:52 +00:00
parent dad550e0eb
commit 5d8f383ded
2 changed files with 99 additions and 254 deletions

View file

@ -34,18 +34,17 @@
#include <Model/acmodel.hxx> #include <Model/acmodel.hxx>
#include "viewmgr.hxx" #include "viewmgr.hxx"
#include "fg_props.hxx"
// Constructor // Constructor
FGViewMgr::FGViewMgr( void ) : FGViewMgr::FGViewMgr( void ) :
axis_long(0), axis_long(0),
axis_lat(0), axis_lat(0),
config_list(fgGetNode("/sim", true)->getChildren("view")),
current(0) current(0)
{ {
} }
// Destructor // Destructor
FGViewMgr::~FGViewMgr( void ) { FGViewMgr::~FGViewMgr( void ) {
} }
@ -53,120 +52,52 @@ FGViewMgr::~FGViewMgr( void ) {
void void
FGViewMgr::init () FGViewMgr::init ()
{ {
char stridx [ 20 ];
string viewpath, nodepath, strdata;
bool from_model = false;
bool at_model = false;
int from_model_index = 0;
int at_model_index = 0;
// double damp_alt;
double damp_roll = 0.0, damp_pitch = 0.0, damp_heading = 0.0;
double x_offset_m, y_offset_m, z_offset_m, fov_deg;
double heading_offset_deg, pitch_offset_deg, roll_offset_deg;
double target_x_offset_m, target_y_offset_m, target_z_offset_m;
double near_m;
bool internal;
double aspect_ratio_multiplier double aspect_ratio_multiplier
= fgGetDouble("/sim/current-view/aspect-ratio-multiplier"); = fgGetDouble("/sim/current-view/aspect-ratio-multiplier");
for (int i = 0; i < fgGetInt("/sim/number-views"); i++) { for (unsigned int i = 0; i < config_list.size(); i++) {
viewpath = "/sim/view"; SGPropertyNode *n = config_list[i];
sprintf(stridx, "[%d]", i);
viewpath += stridx;
// find out what type of view this is...
nodepath = viewpath;
nodepath += "/type";
strdata = fgGetString(nodepath.c_str());
// find out if this is an internal view (e.g. in cockpit, low near plane) // find out if this is an internal view (e.g. in cockpit, low near plane)
internal = false; // default bool internal = n->getBoolValue("internal", false);
nodepath = viewpath;
nodepath += "/internal";
internal = fgGetBool(nodepath.c_str());
// FIXME: // FIXME:
// this is assumed to be an aircraft model...we will need to read // this is assumed to be an aircraft model...we will need to read
// model-from-type as well. // model-from-type as well.
// find out if this is a model we are looking from... // find out if this is a model we are looking from...
nodepath = viewpath; bool from_model = n->getBoolValue("config/from-model");
nodepath += "/config/from-model"; int from_model_index = n->getIntValue("config/from-model-idx");
from_model = fgGetBool(nodepath.c_str());
// get model index (which model) double x_offset_m = n->getDoubleValue("config/x-offset-m");
if (from_model) { double y_offset_m = n->getDoubleValue("config/y-offset-m");
nodepath = viewpath; double z_offset_m = n->getDoubleValue("config/z-offset-m");
nodepath += "/config/from-model-idx";
from_model_index = fgGetInt(nodepath.c_str());
}
if ( strcmp("lookat",strdata.c_str()) == 0 ) { double heading_offset_deg = n->getDoubleValue("config/heading-offset-deg");
// find out if this is a model we are looking at... n->setDoubleValue(heading_offset_deg);
nodepath = viewpath; double pitch_offset_deg = n->getDoubleValue("config/pitch-offset-deg");
nodepath += "/config/at-model"; n->setDoubleValue(pitch_offset_deg);
at_model = fgGetBool(nodepath.c_str()); double roll_offset_deg = n->getDoubleValue("config/roll-offset-deg");
n->setDoubleValue(roll_offset_deg);
// get model index (which model) double fov_deg = n->getDoubleValue("config/default-field-of-view-deg");
if (at_model) { double near_m = n->getDoubleValue("config/ground-level-nearplane-m");
nodepath = viewpath;
nodepath += "/config/at-model-idx";
at_model_index = fgGetInt(nodepath.c_str());
nodepath = viewpath; // supporting two types "lookat" = 1 and "lookfrom" = 0
