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degrade MP chat messages from SG_ALERT fo SG_WARN

(they should not drown real error messages)
This commit is contained in:
mfranz 2009-03-23 15:23:50 +00:00 committed by Tim Moore
parent 16dd71a044
commit 5b32c9ab1c

View file

@ -929,7 +929,7 @@ FGMultiplayMgr::ProcessPosMsg(const FGMultiplayMgr::MsgBuf& Msg,
default:
pData->float_value = XDR_decode_float(*xdr);
cerr << "Unknown Prop type " << pData->id << " " << pData->type << "\n";
SG_LOG(SG_NETWORK, SG_ALERT, "Unknown Prop type " << pData->id << " " << pData->type);
xdr++;
break;
}
@ -978,7 +978,7 @@ FGMultiplayMgr::ProcessChatMsg(const MsgBuf& Msg,
const T_ChatMsg* ChatMsg
= reinterpret_cast<const T_ChatMsg *>(Msg.Msg + sizeof(T_MsgHdr));
SG_LOG (SG_NETWORK, SG_ALERT, "Chat [" << MsgHdr->Callsign << "]"
SG_LOG (SG_NETWORK, SG_WARN, "Chat [" << MsgHdr->Callsign << "]"
<< " " << chatStr);
delete [] chatStr;