nodepath += "/config/at-model-roll-damping"; const char *type = n->getStringValue("type");
damp_roll = fgGetDouble(nodepath.c_str(), 0.0); if (!strcmp(type, "lookat")) {
nodepath = viewpath;
nodepath += "/config/at-model-pitch-damping";
damp_pitch = fgGetDouble(nodepath.c_str(), 0.0);
nodepath = viewpath;
nodepath += "/config/at-model-heading-damping";
damp_heading = fgGetDouble(nodepath.c_str(), 0.0);
}
}
nodepath = viewpath; bool at_model = n->getBoolValue("config/at-model");
nodepath += "/config/x-offset-m"; int at_model_index = n->getIntValue("config/at-model-idx");
x_offset_m = fgGetDouble(nodepath.c_str());
nodepath = viewpath;
nodepath += "/config/y-offset-m";
y_offset_m = fgGetDouble(nodepath.c_str());
nodepath = viewpath;
nodepath += "/config/z-offset-m";
z_offset_m = fgGetDouble(nodepath.c_str());
nodepath = viewpath;
nodepath += "/config/pitch-offset-deg";
pitch_offset_deg = fgGetDouble(nodepath.c_str());
fgSetDouble(nodepath.c_str(),pitch_offset_deg);
nodepath = viewpath;
nodepath += "/config/heading-offset-deg";
heading_offset_deg = fgGetDouble(nodepath.c_str());
fgSetDouble(nodepath.c_str(),heading_offset_deg);
nodepath = viewpath;
nodepath += "/config/roll-offset-deg";
roll_offset_deg = fgGetDouble(nodepath.c_str());
fgSetDouble(nodepath.c_str(),roll_offset_deg);
nodepath = viewpath;
nodepath += "/config/default-field-of-view-deg";
fov_deg = fgGetDouble(nodepath.c_str());
// target offsets for lookat mode only... double damp_roll = n->getDoubleValue("config/at-model-roll-damping");
nodepath = viewpath; double damp_pitch = n->getDoubleValue("config/at-model-pitch-damping");
nodepath += "/config/target-x-offset-m"; double damp_heading = n->getDoubleValue("config/at-model-heading-damping");
target_x_offset_m = fgGetDouble(nodepath.c_str());
nodepath = viewpath;
nodepath += "/config/target-y-offset-m";
target_y_offset_m = fgGetDouble(nodepath.c_str());
nodepath = viewpath;
nodepath += "/config/target-z-offset-m";
target_z_offset_m = fgGetDouble(nodepath.c_str());
nodepath = viewpath; double target_x_offset_m = n->getDoubleValue("config/target-x-offset-m");
nodepath += "/config/ground-level-nearplane-m"; double target_y_offset_m = n->getDoubleValue("config/target-y-offset-m");
near_m = fgGetDouble(nodepath.c_str()); double target_z_offset_m = n->getDoubleValue("config/target-z-offset-m");
// supporting two types now "lookat" = 1 and "lookfrom" = 0
if ( strcmp("lookat",strdata.c_str()) == 0 )
add_view(new FGViewer ( FG_LOOKAT, from_model, from_model_index, add_view(new FGViewer ( FG_LOOKAT, from_model, from_model_index,
at_model, at_model_index, at_model, at_model_index,
damp_roll, damp_pitch, damp_heading, damp_roll, damp_pitch, damp_heading,
@ -175,7 +106,7 @@ FGViewMgr::init ()
roll_offset_deg, fov_deg, aspect_ratio_multiplier, roll_offset_deg, fov_deg, aspect_ratio_multiplier,
target_x_offset_m, target_y_offset_m, target_x_offset_m, target_y_offset_m,
target_z_offset_m, near_m, internal )); target_z_offset_m, near_m, internal ));
else } else {
add_view(new FGViewer ( FG_LOOKFROM, from_model, from_model_index, add_view(new FGViewer ( FG_LOOKFROM, from_model, from_model_index,
false, 0, 0.0, 0.0, 0.0, false, 0, 0.0, 0.0, 0.0,
x_offset_m, y_offset_m, z_offset_m, x_offset_m, y_offset_m, z_offset_m,
@ -183,82 +114,46 @@ FGViewMgr::init ()
roll_offset_deg, fov_deg, aspect_ratio_multiplier, roll_offset_deg, fov_deg, aspect_ratio_multiplier,
0, 0, 0, near_m, internal )); 0, 0, 0, near_m, internal ));
} }
}
copyToCurrent(); copyToCurrent();
} }
void void
FGViewMgr::reinit () FGViewMgr::reinit ()
{ {
char stridx [ 20 ];
string viewpath, nodepath, strdata;
double fov_deg;
// reset offsets and fov to configuration defaults // reset offsets and fov to configuration defaults
for (unsigned int i = 0; i < config_list.size(); i++) {
for (int i = 0; i < fgGetInt("/sim/number-views"); i++) { SGPropertyNode *n = config_list[i];
viewpath = "/sim/view";
sprintf(stridx, "[%d]", i);
viewpath += stridx;
setView(i); setView(i);
nodepath = viewpath; fgSetDouble("/sim/current-view/x-offset-m",
nodepath += "/config/x-offset-m"; n->getDoubleValue("config/x-offset-m"));
fgSetDouble("/sim/current-view/x-offset-m",fgGetDouble(nodepath.c_str())); fgSetDouble("/sim/current-view/y-offset-m",
n->getDoubleValue("config/y-offset-m"));
nodepath = viewpath; fgSetDouble("/sim/current-view/z-offset-m",
nodepath += "/config/y-offset-m"; n->getDoubleValue("config/z-offset-m"));
fgSetDouble("/sim/current-view/y-offset-m",fgGetDouble(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/z-offset-m";
fgSetDouble("/sim/current-view/z-offset-m",fgGetDouble(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/pitch-offset-deg";
fgSetDouble("/sim/current-view/pitch-offset-deg", fgSetDouble("/sim/current-view/pitch-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/pitch-offset-deg"));
nodepath = viewpath;
nodepath += "/config/heading-offset-deg";
fgSetDouble("/sim/current-view/heading-offset-deg", fgSetDouble("/sim/current-view/heading-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/heading-offset-deg"));
nodepath = viewpath;
nodepath += "/config/roll-offset-deg";
fgSetDouble("/sim/current-view/roll-offset-deg", fgSetDouble("/sim/current-view/roll-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/roll-offset-deg"));
nodepath = viewpath; double fov_deg = n->getDoubleValue("config/default-field-of-view-deg");
nodepath += "/config/default-field-of-view-deg"; if (fov_deg < 10.0)
fov_deg = fgGetDouble(nodepath.c_str());
if (fov_deg < 10.0) {
fov_deg = 55.0; fov_deg = 55.0;
}
fgSetDouble("/sim/current-view/field-of-view", fov_deg); fgSetDouble("/sim/current-view/field-of-view", fov_deg);
// target offsets for lookat mode only... // target offsets for lookat mode only...
nodepath = viewpath;
nodepath += "/config/target-x-offset-m";
fgSetDouble("/sim/current-view/target-x-offset-deg", fgSetDouble("/sim/current-view/target-x-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/target-x-offset-m"));
nodepath = viewpath;
nodepath += "/config/target-y-offset-m";
fgSetDouble("/sim/current-view/target-y-offset-deg", fgSetDouble("/sim/current-view/target-y-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/target-y-offset-m"));
nodepath = viewpath;
nodepath += "/config/target-z-offset-m";
fgSetDouble("/sim/current-view/target-z-offset-deg", fgSetDouble("/sim/current-view/target-z-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/target-z-offset-m"));
} }
setView(0); setView(0);
} }
typedef double (FGViewMgr::*double_getter)() const; typedef double (FGViewMgr::*double_getter)() const;
@ -338,45 +233,24 @@ FGViewMgr::unbind ()
void void
FGViewMgr::update (double dt) FGViewMgr::update (double dt)
{ {
char stridx [20];
string viewpath, nodepath;
double lon_deg, lat_deg, alt_ft, roll_deg, pitch_deg, heading_deg;
FGViewer * view = get_current_view(); FGViewer * view = get_current_view();
if (view == 0) if (view == 0)
return; return;
// FGViewer *loop_view = (FGViewer *)get_view(current);
int i = current; SGPropertyNode *n = config_list[current];
viewpath = "/sim/view"; double lon_deg, lat_deg, alt_ft, roll_deg, pitch_deg, heading_deg;
sprintf(stridx, "[%d]", i);
viewpath += stridx;
FGViewer *loop_view = (FGViewer *)get_view( i );
// Set up view location and orientation // Set up view location and orientation
nodepath = viewpath; if (!n->getBoolValue("config/from-model")) {
nodepath += "/config/from-model"; lon_deg = fgGetDouble(n->getStringValue("config/eye-lon-deg-path"));
if (!fgGetBool(nodepath.c_str())) { lat_deg = fgGetDouble(n->getStringValue("config/eye-lat-deg-path"));
nodepath = viewpath; alt_ft = fgGetDouble(n->getStringValue("config/eye-alt-ft-path"));
nodepath += "/config/eye-lon-deg-path"; roll_deg = fgGetDouble(n->getStringValue("config/eye-roll-deg-path"));
lon_deg = fgGetDouble(fgGetString(nodepath.c_str())); pitch_deg = fgGetDouble(n->getStringValue("config/eye-pitch-deg-path"));
nodepath = viewpath; heading_deg = fgGetDouble(n->getStringValue("config/eye-heading-deg-path"));
nodepath += "/config/eye-lat-deg-path";
lat_deg = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/eye-alt-ft-path";
alt_ft = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/eye-roll-deg-path";
roll_deg = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/eye-pitch-deg-path";
pitch_deg = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/eye-heading-deg-path";
heading_deg = fgGetDouble(fgGetString(nodepath.c_str()));
loop_view->setPosition(lon_deg, lat_deg, alt_ft); loop_view->setPosition(lon_deg, lat_deg, alt_ft);
loop_view->setOrientation(roll_deg, pitch_deg, heading_deg); loop_view->setOrientation(roll_deg, pitch_deg, heading_deg);
} else { } else {
@ -386,27 +260,13 @@ FGViewMgr::update (double dt)
// if lookat (type 1) then get target data... // if lookat (type 1) then get target data...
if (loop_view->getType() == FG_LOOKAT) { if (loop_view->getType() == FG_LOOKAT) {
nodepath = viewpath; if (!n->getBoolValue("config/from-model")) {
nodepath += "/config/from-model"; lon_deg = fgGetDouble(n->getStringValue("config/target-lon-deg-path"));
if (!fgGetBool(nodepath.c_str())) { lat_deg = fgGetDouble(n->getStringValue("config/target-lat-deg-path"));
nodepath = viewpath; alt_ft = fgGetDouble(n->getStringValue("config/target-alt-ft-path"));
nodepath += "/config/target-lon-deg-path"; roll_deg = fgGetDouble(n->getStringValue("config/target-roll-deg-path"));
lon_deg = fgGetDouble(fgGetString(nodepath.c_str())); pitch_deg = fgGetDouble(n->getStringValue("config/target-pitch-deg-path"));
nodepath = viewpath; heading_deg = fgGetDouble(n->getStringValue("config/target-heading-deg-path"));
nodepath += "/config/target-lat-deg-path";
lat_deg = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/target-alt-ft-path";
alt_ft = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/target-roll-deg-path";
roll_deg = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/target-pitch-deg-path";
pitch_deg = fgGetDouble(fgGetString(nodepath.c_str()));
nodepath = viewpath;
nodepath += "/config/target-heading-deg-path";
heading_deg = fgGetDouble(fgGetString(nodepath.c_str()));
loop_view->setTargetPosition(lon_deg, lat_deg, alt_ft); loop_view->setTargetPosition(lon_deg, lat_deg, alt_ft);
loop_view->setTargetOrientation(roll_deg, pitch_deg, heading_deg); loop_view->setTargetOrientation(roll_deg, pitch_deg, heading_deg);
@ -431,45 +291,25 @@ FGViewMgr::update (double dt)
void void
FGViewMgr::copyToCurrent() FGViewMgr::copyToCurrent()
{ {
char stridx [20]; SGPropertyNode *n = config_list[current];
string viewpath, nodepath;
int i = current;
viewpath = "/sim/view";
sprintf(stridx, "[%d]", i);
viewpath += stridx;
// copy certain view config data for default values // copy certain view config data for default values
nodepath = viewpath;
nodepath += "/config/default-heading-offset-deg";
fgSetDouble("/sim/current-view/config/heading-offset-deg", fgSetDouble("/sim/current-view/config/heading-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/default-heading-offset-deg"));
nodepath = viewpath;
nodepath += "/config/pitch-offset-deg";
fgSetDouble("/sim/current-view/config/pitch-offset-deg", fgSetDouble("/sim/current-view/config/pitch-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/pitch-offset-deg"));
nodepath = viewpath;
nodepath += "/config/roll-offset-deg";
fgSetDouble("/sim/current-view/config/roll-offset-deg", fgSetDouble("/sim/current-view/config/roll-offset-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/roll-offset-deg"));
nodepath = viewpath;
nodepath += "/config/default-field-of-view-deg";
fgSetDouble("/sim/current-view/config/default-field-of-view-deg", fgSetDouble("/sim/current-view/config/default-field-of-view-deg",
fgGetDouble(nodepath.c_str())); n->getDoubleValue("config/default-field-of-view-deg"));
nodepath = viewpath;
nodepath += "/config/from-model";
fgSetBool("/sim/current-view/config/from-model", fgSetBool("/sim/current-view/config/from-model",
fgGetBool(nodepath.c_str())); n->getBoolValue("config/from-model"));
// copy view data // copy view data
fgSetDouble("/sim/current-view/x-offset-m", getViewXOffset_m()); fgSetDouble("/sim/current-view/x-offset-m", getViewXOffset_m());
fgSetDouble("/sim/current-view/y-offset-m", getViewYOffset_m()); fgSetDouble("/sim/current-view/y-offset-m", getViewYOffset_m());
fgSetDouble("/sim/current-view/z-offset-m", getViewZOffset_m()); fgSetDouble("/sim/current-view/z-offset-m", getViewZOffset_m());
fgSetDouble("/sim/current-view/goal-heading-offset-deg", fgSetDouble("/sim/current-view/goal-heading-offset-deg",
get_current_view()->getGoalHeadingOffset_deg()); get_current_view()->getGoalHeadingOffset_deg());
fgSetDouble("/sim/current-view/goal-pitch-offset-deg", fgSetDouble("/sim/current-view/goal-pitch-offset-deg",
@ -488,10 +328,8 @@ FGViewMgr::copyToCurrent()
get_current_view()->getTargetYOffset_m()); get_current_view()->getTargetYOffset_m());
fgSetDouble("/sim/current-view/target-z-offset-m", fgSetDouble("/sim/current-view/target-z-offset-m",
get_current_view()->getTargetZOffset_m()); get_current_view()->getTargetZOffset_m());
fgSetBool("/sim/current-view/internal", fgSetBool("/sim/current-view/internal",
get_current_view()->getInternal()); get_current_view()->getInternal());
} }
@ -720,14 +558,25 @@ FGViewMgr::getView () const
void void
FGViewMgr::setView (int newview) FGViewMgr::setView (int newview)
{ {
// if newview number too low wrap to last view... // negative numbers -> set view with node index -newview
if (newview < 0) { if (newview < 0) {
for (int i = 0; i < (int)config_list.size(); i++) {
int index = -config_list[i]->getIndex();
if (index == newview)
newview = i;
}
if (newview < 0)
return;
}
// if newview number too low wrap to last view...
if (newview < 0)
newview = (int)views.size() -1; newview = (int)views.size() -1;
}
// if newview number to high wrap to zero... // if newview number to high wrap to zero...
if ( newview > ((int)views.size() -1) ) { if (newview > ((int)views.size() -1))
newview = 0; newview = 0;
}
// set new view // set new view
set_view(newview); set_view(newview);
// copy in view data // copy in view data

View file

@ -24,11 +24,7 @@
#ifndef _VIEWMGR_HXX #ifndef _VIEWMGR_HXX
#define _VIEWMGR_HXX #define _VIEWMGR_HXX
#include <vector>
#ifndef __cplusplus
# error This library requires C++
#endif
#include <simgear/compiler.h> #include <simgear/compiler.h>
#include <simgear/structure/subsystem_mgr.hxx> #include <simgear/structure/subsystem_mgr.hxx>
@ -37,8 +33,7 @@
# include <config.h> # include <config.h>
#endif #endif
#include <vector> #include "fg_props.hxx"
#include "viewer.hxx" #include "viewer.hxx"
SG_USING_STD(vector); SG_USING_STD(vector);
@ -151,6 +146,7 @@ private:
int getView () const; int getView () const;
void setView (int newview); void setView (int newview);
vector<SGPropertyNode_ptr> config_list;
typedef vector<FGViewer *> viewer_list; typedef vector<FGViewer *> viewer_list;
viewer_list views; viewer_list views;